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Arcane
- Joined
- May 25, 2016
- Messages
- 2,631
It was a mix between 1 and 2 games, a bit more open, but still not quite like the first game. Just like the art style, a mix between jungle and urban areas.Haven't played Crysis 3, but afaik wasn't it a console-optimized corridor-level shooter like Crysis 2 and had to fit on a Dual-Layer DVD for Xbox 360 console release, so it "sells a lot"? http://answer.ea.com/t5/Crysis-Games/Crysis-3-FAQ/td-p/164182 That's one of the main reasons why RAGE had low-res textures all over too since they couldn't fit high-res ones on the space they had available and it was already considered large for the time: http://www.gamesradar.com/rage-360-3-disc-behemoth/
Visuals were really bad on the previous gen, so it wasn't restricted by consoles in this regard.
Carmack just decided to suck console dick, and it backfired.
Ironically, console hardware will not allow much improvement.Frankly I really don't care, they can make them 200GB+ if they think it will improve the visuals and they can make the game look more unique, it takes like slightly over 4 hours to download 100GB on a 50Mbit pipe and I got a 6TB WD Black only for games with several TB for the Steam folder alone.
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