Ismaul
Thought Criminal #3333
IIRC the rise of the -fag names were not about something being to the detriment of the player, not at all. It was about what aspect you like best in an RPG. Combatfags don't like combat to the point it becomes a detriment to them, they like RPGs where the combat is good, and good combat is to them a requirement for good RPGs.On the other hand your definition of a storyfag is not broad enough. It isn't enough to demand a narrative, it's the part where the need for a narrative/story becomes a detriment to player that really puts the fag in storyfag.
It's -fag as in
PS:T is a storyfag game, because you have to be a storyfag to enjoy it, because the rest of it is shit. No one will like it for its combat or systems.