BlackAdderBG
Arcane
the elex 2 video was awful, and no release date
elex fans cucked AGAIN
Good, Elex was terrible. Combat was worse than DA:I and that says a lot.
the elex 2 video was awful, and no release date
elex fans cucked AGAIN
EMBRACER GROUP INTENDS TO MAKE A STRATEGIC ACQUISITION OF LEADING BOARD GAMING GROUP ASMODEE THAT WOULD FORM THE NINTH OPERATING GROUP
Embracer Group AB ("Embracer"), has today entered into exclusive negotiations to acquire Financière Amuse Topco SAS (“Asmodee”) from funds advised or managed by PAI Partners SAS (“PAI”) and the other shareholders of Asmodee. Subject to completion of the consultation of the relevant works council of the Asmodee group on this proposed transaction, and exercise by the shareholders of Asmodee of their option to sell, Embracer and the shareholders of Asmodee would execute a share purchase agreement to complete the transaction. If the acquisition is eventually completed, it would mark a strategic step broadening the Embracer Group eco system, since Asmodee and Embracer share a natural and strong bond in their strategy and cultures.
Asmodee in brief
Asmodee, with its headquarters in Paris, France, was founded in 1995, and is a leading international publisher and distributor for board games, trading cards and digital board games with over 39 million games sold annually in more than 50 countries. Through 22 fully owned studios and 300+ IPs, Asmodee creates a dynamic transmedia experience for players across a variety of digital and physical platforms. Asmodee has a portfolio of 970+ games, of which some of the iconic game titles include Catan, Ticket to Ride, Pandemic, Dixit, Splendor, 7 Wonders, Just One, Dobble/Spot it!, Azul, Unlock!, Bezzerwizzer and Exploding Kittens. Asmodee also establishes licensing and distribution partnership with leading entertainment and technology companies on successful IPs such as Pokémon, Magic: The Gathering, Disney, Harry Potter, Lord of the Rings, Star Wars, Marvel, Dungeons & Dragons and Carcassonne. With a global force of over 2,300 FTEs, Asmodee operates in 50+ jurisdictions across Europe, North America, South America and Asia, of which 21 with direct presence.
Asmodee is to date owned by PAI and certain minority shareholders of Asmodee. Asmodee’s CEO Stéphane Carville together with his management team would continue to lead the new operating group. Following completion of the transaction, PAI would hold approximately four percent of the shares in Embracer, and the minority shareholders would hold up to four percent of the shares in Embracer depending on to what extent and at what terms the agreed put and call options would be exercised
Background and Rationale
If the transaction is completed, this would mark a transformative step in Embracer’s strategy within gaming and entertainment as outlined at the September AGM:
If the acquisition is completed, Embracer would onboard one of the market leading independent global players in a large, growing, highly resilient board gaming market with proven experience of creating long-lasting franchises and delivering strong original content. The acquisition would create Europe’s largest gaming group, and would enable collaboration within Embracer in terms of development, publishing, technology, IPs as well as a platform for further M&A. Asmodee would become the ninth operating group, continuing to operate independently.
- Creates Europe’s largest gaming group and establishes an important market leading position in board games, a category that is highly complementary to PC, console, VR and mobile games and with appealing long term organic growth outlook.
- Offers the opportunity to cross-fertilise IP and strengthen licensing partnerships across PC, console, VR, mobile, board and trading card games.
- Strong foundation for the future development of transmedia IPs.
- Ability to leverage the omni-channel distribution network to drive efficiencies across existing and new markets.
- Providing a proven platform for value-accretive M&A, complemented by a sizeable funnel for future opportunities within board games, trading card games & collectables.
- Shared strong cultural fit, with a similar integrated model operating across the value chain, from IP through to publishing and distribution.
- Enhancing the new Group’s strong financial profile, with added diversity, predictability, resilience, and immediate accretion to adjusted earnings per share and free cash flow per share.
It's a good question. I only skimmed the financial report above, but they're acquiring companies with revenues that far outstrip THQ Nordic. Isn't that what Embracer was essentially founded by?Where the fuck do they get this amount of money?!
I'm imagining some chad just decided he wanted some viking apparel so he bought an entire company dedicated to viking merchandiseEmbracer Group acquired 70% in Grimfrost, a Sweden-based e-commerce specialist and
a leading player with a global brand within high-quality Viking merchandise.
Where the fuck do they get this amount of money?! We're talking dozens of billions €. If they are non-woke, great, if they are woke or get woke? European digital entertainment ia fucked for a decade at least. We'll see...
They can be bringers of either Great Incline or Great Decline. Jagged Alliance 3, Expeditions: ROME and Elex 2 will show which way they lean. If Kingdom Come 2's protagonist has black best friend in XV century Bohemia, they are dead to me
The fact is: they pretty much own every AA and A good IP from last 20+ games and all good studios in Europe. That amount of power can transform them in either New Interplay or EA. Time will tell
Also, apparently Amalur was one of their better selling games of the quarter despite releasing a year ago.
I thought it did only OK, especially since it's just a remaster. Guess console sales really buoyed it.
Another great embrace in the works. Asmodee for 2.75 billion euro. https://embracer.com/release/embrac...ee-that-would-form-the-ninth-operating-group/
EMBRACER GROUP INTENDS TO MAKE A STRATEGIC ACQUISITION OF LEADING BOARD GAMING GROUP ASMODEE THAT WOULD FORM THE NINTH OPERATING GROUP
Embracer Group AB ("Embracer"), has today entered into exclusive negotiations to acquire Financière Amuse Topco SAS (“Asmodee”) from funds advised or managed by PAI Partners SAS (“PAI”) and the other shareholders of Asmodee. Subject to completion of the consultation of the relevant works council of the Asmodee group on this proposed transaction, and exercise by the shareholders of Asmodee of their option to sell, Embracer and the shareholders of Asmodee would execute a share purchase agreement to complete the transaction. If the acquisition is eventually completed, it would mark a strategic step broadening the Embracer Group eco system, since Asmodee and Embracer share a natural and strong bond in their strategy and cultures.
Asmodee in brief
Asmodee, with its headquarters in Paris, France, was founded in 1995, and is a leading international publisher and distributor for board games, trading cards and digital board games with over 39 million games sold annually in more than 50 countries. Through 22 fully owned studios and 300+ IPs, Asmodee creates a dynamic transmedia experience for players across a variety of digital and physical platforms. Asmodee has a portfolio of 970+ games, of which some of the iconic game titles include Catan, Ticket to Ride, Pandemic, Dixit, Splendor, 7 Wonders, Just One, Dobble/Spot it!, Azul, Unlock!, Bezzerwizzer and Exploding Kittens. Asmodee also establishes licensing and distribution partnership with leading entertainment and technology companies on successful IPs such as Pokémon, Magic: The Gathering, Disney, Harry Potter, Lord of the Rings, Star Wars, Marvel, Dungeons & Dragons and Carcassonne. With a global force of over 2,300 FTEs, Asmodee operates in 50+ jurisdictions across Europe, North America, South America and Asia, of which 21 with direct presence.
Asmodee is to date owned by PAI and certain minority shareholders of Asmodee. Asmodee’s CEO Stéphane Carville together with his management team would continue to lead the new operating group. Following completion of the transaction, PAI would hold approximately four percent of the shares in Embracer, and the minority shareholders would hold up to four percent of the shares in Embracer depending on to what extent and at what terms the agreed put and call options would be exercised
Background and Rationale
If the transaction is completed, this would mark a transformative step in Embracer’s strategy within gaming and entertainment as outlined at the September AGM:
If the acquisition is completed, Embracer would onboard one of the market leading independent global players in a large, growing, highly resilient board gaming market with proven experience of creating long-lasting franchises and delivering strong original content. The acquisition would create Europe’s largest gaming group, and would enable collaboration within Embracer in terms of development, publishing, technology, IPs as well as a platform for further M&A. Asmodee would become the ninth operating group, continuing to operate independently.
- Creates Europe’s largest gaming group and establishes an important market leading position in board games, a category that is highly complementary to PC, console, VR and mobile games and with appealing long term organic growth outlook.
- Offers the opportunity to cross-fertilise IP and strengthen licensing partnerships across PC, console, VR, mobile, board and trading card games.
- Strong foundation for the future development of transmedia IPs.
- Ability to leverage the omni-channel distribution network to drive efficiencies across existing and new markets.
- Providing a proven platform for value-accretive M&A, complemented by a sizeable funnel for future opportunities within board games, trading card games & collectables.
- Shared strong cultural fit, with a similar integrated model operating across the value chain, from IP through to publishing and distribution.
- Enhancing the new Group’s strong financial profile, with added diversity, predictability, resilience, and immediate accretion to adjusted earnings per share and free cash flow per share.
Nothing but good things can come from this. PWE(and by extension, Cryptic) is one of the worst MMO publishers.Tencent embraces things too? Well Embracer embraces some from one of the big Chinese publishers, Perfect World: https://embracer.com/release/embrac...ement-to-acquire-perfect-world-entertainment/
Specifically it takes western parts of Perfect World, not including Chinese HQ. It includes Cryptic Studios.
They can be bringers of either Great Incline or Great Decline. Jagged Alliance 3, Expeditions: ROME and Elex 2 will show which way they lean. If Kingdom Come 2's protagonist has black best friend in XV century Bohemia, they are dead to me
The fact is: they pretty much own every AA and A good IP from last 20+ games and all good studios in Europe. That amount of power can transform them in either New Interplay or EA. Time will tell
They will be dead as soon as they will not be able to sustain the acquisitions cycle because of whatever reasons.
Also I suspect that they are over-leveraged therefore (1) they don't have the funds for real AAA-titles and (2) whoever fucks up will be terminated asap.
All I know, every single game released by them in 2021 was trash. From Apatche Simulator LXIX to latest DLC for Titan Quest. All trash. We'll see what 2022 brings, starting with Expeditions:ROME and ELEX 2
It's quite telling about the game industry: fans can create better content than professional developers.
how can you even say such thingsELEX 2 will be mediocre trash
Brace yourselves!
We are hosting our second annual digital showcase on August 12th at 12.00 AM PDT / 3 PM EDT / 8 PM BST / 21:00 CEST / 10 PM EEST on YouTube, Twitch and Steam! We're going to announce new games as well as provide you with updates on previously announced titles.
Which games exactly or who will be the host of show are still top secret, but you'll get hints, when we are getting closer to that date. But you can look forward to everything from intense, dark and gritty to light, colorful and just plain fun! And if you turn in early, you can also get a glimpse on what our friends from HandyGames are up to. Same procedure as every year!
Content creators all over the world of any size are invited to co-stream the showcase on August 12th on their own channels. If you’d like to participate, or if you have any questions, please reach out to: contentcreators@thqnordic.com