ATLAS, for all its controversies and drama, is finally dropped out of this weekly revenue chart.
#10 - Raft
#9 - ACE COMBAT 7: SKIES UNKNOWN
#8 - MONSTER HUNTER: WORLD
#7 - Rise of the Tomb Raider
#6 - RESIDENT EVIL 2 / BIOHAZARD RE:2
#5 - Grand Theft Auto V
#4 - Survivor Pass: Vikendi
#3 - My Time At Portia
#2 - RESIDENT EVIL 2 / BIOHAZARD RE:2
#1 - PLAYERUNKNOWN'S BATTLEGROUNDS
Also now that ATLAS is out, every games with ALL CAPS titles are Asian games.
CAPCOM resides:
#10 - ACE COMBAT 7: SKIES UNKNOWN
#9 - Grand Theft Auto V
#8 - Tom Clancy's Rainbow Six Siege
#7 - Battlefleet Gothic: Armada 2
#6 - PLAYERUNKNOWN'S BATTLEGROUNDS
#5 - RESIDENT EVIL 2 / BIOHAZARD RE:2 Deluxe Edition
#4 - MONSTER HUNTER: WORLD
#3 - RESIDENT EVIL 2 / BIOHAZARD RE:2
#2 - RESIDENT EVIL 2 / BIOHAZARD RE:2
#1 - RESIDENT EVIL 2 / BIOHAZARD RE:2
STEAM CLIENT UPDATE RELEASED
A new Steam client has been released and will be automatically downloaded.
General
Desktop Overlay
- Support using ipv6 for connections to download servers
- Fixed multiple issues in tracking Steam window and chat window position and size when adjusted by the user or automatically through DPI and screen size changes
- Fixed downloading unnecessary updates for games that self-update after initial install
- Fixed a crash related to SteamVR
Steam Input
- Added "Force Quit" button to the desktop client overlay, matching existing Big Picture functionality. Force-quitting a game can result in loss of unsaved data
- Added “Edit Controller Configuration”, which will open the current Steam Input configuration in a new window.
Big Picture Mode
- Allow the On-screen Keyboard to spawn on secondary monitors
- Fixed a bug that could require you to hit the “Summon On-screen Keyboard” button twice before it launched
- Fixed Mouse region bindings in windowed games running without the Big Picture Overlay
- Fixed an issue where frequent rumble commands from games could cause input stuttering for PS4 controllers
- Fixed some cases where Steam Controller rumble emulation could get stuck on
- Added support for HORI Battle Pad
- Added support for HORI Wireless Switch Pad
- Added support for PDP Wired Fight Pad Pro
- Added support for PDP Faceoff Wired Pro Controller
Linux
- Fixed race condition in Big Picture chat panel that would intermittently cause some controller actions to not respond
- Fixed issue in Big Picture overlay that was causing it to fail to render screen updates in a timely manner
- Fixed Control-A/Control-B sending enter and backspace respectively on Windows when in web browser and chat panels
macOS
- Fixed 0-byte downloads getting queued on startup for all Steam Play titles
- Fixed incorrect mouse wheel scrolling offsets
- Fixed an issue where some games wouldn't be properly detected as still running despite some of their processes still lingering in the background
- Fixed system tray including menu sometimes including too many recent game entries
- Fixed settings dialog incorrectly always prompting for a client restart
- Added gnutls 3 to the Steam Runtime, fixing network connectivity issues in many Steam Play titles
- Fixed an issue with host libssl on newer distributions breaking some titles
- Fixed a bug that could result in being unable to create shortcuts for certain games. To unblock previously affected titles, delete all *.ico and *.zip files from ~/.steam/root/steam/games and "Verify Game Files" to re-download the icons with the right format
- Fixed a crash with in-game purchases in Big Picture
- Fixed a case where drop-down menus or notifications would become stuck on screen
- Added the ability to force Steam Play compatibility tools for non-Steam game shortcuts
- Added the ability to quit games from the Steam overlay
CAPCOM resides:
#10 - ACE COMBAT 7: SKIES UNKNOWN
#9 - Grand Theft Auto V
#8 - Tom Clancy's Rainbow Six Siege
#7 - Battlefleet Gothic: Armada 2
#6 - PLAYERUNKNOWN'S BATTLEGROUNDS
#5 - RESIDENT EVIL 2 / BIOHAZARD RE:2 Deluxe Edition
#4 - MONSTER HUNTER: WORLD
#3 - RESIDENT EVIL 2 / BIOHAZARD RE:2
#2 - RESIDENT EVIL 2 / BIOHAZARD RE:2
#1 - RESIDENT EVIL 2 / BIOHAZARD RE:2
Might seem nice now, but all creators seem to leave eventually, since nothing ever gets done and produced.
Valve Time just denotes Valve's tradition of never releasing things on a promised date. This counts both for releasing it later and earlier than stipulated.I thought "Valve time" is less about how they are late or releasing nothing, but more about constant delays on promised and published release dates.
:citation needed:Might seem nice now, but all creators seem to leave eventually, since nothing ever gets done and produced.
:citation needed:Might seem nice now, but all creators seem to leave eventually, since nothing ever gets done and produced.
Wolpaw returned. Among other departures, J. Pinkerton also returned.:citation needed:Might seem nice now, but all creators seem to leave eventually, since nothing ever gets done and produced.
https://www.engadget.com/2017/05/02/valve-chet-faliszek-writer-htc-vive-departure/
One article talking about devs leaving.
That would make sense, but I've got a bad habit of leaving a ton of small games installed. Odds are I'm not going to be hit by a sudden overwhelming craving to play Cargo Commander, but you never know. It IS a pretty nice game.Also install less games.
In case you're interested in watching another awards show, in 10AM PST February 8th: https://steam.tv/steamawards