But we don’t just have rumors and speculation to go on, we have the resumes of former EA employee Patrick Kelly and current EA employee Gil Colgate where both state The Sims 4 started off being developed as an online game.
"My most recent project for The Sims Label (2011 – 2012) involved creating detailed Flash mockups exploring game play and UI designs for two potential online versions of The Sims 4 (The Sims Olympus and The Sims Icarus)." —
Patrick Kelly
And
"Sims 4. Got to work on clustered servers, chat systems, scaling and performance, and other internet style stuff when it was an internet based game." —
Gil Colgate
So it’s firmly established The Sims 4 started off as an online game — it’s fact; not rumor. The only thing that’s not clear is exactly when the direction of The Sims 4 changed from online (after at least four years work, 2008-2012) to being an offline, single player game. We have two conflicting reasons and times given.
According to
Patrick Kelly it was scrapped sometime in 2012 because the online concept was low quality with major limitations and had connection issues. In other words the online game just wasn’t working out.
"We listened to the feedback on SimCity and decided that The Sims 4 would be built as a single-player, offline experience." —
Frank Gibeau, Venture Beat, July 2013
According to
Frank Gibeau, currently Executive Vice President of EA Mobile but at the time of the interview
was president of EA Labels, the direction of The Sims 4 changed as a result of fan feedback after the
disastrous launch of SimCity. SimCity launched March 5, 2013 so
if we believe him The Sims 4 was still an online game as late as 2013.