Piotrovitz
Savant
Nice combo, you'll mow down everything with this party even on hard.
I never finished any run with gadgeteer (couldn't stand shit running away from omnigun's blinds) - can anyone tell how are they standing with late game gadgets, like the ones with tsunami/earthquake/boiling blood/prismic ray etc? Can they use them at least few times before stamina drops to zero, assuming you're not putting all your points in vit/pie?
I dislike using the omnigun until it can use arrows/bolts, because rocks weigh so fucking much, and so do gadgets. Also later when you get the rapid fire mods, you burn through the ammo like a cadillac through gas, which means you gotta carry even more of the fucking rocks, and stack even more encumbrance on top of your party. Plus better rocks are more rare than better arrows or bolts, I find.
I made a serious attempt to make all the hybrids into full spellcasters. This included spam-casting knock-knock and divine trap over and over again in Arnika. In the end I had all of them with 90 casting skill and 7th level spells.
-Valkyrie was the most useful as a backup healer and especially for curing status effects.
-Monk was also useful for buffs and a few status removers (sane mind). Also had really good offensive power with higher level psionic spells
-Ranger was pretty worthless and made me hate alchemy in general, all his spells did garbage damage
-Bishop I made into an uber-caster, I specifically used her for offensive spells and as usual I was let down by them. At least she ended up with so many spell points I could basically spam spells every round of every battle.
Same here, the only pain in the ass with multiple ranged chars is the weight of the shitload of ammo you have to carry around.I don't think I've ever run out of arrows at any point in Wiz 8, even when going both ranger + gadgeteer tbh. In my experience the arrerz are so omnipresent in fact that there are always some shrikes lying around even if you gotta scrape the bottom of the barrel.
I just wish there were more games that sort of followed the same approach to free-form blobbers as W8 did
Sir-Tech managed to evolve the genre, then the company died and nobody gave a fucking damn about replicating it, it's tragic
Sometimes a cheese party turns into a challenge party. At least, if the devs had any foresight.TBH I never understood the point of running with such parties. Same with solo faerie ninja, where you have to grind stealth on mudcrabs for hours in order to survive early parts, just to steamroll over everything once you get cane of coprus. Is this even remotely fun or entertaining? : |
All of them have their use, that's why it's always best to take two bishops with complimentary schools. Wizardry is probably the best one.Which of the spellbooks is overall the weakest for sheer utility? I'm guessing not Divinity. Psionics seems to have a number of buffs and convenience spells as well. What about Alchemy and Wizardry?
too many points to spread around
Not sure about exact resistances, but insanity tends to land on Higardi hobos pretty well.
Missile shield is kewl, since casted even on 1 or 2 spell lvl it deflects like 90% of all their ranged attacks.
Goddamn, just writing/reading about Wiz 8 makes me want to dump everything else and start another run.