karoliner
Arcane
We need another videogame crash let all this shit burn.
Interesting that only content creators blacklisted by CA are offering anything resembling criticism. Hmmm. Must be nothing, I'm just paranoid.
Back in the day it was serviceable,i don't remember it being that retarded.well non existent ai is not a new thing for total war games.
I believe this Darren dude worked for CA a couple of years ago, so he may know an extra thing or two about this game besides obvious facts.Interesting that only content creators blacklisted by CA are offering anything resembling criticism. Hmmm. Must be nothing, I'm just paranoid.
"lol nobody will care, we can just fix them some other time if we have to" is pretty damning.
"lol nobody will care, we can just fix them some other time if we have to" is pretty damning.
I imagine this is how the Norsca clusterfuck was rolled back for 8 months
Darren originally thought he'd get into QA and possibly have some influence on design and coding. They told him, you'd be doing marketing, then after half year we would send you to QA. Well, he did marketing, he was skillful at that position, and they though he forgot about that. Then he came at them and said, well what about that moving him to position he wanted... They gave him rise in salary instead. Few days later he rethought his position, how little influence he had on WH/Rome II development, and left.For the record, correct me if I'm wrong but Darren was only ever a marketing guy for CA, even after the promotion (he failed his first interview for a coding position iirc). That said, he was a longtime TW youtuber before he joined and his most of his criticisms were pretty spot on, plus the stuff he mentioned in the drunkstream wasn't really related to being a designer - for example pointing out that he complained about certain things and was told "lol nobody will care, we can just fix them some other time if we have to" is pretty damning. The fact he worked in such a position for several years gives him a reasonable insider's perspective even if he can still be criticized for speculating about exactly how much work X or Y feature would be. Also, he is in contact with other CA developers and has claimed they agree with some of his points.
Wasn't it originally slated for release in fall 2018? I guess the reaction to their last media blitz wasn't what they were hoping for.Delayed 2 1/2 months... yikes
It’s been an incredibly busy and exciting time for us in the studio. We’ve been able to show you more of Three Kingdoms than ever before and taking the time to evaluate it thoroughly.
There are some revolutionary features going in and it’s looking really good. But we want to make sure it’s great. So we’re moving the release date to 23 May, 2019.
With Three Kingdoms, we set out to create a new level of complexity. As such, we need a little more time to make sure these systems deliver as intended and give you the Total War experience you’ve waited so patiently for.
Of course, the extra time won’t hurt when it comes to fixing those bugs that have been hard to nail down, getting the localisation just right, and adding additional polish to help it shine. We all know those little details make a big difference.
We’re lucky to be in a position to do the right thing for our games, and in this case it means taking the time to get everything ready for you. It’s more important to give you a game that you can enjoy to the fullest, rather than stick to a release date just because.
We know not everyone’s going to be happy about this, but ultimately, we believe this the best thing for the game and our players.
Thanks,
Rob
FAQ
No, this will not have an effect on or delay the upcoming WARHAMMER II DLC, but this does mean that the WARHAMMER II DLC will now arrive before the release of THREE KINGDOMS.
- Will this affect/delay the upcoming WARHAMMER II DLC?
As we said, we need a little more time to make sure that this is the Total War experience that you’ve come to expect and waited so patiently for.
- Why is it delayed?
Right now, we’re not commenting on individual issues, but focusing on creating a high level of polish across the board.
- Will you fix this specific issue?
Polish means a whole bunch of things. Such as two consecutive specific battle animations transitioning smoothly, or making sure our language and localisation is executed to the highest standard, or ensuring that the lighting is well balanced across different types of weather and environment variables. We’re looking at the whole game and seeing what we can improve.
- What do you mean by “polish”?
The only thing that will change is the release date – your pre-order will still be valid and you shouldn’t experience any issues surrounding it. If you do have any issues or further questions, please contact SEGA support or your individual retailer.
- How will this affect my pre-order?
And don’t forget, we’ll be showing you much more of the game before launch – to get started, check out our livestream schedule below:
全面战争:三国——开发更新
整个工作室现在正处在一个非常繁忙紧张而又刺激的时期。对于三国我们有比以往都更多的东西能展示给玩家,同时也在认真的对这些内容进行评估。
游戏中有许多看上去已经很棒的革命性新内容,为了确保这些内容的质量,我们决定将发售日期推迟到2019年五月二十三日。
我们在三国中加入了一整套新的复杂系统 ,也因此需要更多的时间确保这些系统按照设计正常工作,从而提供符合玩家期望的全战体验。
当然,更多的时间也会对修复减少各类bug,做好本土化以及打磨优化有所帮助。我们都很清楚这些能对游戏有多大的影响。
我们很庆幸我们能为我们的游戏做正确的选择,这意味着我们要花更多的时间确保给玩家的游戏品质万无一失。相比于不顾品质而严格遵守发售日期,给玩家喜欢并且完整的游戏体验更为重要。
我们明白不是所有人都喜欢这个决定,但是我们相信这是为了玩家和游戏所做的最佳选择。
不,这不会影响或延后下一个战锤2DLC。不过现在战锤2的DLC会在三国前发售了。
- 这会影响/拖后接下来战锤2的DLC内容吗?
如之前所说,我们还需要一点时间来确保这款全面战争的品质符合玩家的期待与等待。
- 为什么延期了?
我们目前不对特定问题进行评论,我们的总体目标集中在高度打磨提升整个游戏品质。
- 你会修好某一个(特定)问题吗?
只有发售日受到影响——你的预定都依然有效且不应该因延期出现任何问题。如果你有遇到问题或者疑问,请联系世嘉客户服务或者你的零售商。
- 我的预订会受什么影响?
打磨包括了很多内容。比如让战斗动画能顺畅切换,保证用语以及本土化能符合高标准,或者是确保光照在不同的天气和环境下的设定平衡。我们在审视整个游戏,查找哪里可以提升。
- 你所说的打磨是什么意思?