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Game News Time to Conquer the Cold: Wasteland 3 Fig Campaign is Live

eXalted

Arcane
Joined
Dec 16, 2014
Messages
1,234
I wonder if they will go with keywords this time. I know they wanted to appeal to the old hardcore Wasteland fans but still... dialogue choices is much better.





Or maybe they will go with a wheel this time? Man, I love dialogue wheels!
 
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Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
Special message from Brother None

A Strong First Day, Let's Keep the Train Rolling!
POSTED: 10/06/2016
Hello Rangers,

Thomas here. What an amazing first day we've had! We were really gratified to see the strong response to our work so far, and glad to see our ideas are resonating with so many people! Part of the magic of crowdfunding is finding out if your ideas are pointed in the right direction, and it seems they are! Of course, we have a lot of details on story, setting and design to talk about, and we'll do so, but right now I want to say thank you for this amazing start, and let's keep this train rolling!

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Calling All Rangers
Today we are extremely excited to roll out our Ranger Team Missions for the campaign! These Ranger Team Missions are community goals that will let you unlock bonuses for Wasteland 3 – new digital and physical rewards that go into existing reward bundles, new content included in the game, and more! We're off to such a great start, 84% - wait, no it just moved, 85%! -funded and only just into day 2, but we know we can keep the momentum going and we know that all our Rangers out there are the ones who can get the job done!

Here's your missions, Rangers!

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As you complete Ranger Team Missions, the Ranger Humvee will trek across the wastes on its long haul. And if you are able to complete the first four in each row, you will unlock special Bravo and Tango versions of those missions that only the most elite Ranger team can finish.

Each goal equals one stop, and each time it hits a major stop, a reward is unlocked! Your first two rewards?

  • At four stops, we'll unlock a set of high resolution shots taken from the prototype scene from the Frosty Reception video, and provide these to all our backers during the campaign.
  • original.gif
    At eight stops, an old familiar face will appear – none other than Wasteland's infamous mob boss Faran Brygo, his mighty empire now fallen, will make a cameo appearance in Wasteland 3!
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19 Hours Left for Free Game
I also want to remind everyone that our offer of a FREE bonus game will go away tomorrow: there's 19 hours left, so be sure to back before that time!

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We had a few questions on this promotion so to clarify: once the campaign finishes, you will get a Steam key for your choice of STASIS or UnderRailthrough our backer web site– you get to pick which one you want, so if you already own one (and if you do, thanks for supporting some great indie games!) you can get the other one.

Thank you for all your support!

Thomas Beekers
Designer

https://www.fig.co/campaigns/wasteland-3?update=189#updates
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
My god, high resolution fake screenshots!

Back now so we show you how the game will not look!
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I wonder if they will go with keywords this time. I know they wanted to appeal to the old hardcore Wasteland fans but still... dialogue choices is much better.





Or maybe they will go with a wheel this time? Man, I love dialogue wheels!
I thought it is a given that this time there will be proper dialogue options. We even saw it in the "gameplay" video.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,210
Location
Azores Islands
Thomas Beekers... Designer.

I thought this fucking cuck couldn't sound worse, but new levels of faggotry were achieved with that signature alone.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Thomas Beekers... Designer.

Oh wow, I just noticed that.

Designer. :lol: Couldn't give himself a title more vague, but full of self-importance.

What kind of designer, moron?
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
He wrote the item descriptions in WL2 and Torment 2, so he may be doing the same thing in WL3.
 
Weasel
Joined
Dec 14, 2012
Messages
1,865,733
I think the Tron's just a bit uneasy as he's been caught leaking misleading info again:

:troll:

Brother None's a producer. That may not sound as sexy as being a designer or programmer, but Chris Avellone's recent talk at Digital Dragons about game development hierarchies made a big deal about how important they are.
 

getter77

Augur
Joined
Oct 12, 2008
Messages
871
Location
GA, USA
It'll hit the funding total soon enough, though somehow I think these mini-goals won't have quite as pronounced an effect as they might like compared to classical stretch goals that most are probably angling for by about this time.

I mean, they are probably planning to spring those right after, or with, the update for "successful funding within a few days"---but one would think they'd learn about momentum stoking after what happened with BT IV sooner than later.
 

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,610
Location
Denmark
Fargo has mentioned several times, that he's a big sucker for anything post-apoc, especially movies. He also specifically mentioned snowpiercer as a movie he really liked in past interviews. The movie is p. gud.

It seems he took parts of the premise of the movie for some of WL3's design (snowy setting, isolation, moving shit like vechicles) :D
 
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J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
It'll hit the funding total soon enough, though somehow I think these mini-goals won't have quite as pronounced an effect as they might like compared to classical stretch goals that most are probably angling for by about this time.

I mean, they are probably planning to spring those right after, or with, the update for "successful funding within a few days"---but one would think they'd learn about momentum stoking after what happened with BT IV sooner than later.
They used this social media "stretch goals" in the previous campaigns, so it was a given that they will continue it. Clever move, seeing that it requires basicly zero effort from their part, yet it can bring in lots of extra funding.
 

Xzylvador

Arbiter
Patron
Joined
Sep 26, 2015
Messages
388
Location
The rich part of Europe
Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture
People actually pay extra just to get to stretch goals?
Hasn't anyone figured out yet that the vast majority of them is stuff the developers are planning to do anyhow and most of the rest simple cosmetics?
 

Kev Inkline

(devious)
Patron
Joined
Nov 17, 2015
Messages
5,479
A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
People actually pay extra just to get to stretch goals?
Hasn't anyone figured out yet that the vast majority of them is stuff the developers are planning to do anyhow and most of the rest simple cosmetics?

That was not always the case. IIRC in making of PoE they tell how they were surprised by the popularity of the project and had to come up with new goals on the fly. (can't access video right now, so correct me if my memory fails me)

I am not saying this plan as you go approach is necessarily better for the overall quality of the game but at least it's innocent enough.
 
Joined
Dec 1, 2015
Messages
246
Codex 2016 - The Age of Grimoire Bubbles In Memoria A Beautifully Desolate Campaign
People actually pay extra just to get to stretch goals?
Hasn't anyone figured out yet that the vast majority of them is stuff the developers are planning to do anyhow and most of the rest simple cosmetics?

To be fair, they also pay to get the game made whereas the developers will make it anyway.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
I'm not sure asking people to put in effort to be shown doctored bullshots is the best idea for a crowdfunding campaign.
 

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