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Morenatsu.

Liturgist
Joined
May 6, 2016
Messages
2,842
Location
The Centre of the World
imagine having to ‘experiment with art styles’ instead of just, I don't know, doing things normally?
 

cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
3,071
This game sure is following in the footsteps of Copper Dream/Mechajammer by continuing to switch between artstyles

 
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Morenatsu.

Liturgist
Joined
May 6, 2016
Messages
2,842
Location
The Centre of the World
I showed it to schru and he said this!!:

The new style is this quirky thing that has a semi-ironic feeling to it and which you'd sometimes see in some advertising for mobile networks or whatever. I don't like the way the characters carry themselves, and it's such a recognizable way of drawing them at this point.
 

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,069
The old one by a mile. The newer staff got this weirdo kwan sitcom angle going, which I am not a fan of.
 

Siveon

Bot
Joined
Jul 13, 2013
Messages
4,510
Shadorwun: Hong Kong
Disappointing change. I'm not privy to what exactly is their tone for this game but fairytale isn't best represented through charicrature anthropromorphic animals. The more subtle two legged creatures approach felt more natural with the backdrops. I also can't help but feel the new style is overall just more safe.

It is a inevitable concequence when you change something like this that you lose some of your fans who enjoyed that aspect the most. I haven't paid a cent but I still feel about as disappointed as kickstarters going awry.
 

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,069
Rarely have i seen a game studio so consistently shoot itself in the foot. From a keenly intriguing premise, setting & art direction, they went to something I'd not be touching with a ten foot pole. Well done and good riddance.
 

Vlajdermen

Arcane
Joined
Nov 19, 2017
Messages
2,192
Location
Catholic Serbia
I still like the background art, at least, but the character design is shit compared to the original. Organic animals > geometric shapes.
 

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