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The Witcher 3 Pre-Expansion Thread

Sykar

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Turn right after Alpha Centauri

Talby

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I don't know what you're talking about the game is great.
funny-dog-coffee-fire-burning-comic.jpg
 

Metro

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I'm too lazy to count but it's actually closer to 70 people than 50. Oh the decline.
Says the guy what likes Kingdoms of Amalur.
It has more C&C than Witcher 3.

Night Goat I know you lash out at me because of the overwhelming guilt you feel.

I was roughly halfway through when I uninstalled out of boredom. There was no significant C&C up to this point. At least none which I can remember.
You already played halfway through Witcher 3? That's dedication to the decline.

:troll:
 

Sykar

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Turn right after Alpha Centauri
I'm too lazy to count but it's actually closer to 70 people than 50. Oh the decline.
Says the guy what likes Kingdoms of Amalur.
It has more C&C than Witcher 3.

Night Goat I know you lash out at me because of the overwhelming guilt you feel.

I was roughly halfway through when I uninstalled out of boredom. There was no significant C&C up to this point. At least none which I can remember.
You already played halfway through Witcher 3? That's dedication to the decline.

:troll:

Dayum, I got pwntrolled too easy here. I'd give you a brofist but I am still not allowed to so you have to be content with the next best thing.
:bro:
 

Perkel

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Mar 28, 2014
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Ok downloaded game... whole 27GB of it due to my retail copy being fucked.
I started the game...

1263504303015_6s07db6g.gif


... and it is in language of whores !!!

I want my potato !!!!
Checks galaxy client. Change language ---> potato.

3GB download

:rage:

:d1p:
 
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Cyberarmy

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Divinity: Original Sin 2
I'm actually having fun with the game since my expectations were very low. Games biggest problem for me is the buggy AI, especially some monsters go nuts if you approach them alternate ways.
Grabbed 4-5 high leveled chest thanks to that. Now I have loths of level 30+diagrams rotting in me list ...
 

Metro

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Metro I already gave my key away to Darth Roxor so you can stop hanging out here for spare keys, thanks.
I wouldn't let my dog play this game. And I don't even have a dog.
I'm too lazy to count but it's actually closer to 70 people than 50. Oh the decline.
Says the guy what likes Kingdoms of Amalur.

Wait...Metro is shitting all over this thread while he likes KoA, the RPG for imbeciles?

Jesus somebody ban the stupid dildo already.
Without me this place would really be Neogaf.
 

Metro

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See, there you go again, playing shit like Witcher 3 and pretending it's not just AAA crap.
 

dragonul09

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Without me this place would really be Neogaf.

KoA is like the king retard of RPGs. If you like that one you have ZERO credibility.

How can you treat the best offline mmorpg like that,it has almost two choices through the entire game that makes no difference and you dare to trash talk this gem? And the beautiful one button combat ,dude this is where the real deal resides,no normal retard can press one button at a time,you need years of experience to press that button in special ways..
Metro knows things you retards wouldn't realise in milions of years:lol:
 
Self-Ejected

Ulminati

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So Metros fanboy tag is for Kingdoms of Banalur? How is it to live with that stigma? Do old ladies spit at you in the street?

Back on topic.

A friend of mine bought this so I got treated to BRO-op hotseat yesterday and a big chunk of the early game. (Up until you fight the griffinstuffie from the intro and a little beyond that).

AI IS LOLTARDED

There are a couple of peasants in the first town. One of them changed his name to a Milfgaard one after they got conquered. The other is shocked and outraged to learn this. Except they have this conversation every time you walk by. The fifth time it stopped being a nice little detail and became downright embarrassing. Hasn't cdpr heard of marking unique dialogues as player so they won't repeat as nauseam?

Other instances of clueless "background" AI: If someone is warming their hands at a campfire and Geralt uses EVIL MUTANT WITCHER MAGICKS to put out the fire, the NPC doesn't even blink. He just continues to play his "warming mah hands" animation. Some peasants are crying by a burned-out shack. Wolves appear and peasants scream. Geralt steps in and saves their lives. Peasant spits at Geralt, then immediately resumes crying at the tree he had run over to.

We also fought a giant bear that got stuck on a tree when charging us. It just kept running into the tree rater than around. And we just plinked at it with crossbow bolts until it died.

It seems like CDPR really dropped the ball on making the world feel alive. It's missing a lot of the little touches that make you feel like the player actually exists in the world.

GRAPHIXWHORING

Graphics aren't as bad as feared. They're nowhere near the level of the eary screenshots and the downgrade is still pants-on-head retarded. Especially in cases like the grass/foilage, where CDPR went from a really nice texture to a really awful one. That said, when everything is in motion it looks servicable enough. It won't blow you away, but there are some nice touches. I especially liked when the wind picked up and all the trees started swaying.

A high res texture pack and some proper ENB/SweetFX packages could salvage this yet. We tried messing around in the renderer.ini file, but half the options didn't seem to actually do anything. (Setting UBERSAMPLING to true didn't give any FPS hit or create any noticable difference in the visuals).

Animations are dumb and probably part of the reason fighting with Geralt feels like a cow trying to play the banjo. There's a lot of unnecessary pirouettes (and rollin', rollin', rollin'. It doesn't cost stamina after all) and attacks with long windups. Every time you press a button or move the analog stick in a new direction, you lose control of Geralt for 0.5-1 seconds.

There's a WITCHERVISION™ that highlights interactable objects (think DXHR pissfilter with yellow outlines, only worse). It's mandatory for many of the quests when you're looking for clues. And it is accompanied by a really, REALLY annoying "fish eye lens" effect that made me slightly nauseous when I had to follow glowing red footprints with it on.

COMBAT WOMBAT

Playing on hard we pretty much made do with mashing fast attack and rolling away. Animations are as mentioned bad. But the AI is also pretty dumb. And you can roll anywhere. The only time you're in trouble is if you get stuck on a pebble or shrubbery and 3-4 mobs dogpile on you.

You no longer need to prepare for combat ahead of time. Potions can be drunk on the fly at the push of a button (even mid-roll) and you can swap inventory around as you fight. So if you get hurt, just roll around for 30 seconds while eating 10 loaves of bread to regenerate all your life. On the flipside, potions don't last nearly as long and toxicity does build for non-food consumables.

AN RPG IS A GAME WHERE YOU PLAY A ROLE

Actual RPG elements are almost non-existent. There's some biowarian C&C (fight peasants, use sign, then fight slightly less peasants, insult, then fight peasants one at a time) in the dialogues, but nothing groundbreaking. Characterbuilding is pretty bleh. Nearly all the skills you can learn are to the tune of "+2% damage when performing a heavy attack" or "potions last 5% longer". (Which turns out to be ~1-2 seconds). Mutagens can be slotted, but their effect is neglible. (+50 vitality will absorb about half a hit).

XP is handed out pretty stupidly. Killing a monster way higher level than you? 0-5xp. Doing a long sidequest? 20-30xp. Talking to an innkeeper on the main story arc? 400xp.

There's crafting, but it mostly consists on pressing A next to all the flowers and looting all the chests. Crafting components dont' seem to weigh much. Then sometimes you find a recipe and go to a smith to build it. The stuff we found so far was mostly +2 dps or +1 armor stuff.

OTHER STUFF

Gwent is a card game that replaces dice poker. Speaking as a board/cardgamer there is very, very little depth to it and it is very banal. Too much effort spent on something you're likely to play 2-3 times and then never touch again.

The amount of undiscovered locations on the map becomes slightly less impressive when you realise 75% of them is 5 wolves and a crate next to the road.

Voice acting is pretty decent in the english version. Nothing amazing, but appropriate most of the time.

Only tits&ass we've seen so far was in the intro.

Loading times were a little obnoxious.

IN CLOSING

It has some grimdarkiness. It has some finishing moves. It has a token crafting system. It has an "RPG SYSTEM" where you watch a bar go up and get +2% damage. It has a token stealth system. It has a fast travel system. It has some talkie sections with face closeups and you get to pick between 2 options that have the same outcome. It ticks all the boxes and takes no chances.

CDPR have successfully managed to make an inoffensive, mediocre carbon-copy of just about every other console open world game. It is Batman without interesting stealth and good combat. It is Assassins Creed without parkour. It's Grand Theft Auto without wanton destruction and racing around. It's not a bad game per se, but it is fairly unremarkable.

It will probably sell like hotcakes.
 
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Markman

da Blitz master
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Game fucks a bit with the perception of leveling, lv1 Geralt can easily whoop lv5 mobs.
I do like the butthurt on their forums with "omg, i played for 10 hours and still lv4", "mobs give little to no xp". Seems xp gain is based around story missions, that easy 10 second fistfight at the start gives you 350xp while completing a more time consuming side quest nets you 10-50xp.
Game is better off without the exp/leveling system when designed this way.
 

Metro

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So no level scaling... but they account for that by not allowing you to level unless you do the main quest. Brilliant.
 

Markman

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What is Kingdom of Amalur ? Never heard of it.
Its one of the biggest clusterfucks in american videogame history. While the game is a boring singleplayer mmo, the story around its development is worth reading.
 

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