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The Secret World

Mangoose

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Divinity: Original Sin Project: Eternity
There are several fundamental truths, and I'm sure we've all heard these:
"If you ain't first, you're last."
"Second place is the first loser."
"Winning isn't everything, it's the only thing."

And as Dwarf Fortress teaches us:
"Losing is fun."

From this we can derive my corollary:
"Fun is for losers."
What about "Not facing the impossible makes you a coward"?
 

Norfleet

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"You've got to know when to hold 'em, know when to fold 'em,. Know when to walk away, know when to run."

For some reason I cannot justify blowing money on something just to lose. Pay2lose is the ultimate failure when losing can be accomplished by doing nothing for free. Given that money is directly involved here, emotional arguments are now meaningless and only cold hard math applies.
 

Norfleet

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None of your taunts are doing anything to produce a subscription fee, I note. Either way, that particular barrier to entry remains impassable. If you're pushing some kind of agenda here, out with it. Otherwise, I am going with the sensible option of saving my energy for a battle that I can win, or at least join.
 

bozia2012

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again!
Anyone seen "Cabin in the Woods"? I thought it is complete shit (despite my bro giving it 10/10), but I've watched it now and it definitely will score high with any TSW fan.

Also - AEGIS memory modules are now much cheaper (5 for MkI and 20 for MkII).
 

Humppaleka

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Anyone seen "Cabin in the Woods"? I thought it is complete shit (despite my bro giving it 10/10), but I've watched it now and it definitely will score high with any TSW fan.

Also - AEGIS memory modules are now much cheaper (5 for MkI and 20 for MkII).
I loved Cabin in the Woods, it's a campy self-ironic film and should be viewed as such. :P Also I guess I should go back to playing this game again.
 

bozia2012

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Anyone seen "Cabin in the Woods"? I thought it is complete shit (despite my bro giving it 10/10), but I've watched it now and it definitely will score high with any TSW fan.

Also - AEGIS memory modules are now much cheaper (5 for MkI and 20 for MkII).
I loved Cabin in the Woods, it's a campy self-ironic film and should be viewed as such. :PAlso I guess I should go back to playing this game again.
TSW is also very campy and self-ironic. But it's also emo and grimdark and I love that full package.
 

Mangoose

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Divinity: Original Sin Project: Eternity
None of your taunts are doing anything to produce a subscription fee, I note. Either way, that particular barrier to entry remains impassable. If you're pushing some kind of agenda here, out with it. Otherwise, I am going with the sensible option of saving my energy for a battle that I can win, or at least join.
No army lets the craven join.

Well.

Maybe they'll put you in the front line.
 

Mangoose

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Divinity: Original Sin Project: Eternity
Anyone seen "Cabin in the Woods"? I thought it is complete shit (despite my bro giving it 10/10), but I've watched it now and it definitely will score high with any TSW fan.

Also - AEGIS memory modules are now much cheaper (5 for MkI and 20 for MkII).
Fuckin flip floppers fingering fat flappers for fuckin forever
 

J_C

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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
None of your taunts are doing anything to produce a subscription fee, I note. Either way, that particular barrier to entry remains impassable. If you're pushing some kind of agenda here, out with it. Otherwise, I am going with the sensible option of saving my energy for a battle that I can win, or at least join.
Then go play your run-of-the-mil MMOs like WoW. Maybe that is on your level. :P
You are clearly not cut out for the more hardcore stuff. :troll:
 
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Norfleet

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Nah, that boat sailed ages ago as well. The age for winning at Warcraft passed a long, long time ago. Also, it ALSO costs money.
 

Zewp

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I've honestly never heard of winning an MMO. Your life must be awful if your reasons for playing MMOs is to 'win', because you're competing with no-lifers who likely spend 20 hours out of a 24 hour day playing the game, refining their strategy to maximize what they accomplish daily.
 

Norfleet

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Sounds you lost at the game of catching a boat.
The notion of paying hundreds of bucks for a game was kind of a non-starter.

I've honestly never heard of winning an MMO. Your life must be awful if your reasons for playing MMOs is to 'win'
Why would you do anything except to win? Losing doesn't require effort. If I'm not aiming to win, I don't have to do anything at all, I can lose without exerting any effort at all. It's all about return on investment: I can invest up to maximum 24/7 effort and win, or I can invest nothing and lose. Anything else is investing something and losing anyway. I suppose it's within the realm of possibility to somehow

because you're competing with no-lifers who likely spend 20 hours out of a 24 hour day playing the game, refining their strategy to maximize what they accomplish daily.
Exactly! They are weak! 4 hours wasted! I can do better than that, that's why I take them on: That extra 4 hours a day I can pull gives me an advantage over them. Ya snooze, ya lose.

The PROBLEM is when you're up against those who can pull the full 24. At that point, you get there before them, or you never catch up, because for some annoying reason there are only 24 hours I can pull in a day. Maybe if we had some kind of time-warping technolergy that would let me put in more than 24 hours a day...
 
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Mangoose

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Divinity: Original Sin Project: Eternity
I've honestly never heard of winning an MMO. Your life must be awful if your reasons for playing MMOs is to 'win'
Why would you do anything except to win? Losing doesn't require effort. If I'm not aiming to win, I don't have to do anything at all, I can lose without exerting any effort at all. It's all about return on investment: I can invest up to maximum 24/7 effort and win, or I can invest nothing and lose. Anything else is investing something and losing anyway. I suppose it's within the realm of possibility to somehow
What are you gonna invest to win immortality?
 

bozia2012

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Anyone seen "Cabin in the Woods"? I thought it is complete shit (despite my bro giving it 10/10), but I've watched it now and it definitely will score high with any TSW fan.

Also - AEGIS memory modules are now much cheaper (5 for MkI and 20 for MkII).
Fuckin flip floppers fingering fat flappers for fuckin forever
[Insight failed]: wat
 

bozia2012

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Admiral jimbob

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Wasteland 2
Sounds you lost at the game of catching a boat.
The notion of paying hundreds of bucks for a game was kind of a non-starter.

I've honestly never heard of winning an MMO. Your life must be awful if your reasons for playing MMOs is to 'win'
Why would you do anything except to win? Losing doesn't require effort. If I'm not aiming to win, I don't have to do anything at all, I can lose without exerting any effort at all. It's all about return on investment: I can invest up to maximum 24/7 effort and win, or I can invest nothing and lose. Anything else is investing something and losing anyway. I suppose it's within the realm of possibility to somehow

because you're competing with no-lifers who likely spend 20 hours out of a 24 hour day playing the game, refining their strategy to maximize what they accomplish daily.
Exactly! They are weak! 4 hours wasted! I can do better than that, that's why I take them on: That extra 4 hours a day I can pull gives me an advantage over them. Ya snooze, ya lose.

The PROBLEM is when you're up against those who can pull the full 24. At that point, you get there before them, or you never catch up, because for some annoying reason there are only 24 hours I can pull in a day. Maybe if we had some kind of time-warping technolergy that would let me put in more than 24 hours a day...
Are you an actual person
 

bozia2012

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30 days? The fuck...
Also says there's another 30 if you buy the game during that time and they'll throw some stuff
Sounds you lost at the game of catching a boat.
The notion of paying hundreds of bucks for a game was kind of a non-starter.

I've honestly never heard of winning an MMO. Your life must be awful if your reasons for playing MMOs is to 'win'
Why would you do anything except to win? Losing doesn't require effort. If I'm not aiming to win, I don't have to do anything at all, I can lose without exerting any effort at all. It's all about return on investment: I can invest up to maximum 24/7 effort and win, or I can invest nothing and lose. Anything else is investing something and losing anyway. I suppose it's within the realm of possibility to somehow

because you're competing with no-lifers who likely spend 20 hours out of a 24 hour day playing the game, refining their strategy to maximize what they accomplish daily.
Exactly! They are weak! 4 hours wasted! I can do better than that, that's why I take them on: That extra 4 hours a day I can pull gives me an advantage over them. Ya snooze, ya lose.

The PROBLEM is when you're up against those who can pull the full 24. At that point, you get there before them, or you never catch up, because for some annoying reason there are only 24 hours I can pull in a day. Maybe if we had some kind of time-warping technolergy that would let me put in more than 24 hours a day...
Are you an actual person
tcbeag.jpg
 

Name

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More than a year ago, I asked in this thread whether this game is solo-able for a casual new fag like me.
I bought the game three months ago because of my mood swing, and now I have returned to testify the game is more solo-able than games like Borderlands or Dead Island.
At first, I thought I made a mistake as I walked into the first map, as there where zombies again, like we haven't had enough of them.
Luckily the true depth of this game shows as you begin investigating the cause of zombie outbreak, and found out that the game is in fact, a fan fiction on Lovecraft horrors, conspiracy theories and occult alternative histories.
The greatest of all is that apart from eight Dungeon Missions, all the other missions with *real* story are solo-able (There are some flavor misc missions for PVP, end-game raid etc).
And you don't have to worry about making a bad character, the no-class no-attribute-points system is so flexible, the entire game is structured as a learning experience for you to understand and develop your character!
They also added in-game tools for you to sign up for dungeons, so strangers can pick you up and run you through them. I did the first six normal dungeons without typing a word like a true aspie!

P.S. And unlike many other multilayer games or single player games, instead of focusing exclusively on group/multiplayer content, they seem to be also updating major single player content all the time. Even for holiday event they are adding such mission, complete with real writing!
 
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