Worse combat than STO? Cuz man was STO's combat ever a disappointment, Spacebar Online. Suffice it to say I didn't spend my time doing much in the way of combat, no mean feat for a game which generally presented nothing else BUT pewpewpew. But there were minerals, and we required more of them...
yup, much much worse.
more static, despite some aoe mobs' attacks, and only 7 skills to use at once, taken from a pool of more than 500, three fourths of whose are basically the same.
the objection "gw made you use 8" is pointless, because in gw skills were rarely similar, had deep interactions but, most of all, you had at least three more characters to manage, so there were minimum 32 skills at a time.
the only equipment which actually matters is the weapons and there are just 9 (without any kind of variation like rate of fire and stuff), you choose one and stick with it until the end of time/patience. i just jumped from a 75 strenght pistol to a 220 and barely noticed the difference.
but the quests... oh my the quests... even fed-ex and "go kill stuff" quests are better than average. and i'm slowly growing fond of the writing too, sometimes it's serious, sometimes self-ironic, rarely out of place.
after two days i'm sick of the combat system but i want to go on because of everything else. but i can't stand the combat. but i want to go on. but i can't stand the combat. at all.