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The Random Adventure Game News Thread

Discussion in 'Adventure Gaming' started by Jaesun, Apr 6, 2011.

  1. Don Peste Arcane

    Don Peste
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  2. Boleskine Arcane

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    Here's a nice video on the game's inspirations and development:

     
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  3. lightbane Arcane

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    I half expected a meme game about Commander Boreale from Dawn of War. Alas, no dice.
     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    The Digital Antiquarian on UNDER A KILLING MOON: https://www.filfre.net/2020/07/under-a-killing-moon/

    Somehow I wasn't aware until now that Access Software were a bunch of Mormons from Utah.
     
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  5. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
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    For what it's worth, I've harbored a long grudge against the "lack the courage of their convictions" or "sacrifice the story" type arguments, since they were deployed against Primordia on the theory that Crispin ("a tonal wrecking ball") was inconsistent with the story's mood and themes. My objection to the argument is that it's perfectly fine to say, "The game's story sucks because you can't mix oil and water, and the serious moments and comedic moments constantly undermine each other." But the inference that the author wrote that story that way because he "lacked courage" or whatever is stupid.

    Chris Jones wasn't an "amateur writer" at the time Under a Killing Moon was released. He was a professional writer with multiple game releases under his belt. Of course, he wasn't the writer of Under a Killing Moon -- Aaron Conners, whom DA describes as having saved the series' writing, had that role. But Jones wouldn't have let Conners undermine Jones's character, story, or franchise. At the time, Jones (and Conners) were more accomplished writers than Charles Ardai, who actually was an amateur fiction writer (though he'd go on to be a professional, too).

    The tone in Tex Murphy games isn't an accident or a compromise; it's a deliberate authorial decision made by highly successful professional writers, who works gained a serious following. Moreover, the serious stuff is no more the "real" mood in Tex Murphy than the slapstick stuff is.

    The reality is that a mix of goofiness and seriousness has been a mainstay of the adventure game genre for years. Unavowed deftly employs Looney Tunes style humor in the scene where the dryad keeps spawning behind the genie and stabbing him in the back a dozen times and has various other pratfalls -- and Dave is a very successful professional writer, too. Gabriel Knight has its Naked Gun style disguises. Pretending that all of these highly successful games, made by experienced professional writers, are the product of lacking the courage of grimdark convictions, rather than a conscious desire to have silliness alongside darkness, strikes me as bad psychoanalysis.
     
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  6. V_K Arcane

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    Yeah, I would even say that the very nature of Adventure gameplay mandates a certain amount of silliness, to accommodate the counterintuitive character of the genre's puzzles (and they have to be counterintuitive, or the game would be too easy).
     
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  7. Tramboi Cipher Patron

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    Yes, this, the puzzles, and overall the suspension of disbelief about the inventory, the exploration, the dialogs, and everything that happens so that it becomes a game.

    So guys, what is the adventure game with the best "seriousness * quality" value ? Genuinely interested.
    "Interrogation" was pretty serious, recently. "Observer" too. Both don't have inventory puzzles.
     
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  8. Maxie Arcane Patron

    Maxie
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    What really sets the tone for the genre for me is the sheer chutzpah of adventure game designers letting the player character carry inordinate amounts of items without the tedium of weight limits or inventory tetris, making for absurd visual jokes like the animation of George Stobbart producing all sorts of awkwardly large items from his jacket
     
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  9. V_K Arcane

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    Whispers of a Machine, probably. But its puzzle-solving is also less about items and more about using MC's augmentations. It's also fairly easy, though not down to Unavowed level.
     
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  10. Tramboi Cipher Patron

    Tramboi
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    Thanks, man.
    I've got it in my backtrack but didn't begin it.
    I was thinking "in the whole gaming history" (but maybe Woam is history stuff, though).
    Goetia was great, too.
     
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  11. V_K Arcane

    V_K
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    Well, it's older than Interrogation ;)
    Historically, I think maybe Shadowgate?
     
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  12. Tramboi Cipher Patron

    Tramboi
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    I'm not looking for the oldest ones, I'm looking for the best ones :)

    Edit: AMFV must be in there, probably. It is damn serious.
     
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  13. Sceptic Prestigious Gentleman Arcane Patron

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    You'll recall I don't exactly hold Maher in high regard, we've had this conversation a couple of times over the last few years and it turns out you and I agree completely on this :P

    The Ardai review is interesting to me personally. At the time UKM came out (and remember, it came out before even Phantasmagoria) I was wowed by the technology. Then the CGW review came out and I thought sacrilege! how dare he slam the game so hard! Ardai's writing always came across as a bit pompous and self-important (I couldn't believe when I found out, much later, that he must've been in his early 20s when he started writing for CGW; he always sounded like an even older curmudgeon than Harlan Ellison, and that's quite a feat) and I was willing to write off his opinion as contrarian and irrelevant. After finishing the game and thinking it over I realized he's not wrong. The problem he has with it isn't necessarily that Jones and Conners tried to mix the serious and the comedy (he actually praised BASS for doing the same thing just months before - in before Roxor), but specifically that they undermine a pretty grim plot with cheap and lame humour. Ardai doesn't complain that there are gags in there, but that they are being stuck where they don't belong in a way that destroys the atmosphere the same writers try so hard to build. And you know what? when it comes to UKM specifically I can't say I disagree with him. I'm a pretty big fan of mixing comedic elements in a serious story, and I've seen it and praised it in pretty much every medium. And you know which game pulls this off much, MUCH better? none other than The Pandora Directive, written by and starring the same exact people (having Adrian Carr direct certainly helped, but that's the FMV direction, not the writing). They managed to pull it off decades later with Tesla Effect too. Chris Jones is no amateur, by any stretch; but the writing in UKM is amateurish. I pointed this out when I wrote about Tesla Effect when playing it; those old scenes from UKM that play as flashback look downright embarrassing compared to how well written the main game is. Mixing elements is hard; sometimes it works, and sometimes it doesn't.

    What I completely don't agree with is what Maher does with Ardai's quote, the fact he takes out of the context of Ardai's other writings and reviews (and conveniently forgets that Ardai specifically praised the mix in other games where he thought it was pulled off well) to spin this narrative about how adventure games always mix elements and are therefore always amateurish in writing. It's the kind of sweeping generalizations and conclusions he likes to make, that allow him to rewrite the narrative of entire genres and companies, and it's this kind of thing that has made me stop taking anything he says seriously years and years ago. As I said to MRY back in 2017 or so, he just wants to wrap is personal (very, very personal) opinions in this aura of respectability ("hey look even CGW agreed with me 25 years ago!) because, quite frankly, his opinions are just lame.

    Trinity, no contest.
     
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  14. Zed Duke of Banville Zo Kath Ra Patron

    Zed Duke of Banville
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    Encumbrance limits existed in Zork (1980). +M
     
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  15. Tramboi Cipher Patron

    Tramboi
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    Though I don't think managing this "knapsack problem" is an interesting part of Infocom games.
    And Zork manages lot of silliness even without this constraint :)
     
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  16. Tramboi Cipher Patron

    Tramboi
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    Don't know, man. It is serious.
    But IIRC there was silly stuff. Coconuts and lemmings ?
     
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  17. CryptRat Prestigious Gentleman Arcane Developer

    CryptRat
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    Limited inventory is great in games with resource management, different weapons to choose from, etc..., especially simulationist ones where a character with high strength would be able to wear more than a weaker one, but in classic adventure games it always annoys me a lot (Black Sect comes to mind, Hitchicker's Guide too I think), much more than other generally scorned features such as dead ends which are fun once in a while.
     
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  18. Tramboi Cipher Patron

    Tramboi
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    Oh yes. It's just useless micro-management.
     
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  19. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Wait, isn't it MRY who's saying this (kinda) rather than Maher? He doesn't really make this point in the article, he's mostly just interested in talking about UAKM's goofy Mormon dad humor and how nice it is.
     
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  20. Sceptic Prestigious Gentleman Arcane Patron

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    Quoth the Maher:
     
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  21. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Monkey Island 30th anniversary box release is coming via Limited Run Games:

     
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  22. Morpheus Kitami Educated

    Morpheus Kitami
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    So...its only going to have the remakes of the first two? Why? What's the point of an anthology if its missing shit?
     
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  23. MotherMachinae Arcane

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    No Escape?
    welp
     
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  24. LESS T_T Prestigious Gentleman Arcane

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    Apparently it will have that.

     
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  25. MotherMachinae Arcane

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