Mojo
Scholar
- Joined
- Apr 26, 2008
- Messages
- 276
If that's true then it's quite the sad news indeed.
:start rant:
Funny, I suppose the game maket is big enough nowadays that every niche should be attended to. Instead the exact opposite happens: you get a massive amount of similar titles on the market, catering to the few maisntream tastes, while every type of game that is for some reason not frequently present on every fucking "top-ten" list simply vanishes.
Sadly, because of that market uniformity, genres like the adventure and the rpg are dying.
The independent scene should be growing because of that, but unfortunatelly it's getting harder and harder for an indepedent developer to make a quality game. Industry standards keep rising beyond the indies reach. And I'm not talking exclusively about graphics here, I'm talking about general production values. Production values even old games like Fallout or Blade Runner had. Decade old production values that are still far from the grasp of the indie developer. Unless an indie developer strives for "Vogel" like quality standards he's gonna have quite the hard time. Quite the expensive hard time too.
And hell, I know the hivemind here. All the whining about the lack of worth of every production value. You guys talk about it like if the only thing important about a game is it's balanced design and good writing. If that was true how come Spiderweb games don't get unanimous praise here? A game without graphics is a text game. A game with bad graphics is a Vogel game. A game without production values(music, sound, art, graphics), will simply never be a masterpiece like Fallout,Torment or any other game you guys praise.
:end rant:
:start rant:
Funny, I suppose the game maket is big enough nowadays that every niche should be attended to. Instead the exact opposite happens: you get a massive amount of similar titles on the market, catering to the few maisntream tastes, while every type of game that is for some reason not frequently present on every fucking "top-ten" list simply vanishes.
Sadly, because of that market uniformity, genres like the adventure and the rpg are dying.
The independent scene should be growing because of that, but unfortunatelly it's getting harder and harder for an indepedent developer to make a quality game. Industry standards keep rising beyond the indies reach. And I'm not talking exclusively about graphics here, I'm talking about general production values. Production values even old games like Fallout or Blade Runner had. Decade old production values that are still far from the grasp of the indie developer. Unless an indie developer strives for "Vogel" like quality standards he's gonna have quite the hard time. Quite the expensive hard time too.
And hell, I know the hivemind here. All the whining about the lack of worth of every production value. You guys talk about it like if the only thing important about a game is it's balanced design and good writing. If that was true how come Spiderweb games don't get unanimous praise here? A game without graphics is a text game. A game with bad graphics is a Vogel game. A game without production values(music, sound, art, graphics), will simply never be a masterpiece like Fallout,Torment or any other game you guys praise.
:end rant: