Excidium
P. banal
Are you sure you want Arcanum 2?
Which is exactly what it would be.Jaesun said:Not a Yet Another Shitty Action Game Labeled A RPG With Little Or No RPG Elements™.
Excidium said:Which is exactly what it would be.Jaesun said:Not a Yet Another Shitty Action Game Labeled A RPG With Little Or No RPG Elements™.
It's Obsidian, always releasing the same crap as everyone else but with better writing.
Excidium said:Yeah, I know. But they're locked with publishers because they want, it's no excuse...
Metro said:And while I don't begrudge them the right to earn a living at some point you stop being a 'good' developer if such reputation is based on purely hypothetical circumstances/potential.
Excidium said:Yeah, I know. But they're locked with publishers because they want, it's no excuse...
Esquilax said:Please, like developers have any real choice in the matter - the publishers hold all the money,
Their upcoming downloadable action RPG is self-funded. Feargus isn't your friend.Jaesun said:Since I do not do Obsidian's Financial Statements, generally it is not financially feasible to use resources to work on a project with no publisher and receiving no funding, like (a beginning) indie can do. I doubt they can afford that (especially with the way the hire then lay off employees once a project is completed). Like *most* other Development studios also do.
Roguey said:Their upcoming downloadable action RPG is self-funded.
Roguey said:Feargus isn't your friend.
http://web.archive.org/web/200409100631 ... p9_01.html
GS: Are games that feature only turn-based combat "dead"? Do you think any RPG you produce will need some form of real-time combat, at least as an option (in spite of the fact that a lot of fans of the Fallout series loved the turn-based combat)?
FU: Dead? I think that has to do with the available time people have, more than any other reason. People need to get through combat quickly, and turn-based combat can drag things along. Turn-based combat is fine if there are three turns. I get frustrated in Wizardry 8, spending four turns just to get to the creatures I want to fight and then spending a long time in battle--sad to say, I just don't feel like I have time for all that, and I think a lot of gamers feel the same way.
GS: And yet turn-based strategy games, like Civilization III, still seem to have a viable market.
FU: That's true because you're not waiting. Except for very short periods of time, you're always in control of the game. In a role-playing game, since you're playing the heroes, your party members will typically be fighting twice as many monsters, and you'll have to wait for all of those enemies to take their turns.
Self-publishing? Like Larian is doing with their next game.Esquilax said:Excidium said:Yeah, I know. But they're locked with publishers because they want, it's no excuse...
Please, like developers have any real choice in the matter - the publishers hold all the money, so they've got you by the balls. I'm not sure what you'd suggest as an alternative.
Avellone's not involved as far as I know. It's going up on Live Arcade, yes.Jaesun said:Roguey said:Their upcoming downloadable action RPG is self-funded.
Is that MCA's rumored XBox game?
Definitely not a priority regardless.Don't see much relevance here, as at that time in 2004 Fergie was an employee of Interplay saying Interplay PR Speak.
Does Ferigie still believe this today? Who know. Probably.
Stinger said:Wasn't it Feargus who said that character creators as deep as IWD's aren't really relevant these days or something?
Stinger said:Ignoring him, people like Sawyer are clearly onboard with the opportunity to make a TB iso game, but the opportunity just isn't available in today's market.
Elwro said:
Asdraguuhl said:But please, try to channel your disbelief and anger in a less destructive manner.
It was more along the lines that players today wouldn't have the patience to go through the creation of the entire party.Stinger said:Wasn't it Feargus who said that character creators as deep as IWD's aren't really relevant these days or something?
In fact yes, it is a miracle. It's also the complete opposite of the usual situation. You see, usually music from the XVIIIth century is preserved in sets of parts, one for each instrument. Frequently there is no "score" at all. But in this case, before the war they had both parts and scores (the Church sat on it for a long time, so nobody knew the music, but it got preserved :D). Someone made a very wise decision to separate the parts from the scores during the war. All the parts seem to have been destroyed in the bombings, but miraculously the trunks with the scores survived in a church basement. Unfortunately, there is big water damage, but the music is mostly legible. And sometimes it's great :DDwarvenFood said:Elwro said:
preserved in Dresden ? That is a small miracle of it's own
Sannom said:It was more along the lines that players today wouldn't have the patience to go through the creation of the entire party.Stinger said:Wasn't it Feargus who said that character creators as deep as IWD's aren't really relevant these days or something?
Yeah, when I was composing I wasn't quite aware how rare it was for a voice to have that low D. I sung in a men's chorus for 9 semesters at my undergrad school. There were lots of people in it and in the bass section there were always plenty who could get that low D. What's good is that you only need a few who have it solidly; its low pitch will carry easily underneath everything else. But yeah, I thought it was more prevalent in male singers than it actually was (turns out the majority of low singers are baritones, with "true basses" being somewhat of a rarity).Elwro said:@DS: In "The Chimney Sweeper" you use the low "D" in the basso voice quite a few times, and it was not evident for me these were solo sections. Are you sure you want the choir bassi to sing so low?
It's basically a text painting, except that it's the opposite text painting that you would expect (i.e. something foreboding, evoking a sense of dread). The thing that's interesting about the text (to me), is that there's this interesting duality present in it, where on the surface you have a very childlike rhyme scheme, but underneath that you have dark undercurrents and more mature themes. There are several ways I tried to represent this in the music, and one of those ways was to have on certain words the "opposite" music one would expect in order to undercut the traditional connotation of the word. Another example is on the word "warm" in the last stanza. Here, on what is superficially the "happiest" moment of the poem, I have written a very mournful harmonic progression (suspensions ftw). Because honestly, if you look deeper, that moment IS the saddest part of the poem, to me.Also, I was wondering about that low "D" note with the text "Angel"... was it a conscious decision with some specific effect to be achieved?
Interesting. You're so knowledgable about music, I would have assumed your primary degree would be in music.And yes, I guess I am a "professor" , even if it's "Assistant Professor". In philosophy. I mainly teach logic and my research is math related.