Dexter
Arcane
- Joined
- Mar 31, 2011
- Messages
- 15,655
Per Aspera: I don't really "get it", it's a very Minimalistic "Mars Colonization Simulator" that doesn't even bother to render Mars and instead has a "paper globe" with a bare-bones UI where you build mines and factories. Also it stops the moment the first shuttle with colonists lands. If you want something like that, "Surviving Mars" seemed much better, and even that wasn't particularly mind-blowing. For some reason I had it on my Wishlist and it's gone now.
Natural Instincts: A Nature Documentary with an Ecological Subtext as a game, it looks nice but is about as exciting to play as that sounds. After finishing a short Tutorial telling you that cars are bad, you'll be asked to facilitate the grand Quest of rabbits mating with each other, which is easier said than done, since they have a Horniness meter.
Nine Witches: Family Disruption: An Adventure game about a paraplegic Russian professor of the Occult, Alexei during the Nazi rule. You play as either him or his Japanese assistant, Akiro. Nazi General Von Darka is apparently performing Witch rituals in the Norwegian town of Sundäe and you are sent to investigate. At the beginning it tells you that a Controller is preferred, Examine/Use are bound to X/A, Y is the inventory, with B the professor can astral project to talk to ghosts or find items. You switch characters with the Trigger buttons, Shoulder buttons open the Notebook and you can move up or down in Pseudo-3D space. There was also a pistol duel in the Demo. Mildly humoristic, but nothing to write home about. The Demo ended just when it kinda got a bit interesting.
Drone Swarm: Aliens attack Earth and destroy it in 2111. You set out in an Ark ship called the Argo with an incredibly diverse crew and 32k people in Stasis to find a new Earth and jump from system to system fighting battles after Psyonics manage to hijack the Alien technology. Intro and Campaign progress is being told via Motion comic panels. Your ship is surrounded by drones that can be used offensively or defensively in battle. Either they can make defensive shields or offensively penetrate enemy ships. You draw with your mouse on the screen where you want to place them or where they should attack. Could be interesting from a novel gameplay perspective, but wasn't particularly during the half hour the Demo lasts.
Mutropolis: You play Henry, an Archeologist in the Post-Cataclysmic 50th century looking for Muttropolis (which could ironically be New York) in this Spanish Broken Age-like Adventure game. The Demo throws you right into the middle of the game, expecting you to know who everyone is and what's what. Extremely simplistic to the point that it seems to be primarily targeted towards tablets, since it only has one context-sensitive click. You spend the entire Demo in a cave, by the end of it I was already bored of it. Very meh.
Xuan Yuan 7: A Chinese Souls-like Action-RPG taking place in 21AD during the Han dynasty, but with spells, monsters and shit. Spoken dialogue is in Chinese, Graphics are okay, but technically it's a bit lacking (level design and environmental textures aren't on par with Modern releases, and it has microlags when loading new sections and texture pop-ins). It seems rather hand-holdy in the beginning, but difficulty increases a lot by the first few group battles. There's also Unskippable Mini-Cutscenes interrupting every few seconds in the beginning and even Quicktime events for doing things. Very Chinese. Interesting to see and not too bad once you get to the gameplay part, but not something I would likely play at length.
Shing!: Downloaded cause of Tits! but didn't end up liking the battle system. All attacks seem to happen by moving the right stick on the Controller for some reason.
Natural Instincts: A Nature Documentary with an Ecological Subtext as a game, it looks nice but is about as exciting to play as that sounds. After finishing a short Tutorial telling you that cars are bad, you'll be asked to facilitate the grand Quest of rabbits mating with each other, which is easier said than done, since they have a Horniness meter.
Nine Witches: Family Disruption: An Adventure game about a paraplegic Russian professor of the Occult, Alexei during the Nazi rule. You play as either him or his Japanese assistant, Akiro. Nazi General Von Darka is apparently performing Witch rituals in the Norwegian town of Sundäe and you are sent to investigate. At the beginning it tells you that a Controller is preferred, Examine/Use are bound to X/A, Y is the inventory, with B the professor can astral project to talk to ghosts or find items. You switch characters with the Trigger buttons, Shoulder buttons open the Notebook and you can move up or down in Pseudo-3D space. There was also a pistol duel in the Demo. Mildly humoristic, but nothing to write home about. The Demo ended just when it kinda got a bit interesting.
Drone Swarm: Aliens attack Earth and destroy it in 2111. You set out in an Ark ship called the Argo with an incredibly diverse crew and 32k people in Stasis to find a new Earth and jump from system to system fighting battles after Psyonics manage to hijack the Alien technology. Intro and Campaign progress is being told via Motion comic panels. Your ship is surrounded by drones that can be used offensively or defensively in battle. Either they can make defensive shields or offensively penetrate enemy ships. You draw with your mouse on the screen where you want to place them or where they should attack. Could be interesting from a novel gameplay perspective, but wasn't particularly during the half hour the Demo lasts.
Mutropolis: You play Henry, an Archeologist in the Post-Cataclysmic 50th century looking for Muttropolis (which could ironically be New York) in this Spanish Broken Age-like Adventure game. The Demo throws you right into the middle of the game, expecting you to know who everyone is and what's what. Extremely simplistic to the point that it seems to be primarily targeted towards tablets, since it only has one context-sensitive click. You spend the entire Demo in a cave, by the end of it I was already bored of it. Very meh.
Xuan Yuan 7: A Chinese Souls-like Action-RPG taking place in 21AD during the Han dynasty, but with spells, monsters and shit. Spoken dialogue is in Chinese, Graphics are okay, but technically it's a bit lacking (level design and environmental textures aren't on par with Modern releases, and it has microlags when loading new sections and texture pop-ins). It seems rather hand-holdy in the beginning, but difficulty increases a lot by the first few group battles. There's also Unskippable Mini-Cutscenes interrupting every few seconds in the beginning and even Quicktime events for doing things. Very Chinese. Interesting to see and not too bad once you get to the gameplay part, but not something I would likely play at length.
Shing!: Downloaded cause of Tits! but didn't end up liking the battle system. All attacks seem to happen by moving the right stick on the Controller for some reason.
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