HoboForEternity
LIBERAL PROPAGANDIST
Why havent another competitor build their own video platform? Is the entet barrier high and expensive and there is no way you gonna beat YouTube's userbase?
Both Bastard's Wound and the "Tyranny+BW" Bundle are listed in Steam's current Top Sellers. Curious to see for how long.
That was just a typical Paradox cash grab, and it was one they didn't believe in themselves. Or why else did they throw that picture DLC as a throwaway item into a humble bundle even before release? It was a promo item.the game flopping didn't prevent them from releasing a series of pictures as paid DLC...
Both Bastard's Wound and the "Tyranny+BW" Bundle are listed in Steam's current Top Sellers. Curious to see for how long.
Everyone who was interested in the game is buying it now. After those people get it it will disappear forever.
Torment: Tides of Numenera demonstrated the difference between a David Zeb Cook setting and a Monte Cook setting, as well as a game written by Chris Avellone and one written by Colin McComb. I wouldn't interpret it as an indication of the relative merits of Obsidian versus inXile.And still outselling Tides of Numenera which is just delightful. Obsidian phoning it in outperformed inXile giving it their all.
Fuck it I don't think I'm supposed to be going this direction right now anyway. It's probably that I made my way to a higher level encounter that for some reason is just waxing my ass.
Great, no reason to play this then for me at least. Jeeze I was wondering what was up. As much as I love(I don't) these games, they have this horrible habit of being either way too fucking hard bordering on the masochism of a souls-like without the intricate design that makes souls-likes interesting, or way too fucking easy, without the flashing spectacle of a better easy game. And there's no middle ground. With any of the modern Infinity Engine Style games. And the line between Hard(IE: Way too fucking easy.) and PoTD is really intense, and it's like the dificulty goes in single steps for easy medium hard then just jumps 6 or 7 for path of the damned.Fuck it I don't think I'm supposed to be going this direction right now anyway. It's probably that I made my way to a higher level encounter that for some reason is just waxing my ass.
There are no high-level encounters in this game - it all scales to your level at the start of location. Those archers are raping baric because, first, he's a weak-ass faggot who is useless in combat and, second, they're sorta glass cannons with tremendous damage. You either take them out fast or they finish you.
Actually, I'm not sure if that was changed, but right now PoTD is kinda broken and requires very, very precise and thorough leveling if you don't want to suffer too much. If you level in a wrong fashion (and that's way too easy), your party actually degrades with each level gained. And you probably can corner yourself into position where only relentless kiting will help.
Fuck it I don't think I'm supposed to be going this direction right now anyway. It's probably that I made my way to a higher level encounter that for some reason is just waxing my ass.
There are no high-level encounters in this game - it all scales to your level at the start of location. Those archers are raping baric because, first, he's a weak-ass faggot who is useless in combat and, second, they're sorta glass cannons with tremendous damage. You either take them out fast or they finish you.
Actually, I'm not sure if that was changed, but right now PoTD is kinda broken and requires very, very precise and thorough leveling if you don't want to suffer too much. If you level in a wrong fashion (and that's way too easy), your party actually degrades with each level gained. And you probably can corner yourself into position where only relentless kiting will help.
My problem was mostly this, the first 3 party members they give you, are Barrik, Verse and Embry(Scholar Dude) I was playing a mage. Anytime my maincharacter popped it's little squishy head up the archers all simultaneously drew their bows back and started to fire. It took 2 of their arrows to basically kill my character, and then their next auto attack usually killed them anyway. After I died, then embry got two shot, then verse got 3-5 shot, then Barrik is standing there meleeing one of the archers for near 0 damage even though I've specc'd him into damage. And I just fucking seethe.Fuck it I don't think I'm supposed to be going this direction right now anyway. It's probably that I made my way to a higher level encounter that for some reason is just waxing my ass.
There are no high-level encounters in this game - it all scales to your level at the start of location. Those archers are raping baric because, first, he's a weak-ass faggot who is useless in combat and, second, they're sorta glass cannons with tremendous damage. You either take them out fast or they finish you.
Actually, I'm not sure if that was changed, but right now PoTD is kinda broken and requires very, very precise and thorough leveling if you don't want to suffer too much. If you level in a wrong fashion (and that's way too easy), your party actually degrades with each level gained. And you probably can corner yourself into position where only relentless kiting will help.
Eh, you should be fine as long as you're not spreading yourself too thin. Most builds should work reasonably well. But going "Jack-of-all-trades" kinda character is definately a bad idea. So is testing various playstyles which, while possible, will dilute your build. Focusing on a few select skills is key.
Oh and as long as you focus on Lore if you want to cast spells.
Of course, using skill trainers to the max on almost every level is highly advisable.
My problem was mostly this, the first 3 party members they give you, are Barrik, Verse and Embry(Scholar Dude) I was playing a mage. Anytime my maincharacter popped it's little squishy head up the archers all simultaneously drew their bows back and started to fire. It took 2 of their arrows to basically kill my character, and then their next auto attack usually killed them anyway. After I died, then embry got two shot, then verse got 3-5 shot, then Barrik is standing there meleeing one of the archers for near 0 damage even though I've specc'd him into damage. And I just fucking seethe.Fuck it I don't think I'm supposed to be going this direction right now anyway. It's probably that I made my way to a higher level encounter that for some reason is just waxing my ass.
There are no high-level encounters in this game - it all scales to your level at the start of location. Those archers are raping baric because, first, he's a weak-ass faggot who is useless in combat and, second, they're sorta glass cannons with tremendous damage. You either take them out fast or they finish you.
Actually, I'm not sure if that was changed, but right now PoTD is kinda broken and requires very, very precise and thorough leveling if you don't want to suffer too much. If you level in a wrong fashion (and that's way too easy), your party actually degrades with each level gained. And you probably can corner yourself into position where only relentless kiting will help.
Eh, you should be fine as long as you're not spreading yourself too thin. Most builds should work reasonably well. But going "Jack-of-all-trades" kinda character is definately a bad idea. So is testing various playstyles which, while possible, will dilute your build. Focusing on a few select skills is key.
Oh and as long as you focus on Lore if you want to cast spells.
Of course, using skill trainers to the max on almost every level is highly advisable.
Torment: Tides of Numenera demonstrated the difference between a David Zeb Cook setting and a Monte Cook setting, as well as a game written by Chris Avellone and one written by Colin McComb. I wouldn't interpret it as an indication of the relative merits of Obsidian versus inXile.And still outselling Tides of Numenera which is just delightful. Obsidian phoning it in outperformed inXile giving it their all.
unlike PoE, it seems very easy in Tyranny to make a build that will make the game too tedious to play.
and speaking of that content patch, what the fuck was all in it? the thing was like 1 ~ 1.5 gigabytes big but seemed to add very little.
new voice-acting, expanded content in the game’s third act, and an all-new path to an unseen ending.