I can play GTA V with a pretty good resolution and on high above 30fps. Can't even play this game on the absolute lowest without the game being below 30fps.
Weird. What is your cpu and gpu ?
I don't have any of that Nvidia shit on.
I can play GTA V with a pretty good resolution and on high above 30fps. Can't even play this game on the absolute lowest without the game being below 30fps.
Weird. What is your cpu and gpu ?
- 2.7GHz quad-core Intel Core i5 processor (Turbo Boost up to 3.2GHz) with 6MB L3 cache
- 2.7GHz NVIDIA GeForce GT 640M graphics processor with 512MB of GDDR5 memory
its worse, it's a mac.I don't have any of that Nvidia shit on.
I can play GTA V with a pretty good resolution and on high above 30fps. Can't even play this game on the absolute lowest without the game being below 30fps.
Weird. What is your cpu and gpu ?
- 2.7GHz quad-core Intel Core i5 processor (Turbo Boost up to 3.2GHz) with 6MB L3 cache
- 2.7GHz NVIDIA GeForce GT 640M graphics processor with 512MB of GDDR5 memory
i5 is good but your gpu is garbage. Especially kepler which aged very badly. To couple that 640m is laptop gpu downclocked version of already pretty slow GTX640 sooo.... yeah.
It won't play anything smooth on any reasonable resolution in pretty much every new game from now on.
Worst part of this is that you can't do anything about it because it is laptop. So you need to change laptop or build new actual pc as your gpu is integrated on your mobo.
Going from Souls 3 combat to this game is a funny thing. From the training, I thought that the combat of TW3 would be really good, until I got into the first fight with the monsters and it sucked. I guess the combat works better one-on-one.
Nah, from my experience with both series, souls combat is also better than TW3 in terms of group combat too.Going from Souls 3 combat to this game is a funny thing. From the training, I thought that the combat of TW3 would be really good, until I got into the first fight with the monsters and it sucked. I guess the combat works better one-on-one.
Frankly speaking combat isn't that bad. It is just focused on different things.
In TW3 one on one fights are easy. Problem is that unlike DS games you rarely fight one on one. And this is where main difference between DS and TW is.
Souls combat would be completely useless and is useless in group combat as it rellies on lockon and even without it you would have hard time fighting 10 wolves or whatever.
In TW3 on other hand you have two kinds of dodges. Rolling which has huge distance covered and sidestep which moves you just slightly. Both have i-frames. Rolling is for big monsters mainly and meat of your dodge is sidestep especially when you fight groups of people/monsters.
Sidestep imo is what DS combat lacks that TW3 got right. Thanks to sidestep group combat actually works. And you can be really really aggressive in group fight especially if you combine it with alchemy traits which slows time a bit when enemy is about to attack you really can do proper group fighting.
Too bad that you become so overpowered so fast, so that even though the late-game enemies have some unique tricks up their sleeves, they're unlikely to pose any real problems for you at that point.
Death March is the only way to play, but even at that setting the game turns very easy after level 8 or so because Geralt grows in power much faster than his enemies. You get better armor, better weapons, better abilities, better potions, better bombs and better mutagens aside from growing in power in other ways, whereas the enemies only get improved stats, so even though early on you might have tough fights against enemies that are the same level as you are, near the end you can easily crush almost anything that isn't over five levels above you. Not that you'd regularly even face such enemies, because for some reason the main quest is balanced in a weird way, so that you'll be clearly overleveled for most of the game except for some contracts and side quests here and there.I take you played on lower settings ?
Much slower than Geralt, who can easily multiply his damage and/or HP in a few levels with the right mutagens, potions, abilities and equipment. Try fighting a group of level 4 drowners at level 4 and then a group of level 18 drowners at level 18, and you'll find that the latter are much less of a threat.Neither armor nor weapons matter at all when it comes to "power' when you're progressing through the game, because higher level enemies deal more damage/have more HP.
Fighting a katakan, on the other hand, should be a dangerous affair, yet in TW3 there are bandits armed with wooden sticks that pose more of a threat than any vampire in the game.And if you think that 5 bandits should pose a threat to Geralt you're a fucking moron.
Pretty sure that if you took skills that increase your damage/reduce damage taken out of the equation the fight would be exactly the same with appropriately leveled gear.Try fighting a group of level 4 drowners at level 4 and then a group of level 18 drowners at level 18, and you'll find that the latter are much less of a threat.
Possibly, but the mechanics are what they are, and the gear contributes to the easiness alongside all the other stuff. Another problem comes from the fact that the recommended level for a quest is purely defined by the level of the enemies you're facing. You fight a single level 13 enemy? It's a level 13 quest. You fight a dozen level 13 enemies at the same time? It's a level 13 quest. With the way levelling works, the balance gets more and more fucked up the further you get in the game, as enemies that are below your level can barely dent you whereas enemies at your level are pretty weak as well, so that actually tough quests are pretty hard to come by unless you go 5+ levels above Geralt's level.Pretty sure that if you took skills that increase your damage/reduce damage taken out of the equation the fight would be exactly the same with appropriately leveled gear.
UI changes 1.5 year after release...... just shows this game was not even complete after recent patches.
So how many patches after newest expansion till it's finished ?
So how many patches after newest expansion till it's finished ?
So how many patches after newest expansion till it's finished ?
Much less than amount of unofficial fixes for Fallout 4.
UI changes 1.5 year after release...... just shows this game was not even complete after recent patches.
Where did you get 1.5 yr from.