DramaticPopcorn
Guest
The core mechanics of DoW 2 are terribly boring for multiplayer, it feels like a MOBA with several characters
I'm on the same boat, I thought it'd be different.The core mechanics of DoW 2 are terribly boring for multiplayer, it feels like a MOBA with several characters
Against AI, sure, don't think it improves campaing AI in any way, though.Can you play Elite against AI or in the campaign?
I like The Last Stand mode where you worked as a team to survive - definitely played that a lot..
Last Stand was fun for a few hours tbh. At least on co-op you don't get frustrated by other's cheese strats.I like The Last Stand mode where you worked as a team to survive - definitely played that a lot..
Incoming Codex cards? But, yes, it's essentially creating money for them out of thin air. The developers provide all of the art for the cards, backgrounds, emotes, and shit. They get a cut and Valve gets a cut. It might only be pennies but shitloads of pennies adds up. All for a negligible amount of overhead.So I'm finally trying to understand this Steam Level-Up business and Steam Cards. And I realise it's all shit.
Cards might actually have some value if you got them for achievements in the game. Like do XYZ. Only X% of people would have done XYZ and thus, few people would have the card, it would encourage people to actually play the game and cards would have real value. Instead you just get them for keeping the application open for enough hours. Everyone gets at least 50% of all the cards and your marketplace is shit and everything is devalued to fuckery.
I admire Valve though. Of course to level-up you need cards and to get cards, you have to pay for them so well-done on the $$$ cow.
Now all I need to do is figure out why I'm actually supposed to care about levels.
Cards might actually have some value if you got them for achievements in the game. Like do XYZ. Only X% of people would have done XYZ and thus, few people would have the card, it would encourage people to actually play the game and cards would have real value.
That's just bad coding and fail at encryption and shit on the part of the games and Steam.It's pointless endeavor as there are programs that unlock all achievements,like Steam Achievement Manager.
I mean really. What are the point of achievements if they mean nothing? NOTHING?
AFAIK it's a hamster wheel for teens to work on getting currency on their accounts and pay for games when they don't have disposable income. The higher your level the higher the chance to get random booster packs and icons while idling, which can be sold for some cents, rinse and repeat until you make $10 to buy the latest Crystal Maiden set.So I'm finally trying to understand this Steam Level-Up business and Steam Cards. And I realise it's all shit.
Cards might actually have some value if you got them for achievements in the game. Like do XYZ. Only X% of people would have done XYZ and thus, few people would have the card, it would encourage people to actually play the game and cards would have real value. Instead you just get them for keeping the application open for enough hours. Everyone gets at least 50% of all the cards and your marketplace is shit and everything is devalued to fuckery.
I admire Valve though. Of course to level-up you need cards and to get cards, you have to pay for them so well-done on the $$$ cow.
Now all I need to do is figure out why I'm actually supposed to care about levels.