Astral Rag
Arcane
- Joined
- Feb 1, 2012
- Messages
- 7,771
It's beautiful.
Well, I enjoyed the previous old prototypes more... This new map feels just meh. That perfect circle of urban areas that has an arbitrary layout of buildings that doesn't mix well with the scale of the maps itself.
Look how irregular the roads are here:
Sure, the roads are more curved and are more like what you would expect from the City. But otherwise, the city blocks are still arbitrary. As for your suggestion, it would be nice but it would make the original mission locations not fit as well as they do here.
If you want that kind of map though, you can ask Robert Altbauer to redraw it with your specifications: http://www.fantasy-map.net/ . And hey, having the same map in different styles never hurt anyone!
Darth Slaughter: That's much better. More organic, more compressed, less regular. Take a look at this 1746 map of London to see where the LGS devs were coming from.
(Although I reckon the round shape of the new map is meant to suggest that the city goes on and on beyond the parts we are seeing.)
You'll have to do more than ask, he works on commission. Doc Brown paid him to make the new map.If you want that kind of map though, you can ask Robert Altbauer to redraw it with your specifications: http://www.fantasy-map.net/ . And hey, having the same map in different styles never hurt anyone!
Yeah the City expands beyond the walls. Not pictured: boroughs, farms and fields.
Some of these buildings are there. For example you can find Bafford's manor, Ramirez' mansion, the opera house and the Hammer temple to name a few. Note that this map discards much of Thief 2 and Thief DS. For example Auldale is not on the eastern bank of the river, in my map it is instead a quarter within Hightowne where the seats of power are located (Baronial Palace, etc). The only significant thing I kept from DS is the Cradle that I've put next to the Old Quarter on an island.
Wow, that is so much better than the current map with its arbitrary city circle. Now all we need is for the original mission maps to be placed in it and possibly be made easier to spot. Also maybe colouring it if it's not too hard.
Wow! Now there are maps, and there are maps. This one is how the proper map for a proper Thief game looks like. You can just see things happening in those places.Just for comparison, here is the map I use for my fan missions (non-canon stuff obviously, there are some major differences).