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Ultima The Ultima Underworld I & II Thread

Nyast

Cipher
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Jan 12, 2014
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609
Yeah, that's the GOG one. Running on Win 7.

Edit: tested on my laptop, same problem. It must be a "precision" issue in the config somewhere, other than the strange movement the game looks totally fine..
 
Last edited:

Darth Roxor

Rattus Iratus
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I have the same but only with the reverse step, going forward is straight. Very weird shit.
 

Nyast

Cipher
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Jan 12, 2014
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609
Oh yeah, I didn't precise, but going backwards works fine for me.

You're lucky Darth Roxor, at least you can play the game :)
 

Doctor Sbaitso

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could well be a pointing device precision / sensitivity / acceleration thing. I'd try playing with that.

This happens with keyboard as well? If so, trying launching the game without a mouse at all ans see if it still happens.
 

Nyast

Cipher
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Jan 12, 2014
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609
I increased the mouse sensitivity in the config, didn't help at all.

It happens both for keyboard & mouse.
 

octavius

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You probably have a joystick or pad connected. Disconnect any you have and see if that helps.
Also in general these old DOS games plays best with a mouse sensitivty of 150-200 and any acceleration or smoothing turned off.
 

Nyast

Cipher
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Jan 12, 2014
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609
No, I don't have a joystick/pad connected, I'm not a console fag.

I already tried to increase mouse sensitivity, but I'll try to see if there are any acceleration or smoothing that can be turned off. But the thing that confuses me is, if it's an acceleration/smoothing/sensitivity issue, why does it only affect a single direction ( moving forward ) ? ( or in DR's case, only backwards ) ? Does not make sense.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,353
I've explored all of Level 1 I think, but there's a door in the southeast I can't get through. I suspect it's the shrine, since NPC told me about it and I haven't found it. I have red key, stone key, lockpick but no lockpick skill, some gems, stew recipe...hint?
 

Tigranes

Arcane
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Figured it out. Teaches me to use candles and save on torches. Now to Level 2. Very fun and pretty easy to get into, it's a pity the combat seems a bit dull.
 

Doctor Sbaitso

SO, TELL ME ABOUT YOUR PROBLEMS.
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You got the seed?
Smash the door with your fists so as not to damage your weapon.

EDIT Ah! Did you throw something at the button?

Did you swim all the rivers and discover any secrets?
 

Tigranes

Arcane
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Jan 8, 2009
Messages
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Yeah, I got the seed. I never even saw the button because of the candle LOS. I swam the rivers, the longest stretch has a nice cache of things. I also found the grave.

I died about 20 times from jumping on an incline (I'd jump forward, immediately get pushed back and take damage) before realising keyboard forward + jump = maximum jump. No more falling down now I do it with the mouse.
 
Unwanted

CyberP

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I still need to give UU2 a shot. So many games, so little time. :negative:
 

Unkillable Cat

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I've explored all of Level 1 I think, but there's a door in the southeast I can't get through. I suspect it's the shrine, since NPC told me about it and I haven't found it. I have red key, stone key, lockpick but no lockpick skill, some gems, stew recipe...hint?

Getting through that door is a pain, I don't think there's any other door in the game that's so bothersome to get through.

It DOES serve as a great practice model for jumping and such, which is probably why it was set up like it is.

I don't think you need a lockpick skill to use the lockpicks, but you don't get any bonuses to your chance of success, and failure can lead to broken picks.

As for Level 2 - don't underestimate the green worms, they're tougher than they look.
 

Tigranes

Arcane
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Jan 8, 2009
Messages
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Explored most of Level 2. Found the blueprints. I'm Level 7 and I spent most of my level ups on Attack, with a few on Mana and Axe (have not yet seen that many uses for the 'thieving' skills). Still can't really land a hit on that big monster, so I may come back for it later.
 

Tigranes

Arcane
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Jan 8, 2009
Messages
10,353
Yeah, the whole item system is pretty clunky. I even pilfered the treasury then flew away, so I have things like an 'unblemished amulet' and various gems, but I don't know if any of them do anything, and I'm getting to a point where I can't keep everything. I have spikes, threads, stew recipes, poles... and I certainly haven't found any magical weapons, although I think I'm supposed to be enchanting them anyway?
 
Joined
Sep 14, 2013
Messages
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Only the second game allows you to enchant items. You get an unbreakable long sword and shield that are required to finish the game. Another handy required item is a candle that never burns out. There are plenty of enchanted items around but you may have issues identifying them if your (forget the) skill is too low.

I don't remember ever using spikes. I think you only need one thread. A second can make a fishing pole. I found trading to be mostly useless. I think there are a few places where you can bribe people. Money is basically used to repair items most/all of your money when you find that guy.
 

Unkillable Cat

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IIRC, the treasury has no magical items, only valuables. Use them to trade, though there's not much of an economy in UUW1 to speak of.

You may have found some magical items/weapons, but it'll take your Lore skill to spot them, when using the Look command adds the "magical" word into the description. There's a guy who can identify stuff later on, so there are at least two reasons to hoard some gold.

Spikes are only useful for spiking doors, which prevents monsters from using them, IIRC, or causes damage on them for doing so. May come in handy in a pinch, but they were something I never used.
You'll need the thread, as well as the stew recipe. The pole is just a very useful all-purpose tool.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,353
Are you on holidays or something? Two whole levels in under a day?

Two days. I play fast. I take breaks when I want (PhD). But it doesn't seem that big each level...?

I spent some time identifying everything with the mountainman smith dude, only for him to tell me everything's pretty much junk. At least I could trade metal armour from head to toe.
 

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