I don't know, if I was a woman or an SJW I think I might be pretty pissed about how people only see Anna as a victim, like she had absolutely no power in the relationship whatsoever and how everything she did was irrelevant in the big picture. Anna is definitely no saint either, knowing full well that she's hurting the baron, and while the psychological abuse she's guilty of doesn't justify the baron's physical abuse, it really seems like the two people deserved each other. Both used the weapons they had at each other's disposal to cause misery to the other, Anna arguably being more methodical about it, and both had their reasons for doing it.
The baron obviously has some enormous flaws, but I think that is one of the reasons why he's such a likeable character, as you can sense some genuine regret and shame from him, something that is extremely rare in computer games where such flawed characters are usually just plain evil, or good guys with a dark past. The baron doesn't really fit any stereotype or category, he's simply a guy with his own background, personality traits, strengths and weaknesses, to a point where you stop trying to think of him as good or bad and simply judge him as an individual. I can't really think of another game character that would feel as "real" as he does, and the quest line is the best piece of writing I've seen in a game for a very long time.
Personally I'm not saying that the wife is not at fault at all. But (at least from where I am in the game), you get only the Baron's side of things as the wife is busy being insane in the swamp. I would've been delighted to do some moral preaching to her also, like Geralt can do to the Baron. But what I find disappointing is that, if you wanna play the quest (since there doesn't seem to be an alternative way, although I might be mistaken or having missed it of course), you basically just go along on the Baron's quest to "collect" his family back because, hey, old drunkard has now seen the light and so it's OK to go get these people back into a possibly quite abusive relationship.
Having the option to do that is good, but I just miss the option of warning the family or trying to get them the fuck away from him.
It's weird to me, that being the main option in the game, when in real life, most situations where abusive people go out to bring back the people they used to abuse (often acting very remorseful indeed) ends up in more tragedy.
I dunno. Again, I like the Baron character. But what it kinda feels to me is that CD Projekt pushes hard for the player feeling sympathy for the dude that it kinda twists the realism of the situation a bit. Yes, a lot of abusive people have tragic pasts and various outside things affecting them. A lot of abusive people are "bros" to their friends. That does not mean it's a good idea to reunite them with the people they used to abuse and beat. In fact, it's often a very bad thing to do. And again, while I like having that option still in the game, it being the sorta main way to play the quest feels kinda fucked up to me.
I have a friend who had to "escape" a relationship and then having the ex stalk her in various ways and trying to get her to go back (while doing the usual sob-stories, claiming everything will be different this time and trying to get other people to convince her to come back also). So that, and a lot of experiences from my previous line of work, is obviously at the forefront in my mind.
And I say again, I haven't played the game through so I don't know what consequences or alternate ways there are to these things. I know that you could find his daughter first (in Oxenfurt I think?) but I found the mother first and proceeded the quest from there.
It's like... if the game makes a point of it and "trick" the player to hunt the family down and then have it bite them in the ass, I'd be fine with it also. But it's just the idea that it feels like it's pushing for "poor ol' Baron, he's been a complete cunt but now he shows some remorse so *obviously* he must be given another chance so let's hunt down his wife and daughter for him". Because the fact that they ran away *from him* in the first place obviously doesn't matter.
Phew, fucking video-games man. Serious business.