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The STEAM Sales and Releases Thread

DramaticPopcorn

Guest
The core mechanics of DoW 2 are terribly boring for multiplayer, it feels like a MOBA with several characters
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,929
I like The Last Stand mode where you worked as a team to survive - definitely played that a lot.. By comparison, I think I played the actual 'game' of DoWII for all of maybe one hour before bailing.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,842
The UI is not a complete abortion anymore. The empire development and political layer are still on a flash game level, but at least make some sense now. Land battles are slightly improved through units not fleeing after someone farts their way. Naval combat is still completely broken. It's simply an improved Rome 2, take it or leave it. I tried it and dropped after like 10h. I played one complete campaign in Rome 2 after a loooong period of not playing anything in the series and probably have enough Total War for the next decade or so.
 

Jick Magger

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Dec 7, 2010
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5,667
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New Zealand
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It works. Not a monumental trainwreck like Rome II was, but not as good as Shogun II. Maybe I'm a bit biased because I was really interested in the late Roman Empire era when I was playing it, but I found it enjoyable enough to sink around 20 hours in to.
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,580
So I'm finally trying to understand this Steam Level-Up business and Steam Cards. And I realise it's all shit.

Cards might actually have some value if you got them for achievements in the game. Like do XYZ. Only X% of people would have done XYZ and thus, few people would have the card, it would encourage people to actually play the game and cards would have real value. Instead you just get them for keeping the application open for enough hours. Everyone gets at least 50% of all the cards and your marketplace is shit and everything is devalued to fuckery.

I admire Valve though. Of course to level-up you need cards and to get cards, you have to pay for them so well-done on the $$$ cow.

Now all I need to do is figure out why I'm actually supposed to care about levels.
 

Zarniwoop

Closed for renovation
Patron
Joined
Nov 29, 2010
Messages
19,479
Shadorwun: Hong Kong
E-peen bragging rights of course. Achievements and levels are terribly important to today's Millennial Gaemar.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
So I'm finally trying to understand this Steam Level-Up business and Steam Cards. And I realise it's all shit.

Cards might actually have some value if you got them for achievements in the game. Like do XYZ. Only X% of people would have done XYZ and thus, few people would have the card, it would encourage people to actually play the game and cards would have real value. Instead you just get them for keeping the application open for enough hours. Everyone gets at least 50% of all the cards and your marketplace is shit and everything is devalued to fuckery.

I admire Valve though. Of course to level-up you need cards and to get cards, you have to pay for them so well-done on the $$$ cow.

Now all I need to do is figure out why I'm actually supposed to care about levels.
Incoming Codex cards? But, yes, it's essentially creating money for them out of thin air. The developers provide all of the art for the cards, backgrounds, emotes, and shit. They get a cut and Valve gets a cut. It might only be pennies but shitloads of pennies adds up. All for a negligible amount of overhead.
 

BlackAdderBG

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Cards might actually have some value if you got them for achievements in the game. Like do XYZ. Only X% of people would have done XYZ and thus, few people would have the card, it would encourage people to actually play the game and cards would have real value.

It's pointless endeavor as there are programs that unlock all achievements,like Steam Achievement Manager.
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,580
It's pointless endeavor as there are programs that unlock all achievements,like Steam Achievement Manager.
That's just bad coding and fail at encryption and shit on the part of the games and Steam.

I mean really. What are the point of achievements if they mean nothing? NOTHING?
 

pakoito

Arcane
Patron
Joined
Jun 7, 2012
Messages
3,182
So I'm finally trying to understand this Steam Level-Up business and Steam Cards. And I realise it's all shit.

Cards might actually have some value if you got them for achievements in the game. Like do XYZ. Only X% of people would have done XYZ and thus, few people would have the card, it would encourage people to actually play the game and cards would have real value. Instead you just get them for keeping the application open for enough hours. Everyone gets at least 50% of all the cards and your marketplace is shit and everything is devalued to fuckery.

I admire Valve though. Of course to level-up you need cards and to get cards, you have to pay for them so well-done on the $$$ cow.

Now all I need to do is figure out why I'm actually supposed to care about levels.
AFAIK it's a hamster wheel for teens to work on getting currency on their accounts and pay for games when they don't have disposable income. The higher your level the higher the chance to get random booster packs and icons while idling, which can be sold for some cents, rinse and repeat until you make $10 to buy the latest Crystal Maiden set.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
If you are into multiplayer and friends' list you have to participate in this a bit to unlock friend list slots I think.
 

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