Astral Rag
Arcane
- Joined
- Feb 1, 2012
- Messages
- 7,771
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Released two months ago and -75% already. Is there a hidden message here?
It's not that they're bad, it's that they're exactly the same. Every single sale lowers the same games by exactly the same percentage, and since there's a sale every couple of months there's never a feel that "gotta grab it now this is the best deal I'll see". Unless you know you'll play the game before the next sale you can always grab it then. It's all kinda pointless really.Only games that get steep discounts are shitty AAA games that flop. Other than that this sale is as bad as the last half dozen or so Steam 'sales.'
Not only that, but since base prices slide down over time, you know the next sale will always be a better deal.Every single sale lowers the same games by exactly the same percentage
You took a wrong turn at Neogaf.Shovel Knight isn't on sale
Everyone says this is the shit when it comes to WW2 wargames. I just got it for 70% off. Let's see.
Everyone says this is the shit when it comes to WW2 wargames. I just got it for 70% off. Let's see.
I played it when it first came out and still have it. I thought it played way too much like World war 1, with huge lines of units facing each other and slugging it out instead of an operational world war II game. Supposedly that is not true anymore, but I have no come back to play it yet. I often think about it, then realize I don't have a month vacation time, but only the weekend.
I like detail, but I think its a bit overboard and some of the choices did not seem to matter much despite being fun to do. stuff like attaching a stug company to division--- it was hard to tell how much it actually mattered and I got the feeling it probably did not meaningfully change how the division behaved. I had that feeling about many things in the game..very opaque. OTOH, I may simply have not put enough time into the game to actually fully understand it properly...
Everyone says this is the shit when it comes to WW2 wargames. I just got it for 70% off. Let's see.
I played it when it first came out and still have it. I thought it played way too much like World war 1, with huge lines of units facing each other and slugging it out instead of an operational world war II game. Supposedly that is not true anymore, but I have no come back to play it yet. I often think about it, then realize I don't have a month vacation time, but only the weekend.
I like detail, but I think its a bit overboard and some of the choices did not seem to matter much despite being fun to do. stuff like attaching a stug company to division--- it was hard to tell how much it actually mattered and I got the feeling it probably did not meaningfully change how the division behaved. I had that feeling about many things in the game..very opaque. OTOH, I may simply have not put enough time into the game to actually fully understand it properly...
I've began playing (!) the tutorial and read through the separate tutorial manual, and reached page 60 of the nearly 400 pages game manual. They've done a big number of updates since the 2013 release, so let's see. I also saw a part of a 1hr long intro video by an informed wargamer youtuber, where he was doing some interesting pincer movements, encircling a number of soviet divisions. His name was something onomatopoeic, pewepewchewchew or something.
Regarding the free time, I'm taking three weeks off in December. Should be enough reach and take Moscow, right? :D
Trying again since I mis-posted this
What about Age of Wonders + DLCs at 20€?
I wasn't going to buy a game of this genre this time, but I hear good things about it. I also hear AoW has always been very weak on the strategic layer (which sucks), while its excels on the tactical one.
Codex consensus?