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Information Tom Hall and Brenda Brathwaite Kickstart Turn-based Oldschool CRPG

Roguey

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she totally has romero ball gagged at night.

Looks like something we'd want Roguey to investigate
I already made a thread where I talked about how creepy it was how Brenda turned into bleach-blonde porn-star-looking person after hooking up with Romero, just like his previous girlfriends.
 
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hvL1R.jpg
 

Dexter

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That has got to be one of the best Tranny-impersonations I have ever seen.
 

kaizoku

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mmmm... just wondering....
could this Cleve persona be in fact a deviously fabricated hoax to hide his true identity!

Reveal youself Brenda Brathwaite!


Just think about it!
Cleve said he worked on Wizardy. And so did Brenda. *shock*
Cleve has his Grimoire almost ready. So that means one of the two games is almost ready! *more shock*
 

Zed

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Codex USB, 2014
▪ Old-School RPG is DRM-free. Like our forefathers in the software industry, we believe in unprotected software - in other words: DRM-free games.
Their forefathers in the software industry riddled games with DRM. I demand at least one (physical) manual phrase check - or it's not oldschool enough.

mmmm... just wondering....
could this Cleve persona be in fact a deviously fabricated hoax to hide his true identity!

Reveal youself Brenda Brathwaite!


Just think about it!
Cleve said he worked on Wizardy. And so did Brenda. *shock*
Cleve has his Grimoire almost ready. So that means one of the two games is almost ready! *more shock*
Cleve said he'd launch a KS near the end of september as well... :eek:
 

Curious_Tongue

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Codex 2012 Codex 2013 Serpent in the Staglands Codex USB, 2014
Any cool RPGs that were done with only a few people in a short time that could prove that a decent game can be made with fewer resources?

No-one answered me.

And keep in mind, even though social games and phone games are cancerous, they probably have spurred the creation of decent development tools that could shave millions and many many months off the development time of an old school RPG.

Can anyone confirm there is any truth in my assumption?

Someone pay attention to me!!!!!
 

Jaesun

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
To be completely honest, I'm more looking forward to Sword & Sorcery Underworld II than this game. And it has SIX Characters you can create. :smug:
 

Jaesun

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OK this HAS to be some kind of joke. It's TOO obvious (for those of us playing cRPG's since 1985). Granted I only had an Amiga 500. :(
 
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Woah, they're based off of my gf's city :lol: Maybe I've seen Romero and didn't even recognize the dude.:retarded:
And from the job listings, it's going to run Unity too:troll: Drocon must be loving this :lol:
 
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I think the problem is that unless you have some serious hype and notoriety behind you, you have no chances to get anything but modest amounts. In these conditions it's not possible to make a game unless it's just a few guys, per opposition to a team in a professional development studio, with all the expenses that come with it.

I was looking at the page for the Pro pinball revival project, which sought 400000$. People were asking why they weren't aiming for something less, and they said it was because it was the minimum they could get away with, while making sure everyone gets to make a living.

Only very, very, very few people know or care about who these two designers were, while others had more concrete, mainstream projects that they could build up from (Fallout and Infinity Engine stuff).

In the end, does Kickstarter help with a revival of mid-tier and classic games? I don't think it changes all that much. The biggest names will be able to somewhat thrive off it (until they probably hit a plateau)... but everyone else will fight for peanuts. It simply redefines what mid-tear means, and still means that designers with the will to cater to more intelligent gamers are left more or less without an outlet.
 

tuluse

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Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
I've seen plenty of unknowns get 50-200k. FTL, Expeditions: Conquestador, Jack Houston and the Argonauts. 50k is nothing to sneeze at. Yeah, sorry I won't back roll someone with no portfolio to make a game with a vague premise.

Come at me with a solid proposal and we'll talk.

This is one of the weakest sales pitches I've ever seen.

Old school. Old school. Old school. Old school. Old school. Old school. Old school.
 
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I've seen plenty of unknowns get 50-200k. FTL, Expeditions: Conquestador, Jack Houston and the Argonauts. 50k is nothing to sneeze at. Yeah, sorry I won't back roll someone with no portfolio to make a game with a vague premise.

Come at me with a solid proposal and we'll talk.

This is one of the weakest sales pitches I've ever seen.

Old school. Old school. Old school. Old school. Old school. Old school. Old school.

Yes, but when you're not 3-4 guys in a garage living barely above poverty like the Frictional guys, it is far from being enough when everyone has a family to feed, and there are expenses due to having a well furnished, decent office.

They used to be able to make a living by making the games they wanted, but it has vanished and isn't about to return.

It's why they are making Facebook game, and why the main Fallout creator besides Tim Cain is working on horrid free to play MMOs for young teens. People who aren't the absolute top dogs will still have to depend on it.
 

mondblut

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I wish DW Bradley would finally forget that Dung Lords abomination and kickstart Wizards & Warriors 2. And just in what capacity did mrs Romero work at Wizardry, anyway? Other than writing a manual?

Nah, I am 100% disinterested in an "Old-School RPG" (tm) from the creators of Doom (tm). A game which played a major role in changing the collective tastes of the crowd and killing those very oldschool RPGs back in mid-90s. A thought of John Romero making an RPG was insulting 15 years ago, and remains so today.
 

l3loodAngel

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I've seen plenty of unknowns get 50-200k. FTL, Expeditions: Conquestador, Jack Houston and the Argonauts. 50k is nothing to sneeze at. Yeah, sorry I won't back roll someone with no portfolio to make a game with a vague premise.

Come at me with a solid proposal and we'll talk.

This is one of the weakest sales pitches I've ever seen.

Old school. Old school. Old school. Old school. Old school. Old school. Old school.

Yes, but when you're not 3-4 guys in a garage living barely above poverty like the Frictional guys, it is far from being enough when everyone has a family to feed, and there are expenses due to having a well furnished, decent office.

Video games are business. Therefore bank loans and mortgage backed loans do exists. Why can other business people lose everything, but game developers are exempt of it. 200 K from kickstarter and the rest from the bank loan. If your project is worthy it should be a viable alternative.
 

bhlaab

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I wish they had more information prepared. They just say "It's an rpg! it will have rpg stuff in it!"

I might give money if I knew what I was giving it to
 

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