So do I, and I have played the TDM FMs. Although not many of the Thief 2 ones.Meanwhile I give skacky the FMOTY 2014 award for "Endless Rain".
(Disclaimer: Verdict does not include TDM FMs.)
So do I, and I have played the TDM FMs. Although not many of the Thief 2 ones.Meanwhile I give skacky the FMOTY 2014 award for "Endless Rain".
(Disclaimer: Verdict does not include TDM FMs.)
In fact, I just got involved in another one of them - not my project, but I couldn't let the most beautifully realised TDM rooftop mission slip through my fingers.
Easily better than my campaign missions; this one really runs away with complex, vertical architecture while also having decent performance. To be honest, I didn't think TDM could do this, but I have been proven wrong. It is mainly Shadowhide's work, although there is still a lot of things to do before it can be released. I will try not to get burned out, so I'll work on it parallel with PD3 (which will be one of the smaller ones).You tease. Even better than, say, your campaign mission and Home Again? :p
So some people here might be knowing about the controversy in TTLG about better graphics being worth it in fan missions, and Keeper of Infinity seems to highlight what happens when the engine is pushed too far graphically. I feel that it can definitely make for a more enjoyable experience, but again, it would be better for a fan mission maker to atleast maintain an average hardware specification which people would be expected to have, and not go beyond it
Nonsens. You have no idea what you're talking about. Dead's Turbid Veil and Keeper of Infinity share the same textures.Of these three, only the last one has updated textures.
Do the authors listen to the fanbase? Of course not, because if there's one thing that kills all discussion on TTLG, it's the constantly chanted mantra of "FM authors can do no wrong" - the reason I stopped taking part in TTLG discussions.
Nonsens. You have no idea what you're talking about. Dead's Turbid Veil and Keeper of Infinity share the same textures.
There are always some whining people who dislike whatever they want to dislike. Try to calm down, don't get upset all the time. FMs are for free. The authors don't get paid for their hard work.
Why don't you learn DromEd or DarkRadiant and do your own mission? It's much better than whining about fan missions done by others. Give us a fan mission. We'll tell you, what's good, and maybe what's wrong.
But why on earth do you get upset if you can't find your path in Kings's Story?
Why do you get upset if a foreign author doesn't speak english as expected?
Why don't you learn DromEd or DarkRadiant and do your own mission? It's much better than whining about fan missions done by others. Give us a fan mission. We'll tell you, what's good, and maybe what's wrong.
WRT high-res textures and stuff: I actually have a super secret project in the backburner that will throw everyone back to 98.
Welcome to the Codex, proud daughter of Iceland!After reading some pages of this thread, I think you have some valid points now and then.
But why on earth do you get upset if you can't find your path in Kings's Story? Why do you get upset if a foreign author doesn't speak english as expected? Just a few examples.
Why don't you learn DromEd or DarkRadiant and do your own mission? It's much better than whining about fan missions done by others. Give us a fan mission. We'll tell you, what's good, and maybe what's wrong.
Welcome to the Codex, proud daughter of Iceland!
Would be great tho, pretty epic place. It's like an adventurer that hails from Kuldahar or something