Rpgsaurus Rex
Guest
Body of Stone is pretty imba against mobs with high phys damage (e.g. Nessie, Peewee).
Alchemy and Psionics are expendable because they don't have any buffs that are both vital and exclusive to them. Actually the only exclusive buff from one of these schools that I can think of is the body of stone which is not even remotely as important as stuff like magic screen, missile shield etc.
Ugh... i tried Mook samurai once and i tried swinging the giant sword too... after my furry swordswinger scored self inflicted k.o after first combat round thanks to lightning strike and horrid stamina drain from swinging a 35 weight sword i switched back to something short ranged but less annoying.FUCKING LOVE THIS GAME!
Seriously, I have yet to try the Mook samurai.
If you want interesting party, try 2 bards, 2 gadgeteers and 2 bishops.Listen, a Dwarf Monk, mook samurai, and faerie Psionic can make for a damn interesting base to any party.
Get a rogue thrown in there for good measure, and take a Priest and an alchemist (both whom will multiclass to Lord and Ranger or Ninja respectively) and BAM.
Sounds pretty fun. Generally I try to not double professions, but with the amount of instruments and gadgets it might save you some hassle with deciding which instruments or gadgets to not use. I'd probably try to diversify weapon selection, though.If you want interesting party, try 2 bards, 2 gadgeteers and 2 bishops.Listen, a Dwarf Monk, mook samurai, and faerie Psionic can make for a damn interesting base to any party.
Get a rogue thrown in there for good measure, and take a Priest and an alchemist (both whom will multiclass to Lord and Ranger or Ninja respectively) and BAM.
You will find more instruments and gadgets then you'll know what to do with anyway and ironically this was my strongest magic using team ever... easy to train too.
One bard spamming freeze all, another freeze flesh, one gadgeteer spamming earthquake, another tsunami... aaaah good times. The fact that i made them all focus on str/sense (bishops went int/sense) and used 4 tshot xbows and 2 doubleshot slings made things even easier. By the endgame when i was fighting all those retarded almost immune to magic things, one salvo was usually enough to clear everything.
Not very challenging but ooooh so satisfying. :D
The reason i tried this party was that i often saw people complaining that 'bards suck in the endgame' and 'only use 1 bard or 1 gadgeteer, more is pointless'.Oh that's too fucking easy Majk.
My personal preference (I have tried a LOT of different parties, just like probably most Wiz 8 players):
(Created) Male Dracon Samurai - The breath weapon comes in handy in the early game and their stats are good. Samurai criticals and general sword bad-assery are great.
(recruited) Vi, the female human Valkyrie in Arnika
(recruited) Miles(am I remembering his name right?) That male human rogue in Arnika
(created) Female Elf Bard - Bards' music is tremendous benefit (maybe less so in the end game though) and there are special items usable only by female elves. Can handle whatever thief-type skills the gadgeteer does not handle as well.
(Created) Male Mook Gadgeteer - Not sure why I prefer Mooks over gnomes or hobbits. Must've been some reason aside from them looking like sasquatches. Gadgeteers' items and omnigun should not be missed. Lots of fun!
(Created) Fairy Mage - Gender doesn't matter but I tend towards females for fairies. This one eventually becomes a Ninja for obvious reasons.
(Created) Gnome Priest - I do not like Bishops for purely cosmetic reasons (the name of the class is stupid for starters. Why call a mage-Priest hybrid a "Bishop"?!) but sometimes I will change this guy to a Bishop to take advantage of that class' magic mastery.
(Created) This last one is a sort of wild card. Could be a Lizardman Fighter, A Dwarf Fighter, An Alchemist, A Bishop, or a Ranger. Just no Psionists (again for reasons of personal preference, not tactics/strategy) and Rangers are rare for me as Gadgeteers seem way better for ranged combat.
I agree about Myles, that scoundrel had one of the best rogue type personality i've seen in any game.Myles is awesome actually, and so is Vi.
I do enjoy the Savant drone as a NPC as well. All very enjoyable.
NO!I wouldn't call it an exploit (since you could do such thing in universe with instant healing spells), but Jesus Fucking Christ, don't you people have anything better to do?Virtual Vice said:You can do a little spell play to extend fights with harmless but reasonably resistant enemies,since you can heal them etc, effectively actively training skills.
But seriously, don't even THINK about talking about the game benig too easy until you've done the Bayjin area. Have fun with your uber lizardmen fighters getting mind-controlled and slaughtering your own party. Laugh it up as your possessed samurai scores an insta-kill against one of your other party members. Fall off your chair in hilarity as your mind-controlled bard uses his instrument of mass insanity against your party, turning all of them insane, leading to your ninja getting an insta-kill on your fighter, one caster following it up with a mass debuff to your party's armour and the other caster casting mass paralysis on you all.
Fun times
commie said:
Does the level scaling eventually taper off? Will you eventually grind up enough to overcome the filth easily enough? Always wanted to start on W8 but when I heard of the level scaling I put it on the backburner.It's not as much scaling as fixed levelled lists and, as such, they are necessarily finite so they do taper off.
Would be better if they did so randomly, with some penalties applied.Insane characters do not use items nor do they cast spells, just saying.