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Game News The Witcher Scavenger Hunt - What was that all about?

Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192
"Paid patch" EE whining makes no sense whatsoever.

They fixed lots of the totally embarrassing shit in the first release (but not all of it), gave it away to owners and updated the boxes on the shelf.

Now, teasing the hardcore PC fanbase that made their success possible with an announcement that CDProjekt is currently boarding the train to T-for-Teen Town-- next stop, Consoltardation-- is another matter.

No amount of PR reassurance can change what that will mean; "We'll stay the same, PC will remain our priority, we will continue to make the games we've always made and "...blah blah blah. Horseshit.

Oh, and was that developer in that announcement video kidnapped and imprisoned in some sort of Console PR re-education camp? Because he's clearly a true believer and is reciting his catechism of buzzwords perfectly.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
Dark Individual said:
Skyway, you're not getting any Kodex Kool Kreds with your behavior. Can you get it through your thick skull that you shouldn't talk like a douche to a developer even if you're on the Codex?

Yes, criticising the game and the marketing campaign = insulting the developer now. I must not do it.
As he said they had big team working on the 1.4 patch for 6 months and all that they did is fixed bugs which other devs totally don't do and updated graphics - because as we know graphics was the biggest problem of TW, not the incredibly linear char system where you get all bronze skills and nearly all silver ones no matter what you do and all skills are basicly + to damage, + to hp; and certainly not the terrible "bring me 20 pieces of that shit" quests and gaping hole in the plot aka amnesia - but I see my mistake now - I must appreciate them more because they fixed what fans deserved.
 

pkt-zer0

Scholar
Joined
Jun 17, 2007
Messages
594
Vandal said:
Harsh, dude. In truth, we were happy with The Witcher at release.
Well, if you read the part I quoted, that actually implies that the original game wasn't what it should've been. :P
Also, don't get me wrong, I very much appreciate the dedication to quality and the community that CDP RED shows (which is why I've said they were "becoming the Polish Blizzard'). I was just saying that, say, The Witcher 2 being on the level of quality that TW:EE was right off the bat would give people one less thing to complain about (except if the person in question is skyway, he will keep complaining anyway).
Rhalle said:
Now, teasing the hardcore PC fanbase that made their success possible with an announcement that CDProjekt is currently boarding the train to T-for-Teen Town-- next stop, Consoltardation-- is another matter.
As pointed out before, aside from the console version, there are 2 or possibly even 3 unannounced projects - they're not heading to consoletardia just because they're porting their previous game to consoles. If their new games start heading that way (all the other 2 or 3), then you can start bitching.

The teasing likely wasn't for the console version, either, as one of the community manager guys already revealed that on the official Polish forums, supposedly.
skyway said:
As he said they had big team working on the 1.4 patch for 6 months and all that they did is fixed bugs which other devs totally don't do and updated graphics - because as we know graphics was the biggest problem of TW, not the incredibly linear char system where you get all bronze skills and nearly all silver ones no matter what you do and all skills are basicly + to damage, + to hp; and certainly not the terrible "bring me 20 pieces of that shit" quests and gaping hole in the plot aka amnesia - but I see my mistake now - I must appreciate them more because they fixed what fans deserved.
They should've redone the character system and the entire plotline, as well the quests in all of six months, huh? Ever so slightly easier said than done.
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
pkt-zer0 said:
skyway said:
As he said they had big team working on the 1.4 patch for 6 months and all that they did is fixed bugs which other devs totally don't do and updated graphics - because as we know graphics was the biggest problem of TW, not the incredibly linear char system where you get all bronze skills and nearly all silver ones no matter what you do and all skills are basicly + to damage, + to hp; and certainly not the terrible "bring me 20 pieces of that shit" quests and gaping hole in the plot aka amnesia - but I see my mistake now - I must appreciate them more because they fixed what fans deserved.
They should've redone the character system and the entire plotline, as well the quests in all of six months, huh? Ever so slightly easier said than done.

More importantly, notice how he completely ignores the entire English script re-write/voice over re-recording.

It's easy to make something sound like a trivial patch when you ignore some of the most important aspects of it.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
pkt-zer0 said:
They should've redone the character system and the entire plotline, as well the quests in all of six months, huh? Ever so slightly easier said than done.

They could've redone (or better to say rebalance - 3 out of 5 magical signs are useless) character system and add some non-shitty secondary quests and remove some of the shitty ones. That's all. TW could've been so much better with those. You can do something like that in 6 (no actually 10 or so - since TW release) months. Spending 6 months on several cosmetic changes is... lame. Obsidian has made MotB in just a year - and they were doing it as a new game whereas TWEE is just the very same TW. And there certainly was no zomg-level hype about it.

Also english version of TW is unimportant for me. English VOs are still worse than original ones so I don't bother using that version. Again TWs major problems are with gameplay. If you fail to see that - you're just a fanboi.
 

PennyAnte

Liturgist
Joined
Dec 10, 2004
Messages
769
Location
Here instead of playing an RPG.
funny-pictures-you-cannot-rush-cat-art.jpg
 

serch

Magister
Joined
Mar 13, 2006
Messages
1,392
Location
Behind mistary, in front of conspirancy
I suppose one of their unannounced projects could be a 4th ed D&D game. With Bioware centered in its own property (I mean EA's) and Lucas Arts MMO, and Obsidian with its hands full, it would be a logical move.
 

serch

Magister
Joined
Mar 13, 2006
Messages
1,392
Location
Behind mistary, in front of conspirancy
I'm looking at it from Atari perspective, which developer would you choose if not one of these three? It's not like CDPRed would say no to that kind of proposal if Atari is ready to pay a relatively fair price.
 

Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192
serch said:
I suppose one of their unannounced projects could be a 4th ed D&D game. With Bioware centered in its own property (I mean EA's) and Lucas Arts MMO, and Obsidian with its hands full, it would be a logical move.

:idea: CDProjekt BG3?
 

Ausir

Arcane
Joined
Oct 21, 2002
Messages
2,388
Location
Poland
I doubt it. My guess is TW expansion and TW2 (which will likely be multiplatform from the get go).
 

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