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The STEAM Sales and Releases Thread - AUTUMN SALE 2024

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
First sale ever for this Maniac Mansion homage:

 

LESS T_T

Arcane
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Oct 5, 2012
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Codex 2014
INDUSTRIA, short late-Cold War steampunk shooter:



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On the evening of the fall of the Berlin wall, a young woman plunges headlong into a parallel dimension to find her missing work colleague who has disappeared under mysterious circumstances. While the checkpoints in East Berlin are still being overrun by crowds of people, Nora escapes from this world, into unknown layers of time and into an unknown fate.

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  • Profound story: Experience a classic story-driven first-person shooter with about 4 hours of gameplay
  • Retro Shooter-Gameplay: No rear sight, no bells and whistles - only satisfying gunplay
  • Tight atmosphere: Dive into a lovingly designed world full of mystery and lynchesque surreality
  • Deadly danger: Enemies lurk around every corner - defend yourself with 4 different weapons
  • Unique setting: Berlin at the time of the fall of the wall meets a surreal world of steampunk
  • Experimental soundtrack: Synthesizer, acoustic instruments and melancholic vocals

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Berlin, 9th November 1989: The streets are full of people. After four decades of division, thousands of cars are rolling across the inner-German border. The Wall is finally open!

At the same time a man disappears in a secret research facility near East Berlin. His goodbye message reaches you too late. You drive back to the office, where the State Security has already destroyed all records of the research project. The complex is deserted and empty.

The search for Walter takes you deep into the center of the facility - right into the heart of the universe, where time seems to stand still. The dark secret lurks - well hidden - behind the curtain. In the end, it is horrible insights and the questions of responsibility that make you dive deeper and deeper into a strange, surreal yet familiar world.

INDUSTRIA_gameplay.gif
 
Joined
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Only 400 free tokens makes me sad. It's traditional that I get at least the level 1 badge of every sale because even though I ignore all game badges and shit, sales are (Usually) free to get. This is the first one where you can't get the sale badge without spending money, unless the later envelopes give more shekels. Nothing leaping out at me as something I feel super compelled to buy, either.
 
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Is it worth it?

Yeah. If you're heading into it without the expectation that it's a modern classic and will completely shake your world, Spiders/Cyanide RPGs are pretty much all fun. Nothing really noteworthy gameplay-wise but the writing and story is kind of a hoot, and if you're in the mood for budget action RPG it's easily worth $3.
 

Modron

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I'd say go play the Game of Thrones rpg first so you can properly appreciate how that system was recycled and watered down into a linear action game if going into Of Orcs and Men.
 
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Is the combat really a complete disaster? How much of it is there?
It's not a complete disaster but it's nothing to write home about either. If you've played any other Spiders/Cyanide action RPGs you'll have a good idea of the general sense of it. It's been years so my memory may be hazy, but I do remember it having more combat than some of their games. The Game of Thrones RPG for example was relatively light on the trash combat but I dimly remember Orcs and Men being a little higher than I'd like. It wasn't endless slogs of garbage though.

The one marginally cool aspect is/was how Styx and the orc (Forget his name) are so wildly different. Styx can stealth and assassinate people as you'd expect, and the orc can go into a berserk rage and fuck people up. Generally you don't just enter combat and then have them both fighting at the same time, you try to pick off as many as you can with the goblin and then send the orc in to mop up. And as is standard in a Spiders/Cyanide venture it features sodomy.

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Edit: Posted this after Modron's post hit, and I'd agree with him that the Game of Thrones RPG is a better game. But for $3 Orcs and Men doesn't really offend me. I've got a weird soft spot for their jank though, even if I haven't played their "Big hit" of Greedfall yet.
 

Rahdulan

Omnibus
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Is the combat really a complete disaster? How much of it is there?

Big thing about combat is it EXPECTS you to play dangerously. You need to learn how to use berserking correctly so you don't fuck up Styx when Arkail loses control just like how you're expected to thin enemy ranks with Styx's stealth to even the playing field. I think combat is somewhat more crowd control-centric than Game of Thrones RPG was, though. Could be confusing the two.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Is the combat really a complete disaster? How much of it is there?
Combat isn't great but IMO the rest of the game made up for it. The Styx games are based upon one of the characters, BTW — they're both prequels to this game.
also, IIRC you should increase Styx's survivability when you level up or else it's possible to get to a point where you can't actually progress the game any further(without spoilering anything)
 

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