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The STEAM Sales and Releases Thread - AUTUMN SALE 2024

Kev Inkline

(devious)
Patron
Joined
Nov 17, 2015
Messages
5,482
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
We're still on the PS1 grafix trend. You need to wait at least two years before we move on to PS2 grafix.
Well, Mechajammer devs have proven you can move between ps1/ps2/modern pixel styles within a single project more often than you change clothes*.

(*which is a few days' timespan, given this is Codex)
 
Joined
May 11, 2007
Messages
1,854,431
Location
Belém do Pará, Império do Brasil
Everything THQ Nordic is having a sale right now, on Steam, and will have one for a few days.
I promised myself I wouldn't buy any more games this year, but I bit my tongue and brought Knights of Honor II because it got a -60% discount. Brought it for likw fifty BRbucks (it was over 120 BRL before).
 

karoliner

Arcane
Vatnik
Joined
Oct 31, 2016
Messages
6,107
Location
Most skilled black nation
Finally out of early access purgatory.


fugkboy.jpg
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,866
I sadly discovered Sword of Convallaria is a gacha after playing the demo. In hindsight I guess the F2P should have been a dead giveaway. Also, nothing gets me going more than game telling me to tap the screen on PC.
Well that's disappointing screenshots looked like it had potential.
For what it's worth I've been playing this lately and it's pretty good for what it is. Currency seems generous for anything important, same with the energy system. Actual gameplay definitely starts off slow and easy but it's started getting tricky lately; largely due to objectives like 'keep the retards alive' and surprise ambushes during said missions. Seems to have a lot of C&C/Branching path stuff but I can't say for sure as I've yet to clear a full run (or lose the run) and start over to do things differently.

Main gripes are the two different modes have very different progression systems and don't overlap, so you can upgrade a character in one mode and it's still shit in the other, or you can upgrade it in both but their abilities will be totally different. Had a few 'oops this version doesn't have that spell' moments.

Game is pretty, story seems not retarded (Nothing amazing either, some simple political stuff, aid refugees, evil prince did a coup, etc.) and is easy enough to skip if you want. Also, for the more grindy shit, like doing all 20 versions of whatever mission to get achievements and first completion currency, you can set the game to automode and x2 speed once you've outlevelled it. Some kind of item for just skipping levels too I've yet to use.

Edit: Update after playing some more. Challenge has continued to climb, at least in the story mode. Mostly through encounter designs; fighting in shitty positions or vastly outnumbered. I like it way more than that arbitrary 'your level is too low, you can't hurt this' thing most games do. Story is both more retarded and offers less C&C than I was led to believe; I spent 2 whole chapters picking options stating that I didn't trust the obviously scummy weasel, only to obey his every request and then blame the character I was trying to trust for a conspiracy she obviously had no part in. To make things extra worse, the game seems to have justified this by making the schemer suddenly super reliable and noble while my previous best allies suddenly betrayed me for no apparent reason. Very bizarre, feels like they changed the plot completely halfway through writing it.
 
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Don Peste

Arcane
Joined
Sep 15, 2008
Messages
4,367
Location
||☆||
I just realized Arx Fatalis appears as developed/published by Arkane, and on Bethesda's Steam page. Wasn't it owned by Ubi?
 

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