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The RPG of your dreams

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,236
Location
Eastern block
Fallout Van Burren Yesterday's mod?
I actually thought Van Buren looked solid, like Fallout in NwN 1 skin, definitely prefer that to anything after Tactics
 

Generic-Giant-Spider

Guest
MALE SPIDER HERO
05-Spider-Man-Miles-Morales-PS5.jpg

IDONTUFHGAWANTRNOFUCKINGSPMANXCOS[LAYINGASPIDERBLUEHYGHUBUUGUH

ALSO ROMANCES IN MY IDEAL RPG LEAD TO DEATH

HOW YOU LIKE THAT HUH? OH THE NICE LITTLE WALLFLOWER TURNS OUT TO BE A BLACK WIDOWING BITCH.

HUH? TEACH YOU LITTLE "WAIFU" S-O-BS. HEHEHEHE.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,015
Who gave a keyboard to a talking spider? ...... oh wait nvm since (at least he has digits to type)
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,501
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Cold war espionage RPG. Third/first person. With a shit ton of c&c, interesting characters fitting the setting, backs-stabs, general paranoia over who to trust etc. Main gameplay would be something like Metal Gear 5 with how it treats combat & stealth (classic and social like Hitman) but also general look/graphics besides the anime stuff. There would be assassinations, kidnappings, and depending on what you do on missions it will have consequences, for yourself and the bureau you are working for. There would be missions all over the world, everything that touch the cold war setting - atomic bunkers, secret CIA listening posts in South America, space craft factories etc etc.

You will of course be able to play both sides, go double, or maybe even triple agent if you want. The game would have loads of different skills. Will you be a James Bond-esque smooth talker charming your victims out of secrets or will you be a psychopathic tech-guy with a strong penchant for torture? No true fail state, except when you die. Get captured? Switch side or try to escape. Mess up a mission, oh boy, big kahuna CIA boss will not like that, but you will live - with the shame and consequences of your failure. Companions would also be part of the game, but it would hard to get them to truly trust you, and like I said earlier, the sense of paranoia will be a constant factor. But I don't want a companion to betray you out of gamefied arbitrary reasons though, it has to be an effect on how you have played. Oh well. Could go all day...
 
Last edited:

samuraigaiden

Arcane
Joined
Dec 28, 2018
Messages
1,954
Location
Harare
RPG Wokedex
First-person action RPG with immersive sim elements and a Gothic-like structure of factions and branching story paths set in a historically accurate Cold War Berlin.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,015
I chatted with a tuber and he wants them to be like the anime Sword art online. Not sure i'd want to be in an rpg like BG or some sjw agenda SOA game. And besides, if i recall, one was trapped in the damn game.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
First-person action RPG with immersive sim elements and a Gothic-like structure of factions and branching story paths set in a historically accurate Cold War Berlin.
how can you even combine Gothic structure with semi-contemporary setting?

You start on the outskirts of Berlin and must beat up wolves and molerats to grind enough experience, and mug other poor germans to get enough money. Unfortunately you can't actually enter the city, because a guard will only let you in after you join one of three factions - STASI, border patrol or CIA spies.
 

samuraigaiden

Arcane
Joined
Dec 28, 2018
Messages
1,954
Location
Harare
RPG Wokedex
First-person action RPG with immersive sim elements and a Gothic-like structure of factions and branching story paths set in a historically accurate Cold War Berlin.
how can you even combine Gothic structure with semi-contemporary setting?

You start on the outskirts of Berlin and must beat up wolves and molerats to grind enough experience, and mug other poor germans to get enough money. Unfortunately you can't actually enter the city, because a guard will only let you in after you join one of three factions - STASI, border patrol or CIA spies.

Most enemies would have to be human. Less wolves and molerats, more gang members, drunkards and petty criminals.
 

curds

Magister
Joined
Nov 24, 2019
Messages
1,098
how can you even combine Gothic structure with semi-contemporary setting?

You start on the outskirts of Berlin and must beat up wolves and molerats to grind enough experience, and mug other poor germans to get enough money.

Gothic-like structure of factions and branching story paths
 

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