pippin
Guest
I kept thinking of HR while he was pointing the short comings of MD. Especially the Rube Goldberg aspect, which is kind of bothersome in a way, because you just know you're going to enter a space to sneak. Kind of what you feel when you find those waist-high blocks in almost every cover based shooter. The ideological aspect was very weak in both games also. Somewhat preachy, and sometimes even retarded... I mean, why are augs racially different all of the sudden? Ignoring edginess, do we really think people who use glasses, mechanic limbs, wheelchairs or whatever to be "racially" different? I totally agree with him when the game and the story tell different tales when you're a walking death machine who is supposed to be "opressed". The same shit than Bioshock Infinite, Elizabeth would point out how terrible is to kill one person when you have spent 3 or 4 hours doing just that, and repeatedly. At least the previous game had the preachy aspect somewhat toned down, and the endings really make some degree of logical sense.
If Bunnyhop sounds misinformed or anything like that, well, maybe he is, but the source material, that is, this game, is really weak too, from what I can see. The AI finally feels more like a gimmick than anything else, and most of the problems present here are present in HR too. Even to the "hole in the story" detail, I can bet you 1000 dogecoins they are going to treat the game just like the previous one and release a piece of dlc designed to fill that hole. At least the DLC for HR was kinda interesting and somewhat of a challenge, even. I'm not really excited about this game but I think I'll buy it, not at full price of course.
It's not racial. It's the fact that they can snap at any moment and go on a killing spree. At least that is what the public believes.
Just like a biological cis white christian male, then?