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Incline The Sims 4

WalkinDude

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Codex 2014
Wait, I just thought of something: Is it possible for Sims to wohoo with themselves in this game, given that wohooing is a skill?
Woohooing skill was cut from the game.

What I heard was that The Sims 4 was planned to be online-only, possibly a micro-transaction based game but this was scrapped during development after Zynga started giving out sour milk to investors. Whatever, they deserve this for treating their cash cow like a budget title.
 

sexbad?

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Codex USB, 2014
Going back to Sims 3, but...

What happens when a pregnant sim dies? Does the grim reaper come for both parent and child? Or just the parent?
Pregnant sims cannot die in Sims 3. Try for yourself - use testingcheatenabled true and drag their hunger all the way to the bottom and they'll just remain in pain but living, unlike a non-pregnant sim.
Will it make the baby stillborn?
The only way for babies to die in sims 3 is for EA's story progression to murder them when the town population reaches some arbitrary limit. And that's only NPC kids, I don't think you ever see them die but you can find dead babies looking through family trees.

The fact that a 1-man modding team can completely fix EA's broken shit is insane. I dunno how it is in Sims 3 but in Sims 2 ACR mod you could have miscarriages from things like really low hunger with a pregnant sim.
:prosper:
 

Angthoron

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Strangely enough, rumours that Sims 4 was a
side project (likely a mobile release) turned sequel are surfacing just like they did for Sim City 5. That hypothesis made more sense with the latter, though.
Wat wat wat?

Do you have any links for Sim Shitty or Sims 4 mobile origin rumors?
 

Avellion

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Wait, I just thought of something: Is it possible for Sims to wohoo with themselves in this game, given that wohooing is a skill?
Woohooing skill was cut from the game.

What I heard was that The Sims 4 was planned to be online-only, possibly a micro-transaction based game but this was scrapped during development after Zynga started giving out sour milk to investors. Whatever, they deserve this for treating their cash cow like a budget title.
You heard correctly.

Sims 4 was going to be an online pseudo mmo with always on DRM. But EA retracted that decision after Sim City's failure. However, EA didnt want to start over from scratch, so they salvaged what they could find, and put it together with duct tape. So what you see now is literally the frankstein's monster reanimated from the corpse of someone with Down's Syndrome. This is probably why Teenagers and elders are indistinguishable from adults. Because teens and elders were not meant to be in the game in its original design.
 

Spectacle

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Sims 4 was going to be an online pseudo mmo with always on DRM. But EA retracted that decision after Sim City's failure. However, EA didnt want to start over from scratch, so they salvaged what they could find, and put it together with duct tape. So what you see now is literally the frankstein's monster reanimated from the corpse of someone with Down's Syndrome. This is probably why Teenagers and elders are indistinguishable from adults. Because teens and elders were not meant to be in the game in its original design.

That sounds quite credible, but I'd still like to see a source for the info.
 

Delterius

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Strangely enough, rumours that Sims 4 was a
side project (likely a mobile release) turned sequel are surfacing just like they did for Sim City 5. That hypothesis made more sense with the latter, though.
Wat wat wat?

Do you have any links for Sim Shitty or Sims 4 mobile origin rumors?
There might be such a link but I personally haven't seen it. I do note that this is a very popular opinion within the Sims community.
 

WalkinDude

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I do wonder if anyone at EA remembers The Sims Online, and how it clearly failed to meet both financial and fan expectations. Seems as though The Sims 4 development started not too long after they shut that mess down. At least then they did the right thing and developed it independently of the main franchise and thus no one really gave a shit, no matter how many advertisements were put in each expansion for the The Sims. A game like The Sims clearly doesn't work in an online setting, a sandbox game where you're given the reigns to do whatever you want that's possible to construct by modders under the shitty engine. You can't really do that when there's other dickheads running around messing with your shit. I assume that most Sims players are either LARPers, or just enjoy building and designing houses/towns. When your core fanbase already purchases $100+ each year in new expansions & stuff packs + the online store, is there really any reason to try and fuck up your goldmine? Can't believe it took them most of development to figure this out.

Whatever. The game will eventually be better like I've said, even if it's beyond fucked up at release no one will care past the initial butthurt once a plethora of patches, expansions, and mods bring it to a playable state.
 

Telengard

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Sims 4 was going to be an online pseudo mmo with always on DRM. But EA retracted that decision after Sim City's failure. However, EA didnt want to start over from scratch, so they salvaged what they could find, and put it together with duct tape. So what you see now is literally the frankstein's monster reanimated from the corpse of someone with Down's Syndrome. This is probably why Teenagers and elders are indistinguishable from adults. Because teens and elders were not meant to be in the game in its original design.

That sounds quite credible, but I'd still like to see a source for the info.
A compilation of many rumors and sources.

Warning! At least one of the links in the article is to Kotaku. You are warned.
But we don’t just have rumors and speculation to go on, we have the resumes of former EA employee Patrick Kelly and current EA employee Gil Colgate where both state The Sims 4 started off being developed as an online game.

"My most recent project for The Sims Label (2011 – 2012) involved creating detailed Flash mockups exploring game play and UI designs for two potential online versions of The Sims 4 (The Sims Olympus and The Sims Icarus)." —Patrick Kelly

And

"Sims 4. Got to work on clustered servers, chat systems, scaling and performance, and other internet style stuff when it was an internet based game." —Gil Colgate

So it’s firmly established The Sims 4 started off as an online game — it’s fact; not rumor. The only thing that’s not clear is exactly when the direction of The Sims 4 changed from online (after at least four years work, 2008-2012) to being an offline, single player game. We have two conflicting reasons and times given.

According to Patrick Kelly it was scrapped sometime in 2012 because the online concept was low quality with major limitations and had connection issues. In other words the online game just wasn’t working out.

"We listened to the feedback on SimCity and decided that The Sims 4 would be built as a single-player, offline experience." —Frank Gibeau, Venture Beat, July 2013

According to Frank Gibeau, currently Executive Vice President of EA Mobile but at the time of the interview was president of EA Labels, the direction of The Sims 4 changed as a result of fan feedback after the disastrous launch of SimCity. SimCity launched March 5, 2013 so if we believe him The Sims 4 was still an online game as late as 2013.​
Full post is here: http://honeywellsims4news.tumblr.com/post/90934806596/the-sims-4-pools-toddlers-what-happened
 

Astral Rag

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Fans of the Sims are now allowed to buy the final Sims 3 town for $19:

 
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markec

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Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I always like the idea of Sims but never liked the games. I tried all of them and managed to spend more time installing then playing due sheer boredom. But this game has potential to provide huge amount of entertainment seeing how epic failure it will be. http://honeywellsims4news.tumblr.com/

NOTABLE

  • The pie menus are extensive with lots of options depending on your mood, skills and personality. (Needlessly cluttered is how I’d describe them.)
  • Excellent quality food sparkles.
  • Wall decorations like curtains and shelves block at least some floor objects from being placed — the move objects on cheat was not available.
  • Requests for hanging out on the monkey bars, the voodoo doll and cowplant all couldn’t be shown because Sims didn’t have the needed skills.
  • Plates just vanish.
SHODDY

  • The clipping is insane — the Sim gets up from the couch and walks right through it. They walk through fences, the playground equipment, fighting Sims, you name it and they go through it. Sims will even sit down on top of another Sim.
  • Jogging Sims for no reason.
  • Lots of sitting down, getting up and sitting back down during conversations. They constantly reposition themselves, again, for no apparent reason.
  • Sims got into a fight and another Sim walked right through them. No one gathered around the fighting Sims, took notice or reacted in anyway.


In a nut shell, The Sims 4 fails to deliver on all of its promises. The Sims don’t act appropriately, they’re not smarter, the routing isn’t better and the Sims interactions with each other are flawed.

There are some positives but they are few and far between all the shoddy gameplay.


NOTABLE

  • The clear plumbobs indicate the Sims are all in the social group.
  • Sims can sit on the ottoman from all sides.
  • Museum Venue: There is absolutely nothing unique or interesting to do or see.
  • Sims doing push ups in the middle of the bar. Grant told us Sims would act appropriately in venues but that’s obviously not the case.
  • Sims change clothes where they’re standing — it’s instant with no attempt at simulation.
Plan A Social Event has goals and medals to be earned.

  • No new or unique gameplay to be found. If it wasn’t for the Main Goal menu with a list of quest objectives reminiscent of an MMO you wouldn’t even know it was a party.
  • Some of the goals were having Sims listen to music and have drinks together at the same time. Which are ridiculous goals but, unfortunately, make sense given that the Sims are everywhere reading, playing chess and on the computer — if you want your event to look anything like a party you’ll be working for it.
  • Even with a Call to Meal option — which was the main goal of the dinner party — Sims did not eat together. Some ate at the bar, some at the table and some didn’t eat at all.
SHODDY
The game. The Sims 4 fails to deliver on it’s promises and that becomes apparent once the gurus settled into the Goth house for a small amount of time.

  • Insane clipping like we’ve come to expect — there’s no point in pointing it out anymore.
  • Sims are constantly moving and repositioning themselves. There are so many examples of this I don’t even know where to start. Whether it’s reading, eating, or having a conversation they do not stay put.
  • The book jumps out of Mortimer’s hand and just disappears. And he instantly spins into a new position. [44:00]
  • Interactions randomly drop out of the queue or Sims just don’t do them. Watch the romantic interactions snuggle, kiss hands, offer rose etc. [45:00]
  • The toilet fiasco running through out that ends with Mortimor peeing on the couch because he kept refusing to use a toilet. They even bought a brand new toilet (remember, there’s no NPC to call) trying to resolve the issue.
  • Bella finds out she’s pregnant and just stands there lifelessly — no emotions to be found unless you consider moodlets to be emotions.
  • Sims walk away in the middle of conversations and the Sim carries on talking to themselves.
  • Sexy Pose. She poses behind him while he’s on the couch and he reacts. Sims seem to have no positional awareness at all. [58:40]
  • Eating. Two Sims sit down to eat and one of them gets up from the table in the middle of eating and moves to a random chair (not at the table) to finish eating. [1:01]
  • Mortimer continues to refuse to do interactions — like taking a bath — after he peed himself because he, again, wouldn’t use the toilet. Any toilet. [1:03]
And the gurus run down the hour going into build mode since the game was glitching so badly. This is why there’s no review copies of the game being made available — the game looks to be a mess and not fit for purpose.

NOTES

  • Searching the gallery by hashtag didn’t work — no results found. [7:49] (Update: Which I’m told is user error and not an issue with the Gallery itself. Thanks mspoodle1.)
  • Goal Oriented Gameplay: School and work menus were shown with the needed tasks and the ideal emotional states. [26:55]
  • A Sim took a bath in his clothes — it wasn’t clear if that was a bug or a feature?
  • Sims moods are erratic: A large chunk of time was spent trying to get the Sims into the “right” mood in order to kill them but managing the Sims moods proved to be impossible. They changed too fast even though SimGuruAzure had a good grasp of the game mechanics and knew what she was doing.
  • Quest to kill a Sim continues by trying to starve him and then finally by starting a cooking fire. Instead of showing off a death they highlight that smarter, emotional Sims is a lie. They don’t respond to the fire appropriately. No one cares about the dead Sim. There is no sign of smarter, emotional Sims at all. Seeing is believing; watch it for yourselves at [38:00].
  • Bella gave birth in the bathroom at the last minute. Again, no signs of smarter, emotional Sims to be seen. [53:40]
  • Update #2: Chance cards can no longer be ignored; you’re forced to play them. [32:54]
 
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WalkinDude

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Wake me up when there is the complete edition of...The Sims 3.
So right around or before The Sims 5 gets released? Enjoy your 5 year nap.

And The Sims 3 with every expansion, stuff pack, and DLC is so bloated that it'll barely run on any system. The game is just as sluggish on a high end system as your girlfriend's dell laptop. At least EA keeps it consistent.

And honestly for The Sims not to be boring you've got to spend less time 'playing' the game. I have much more fun designing buildings and whole neighborhoods than playing individual lots.

edit: http://www.twitch.tv/thesims/b/563146014 This live broadcast they had is hilarious, looks like they just plopped two interns down and forgot to tell them which features in-game were broken :lol:
 
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Turisas

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NY8BUuh.jpg


So Sims 4 is out now, and look what a bouncing baby boy it turned out to be!
 

Caim

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It's bouncing alright. Bouncing its way through non-euclidian space and eldritch dimensions.
 

Angthoron

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NY8BUuh.jpg


So Sims 4 is out now, and look what a bouncing baby boy it turned out to be!
She does seem to have emotions though. Not very fitting emotions but I guess when you've romanced the eldritch horror and gave birth to that which should not be named, it is not an unusual reaction.
 

Avellion

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NY8BUuh.jpg


So Sims 4 is out now, and look what a bouncing baby boy it turned out to be!
Speaking of which, did you see the image where the water was bugged out? making it look like the fish were swimming in the air.

Activision eat your heart out, your fish AI has been outclassed by EA's flying fish.

And then there is a bug which lets adults sleep with (and impregnate) teenage girls. WalkinDude rejoice.
 

Tytus

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My girl wants to buy Sims 4, but she didn't like aging neighbours in Sims 3. Does any of you know if your neighbours age while you play?
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
I'd like to play Sims 3 with all expansions but the torrent is so fucking HUGE
 

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