Naked Ninja
Arbiter
@ DU : You are assuming that the 2.3% is the number of sales before the DRM fixes. You sure that isn't the total figure up to this point, inclusive of updates? And that there wasn't a torrent version of the game available which isn't included in the download conversion rates? I don't know what reflexives normal conversion rate is admittedly, but from what I understand the average for a decent indie title is 1%. 2.3% more than double that, sooo.....*shrug*
Could always email the fellow if you don't believe the 70% increase thing. Maybe he looked at his bank balance and mistook 3% more money for 70% more money, thats pretty likely.
@ Section : If you look closely at the graph will notice almost all the other title releases resulted in sharp spikes which quickly drop off after release, which fits with the basic sales model of all game titles, indie and mainstream. They are generally frontloaded spikes with trailing tails of minor sales.
The key points for sustained levels of growth are the Lost World release which had an editor, Recharged (whatever the hell that was) and the DRM. Judging by the other games (the darker blue) sales should have dipped back down shortly after each releases' initial spike. But it didn't after DRM update 1. It goes up and stays up, like perma-viagra. Focus on the plateau levels, of which there are 3, not the noise/spikes.
Could always email the fellow if you don't believe the 70% increase thing. Maybe he looked at his bank balance and mistook 3% more money for 70% more money, thats pretty likely.
@ Section : If you look closely at the graph will notice almost all the other title releases resulted in sharp spikes which quickly drop off after release, which fits with the basic sales model of all game titles, indie and mainstream. They are generally frontloaded spikes with trailing tails of minor sales.
The key points for sustained levels of growth are the Lost World release which had an editor, Recharged (whatever the hell that was) and the DRM. Judging by the other games (the darker blue) sales should have dipped back down shortly after each releases' initial spike. But it didn't after DRM update 1. It goes up and stays up, like perma-viagra. Focus on the plateau levels, of which there are 3, not the noise/spikes.