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Game News Unconfirmed: The Elder Scrolls V to be Announced at E3

oldmanpaco

Master of Siestas
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Fall
Jaesun said:
oldmanpaco said:
What is irritating to me is that even after Oblivion and FO3 I still am looking forward to this. I know there is a 90% chance that it will be shit but I can't help myself.

Basically - god dammit.

Did you actually Play and enjoy Oblivion and Fallout 3 oldmanpaco?

I played them but didn't finish either. Oblivion sucked from the get go and like TNC I enjoyed FO3 for awhile but then the soullessness of the whole thing beat me down.
 

Achilles

Arcane
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Sep 5, 2009
Messages
3,425
oldmanpaco said:
What is irritating to me is that even after Oblivion and FO3 I still am looking forward to this. I know there is a 90% chance that it will be shit but I can't help myself.

Basically - god dammit.

I'm in the same boat. I know it wll most likely be even more dumbed down (I wouldn't be surprised if they find a way to add cover-based combat) but I live in hope that maybe, just maybe, someone in the company will say "guys, we've declined far enough. Let's make a decent game now".
 

Cassidy

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Vault City
Alexandros said:
oldmanpaco said:
What is irritating to me is that even after Oblivion and FO3 I still am looking forward to this. I know there is a 90% chance that it will be shit but I can't help myself.

Basically - god dammit.

I'm in the same boat. I know it wll most likely be even more dumbed down (I wouldn't be surprised if they find a way to add cover-based combat) but I live in hope that maybe, just maybe, this sequel will flop in sales and someone in the company will say "guys, we've declined far enough. Let's make a decent game now".

You forgot a small but very important detail. As long as it sells, it'll get worse and worse.
 

denizsi

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So much whining. Look up to Pete Hines or Emil Pedofilio. Both did nothing but write cocksucking reviews and articles at Adrenaline Vault for years before making it in. Do your part, rise in ranks, replace Todd and impose your own vision. That's practically what they did. Todd used to be the janitor guy at Beth and look where he is now.
 

mediocrepoet

Philosoraptor in Residence
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Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
I still have hopes that this series will recover... FO3 was a slight improvement over Oblivion in terms of how they implemented the system (e.g. level scaling, etc.) that seemed to be informed by some of the more popular mods for Oblivion.

So... here's hoping that they'll announce it and not some lame MMO or something.
 

Luzur

Good Sir
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Swedish Empire
mediocrepoet said:
I still have hopes that this series will recover... FO3 was a slight improvement over Oblivion in terms of how they implemented the system (e.g. level scaling, etc.) that seemed to be informed by some of the more popular mods for Oblivion.

So... here's hoping that they'll announce it and not some lame MMO or something.

they will prob announce that they will unite TES and Fallout into one game world and make a steampunk post apocalypse MMO with gunblades and furries.
 

Mister Arkham

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Not buried deep enough
Luzur said:
it will prob be even more dumbed down and smaller then Oblivion.

Elder Scrolls 12 will be just one very nice looking room with a table in the middle.

all in glorious HD and bloom.

But oh my god if it isn't going to be the most hyped up fucking table in existence.
 
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mediocrepoet said:
I still have hopes that this series will recover... FO3 was a slight improvement over Oblivion in terms of how they implemented the system (e.g. level scaling, etc.) that seemed to be informed by some of the more popular mods for Oblivion.

So... here's hoping that they'll announce it and not some lame MMO or something.

An New Vegas already contains some of the most popular FO3 mods, like weapon modifications and thirst (hunger, too?) issues.
 

Ruprekt

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Oblivion is ok after 2 years of installing mods, and then another 2 years of pruning them back.

I employed a hermit to perform this task. Then I had them killed so that only I can enjoy this perfect game.
 

Mister Arkham

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I reinstalled Oblivion recently out of some kind of attempt to...I don't know, find something in it that I liked. After about ten hours of play, I came to the conclusion that it is the world's most perfect personification of the Samuel Clemmens quote on golf, you know, "a good walk ruined" and all that. The game is pretty enough, and the world isn't terribly designed, and I'm pretty sure that if you just cut out all of the actual gameplay elements you could have a really nice hiking simulator for paraplegics.
 

Achilles

Arcane
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Sep 5, 2009
Messages
3,425
Cassidy said:
Alexandros said:
oldmanpaco said:
What is irritating to me is that even after Oblivion and FO3 I still am looking forward to this. I know there is a 90% chance that it will be shit but I can't help myself.

Basically - god dammit.

I'm in the same boat. I know it wll most likely be even more dumbed down (I wouldn't be surprised if they find a way to add cover-based combat) but I live in hope that maybe, just maybe, this sequel will flop in sales and someone in the company will say "guys, we've declined far enough. Let's make a decent game now".

You forgot a small but very important detail. As long as it sells, it'll get worse and worse.

Sadly, you are right. Only a major flop has any chance of getting them back on track, but even then there's no guarantee that they won't decide to dumb it down even further. "Our player base didn't manage to find the NPC even with the GPS, so we've got to add huge flashing arrows like racing games. Derp".
 

madbringer

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the vast
racofer said:
Took you 10 hours for that conclusion? The fuck mang!

Eh, i think it's that Oblivion inspires a strong feeling of denial in it's players. Too me about 20 hours to finally say to myself "why the fuck am i wasting my time playing this piece of shit". It's like the game is so bad you can't believe it yourself.

Fallout 3 was an extremely similar experience, only the denial phase lasted much, much longer. Probably because of the more interesting surroundings and better exploration.
 

Mister Arkham

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The Ninth Circle said:
racofer said:
Took you 10 hours for that conclusion? The fuck mang!
Slow learner is slow.

Hardly. Unlike most modern gamers, I actually like to give a title a solid chance and form a well defined opinion that can be expressed and supported in various ways. Be it on the internet or not, having a valid argument backed by legitimate points is better than screaming "ITZ TARDED AN YUR FUCKIN TARDED FER LIEKEN IT, SHITHOLE!" Call me crazy, but I dislike blathering, knee-jerk reactionaries.
 

Rhalle

Magister
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Nov 25, 2008
Messages
2,192
I liked Oblivion; it was entertaining, looked great and was huge. I liked it more than Fallout 3, and I think it's a better game. I've said that before and no one agrees, but there it is. :retarded:
Luzur said:
it will prob be even more dumbed down and smaller than Oblivion.
Yep. Almost surely it will be Fallout 3 with swords.

I'll be stunned if it isn't 40 hours for total completion instead of 200, has a slew of micro-DLCs, weapons magically appear and disappear on sheathing, armor comes in single pieces instead of sets, and if it doesn't have some lame faux-Bioware diaglouge trees and pseudo-choices.

I'm not totally sure why people hate level scaling so much-- I get it, but I don't really get it. Because I don't see how it's possible to have a truly open-world game in which your character can advance his skills and get stronger without scaling.

If the enemies don't scale, you might as well just have a linear game, since the difficulty of certain areas will inevitably push you to the same easy one so you can level up and get to the next area, where the difficulty would again push you to the same next zone or whatever.

Maybe you might be able to max a build or something that would let you originally fight in one area that you couldn't otherwise, or you could keep trying to kill shit in a hard area and save and reload over and over until you finally succeeded, but that's about it. And that doesn't sound like good game design.
 
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Mister Arkham said:
The Ninth Circle said:
racofer said:
Took you 10 hours for that conclusion? The fuck mang!
Slow learner is slow.

Hardly. Unlike most modern gamers, I actually like to give a title a solid chance and form a well defined opinion that can be expressed and supported in various ways. Be it on the internet or not, having a valid argument backed by legitimate points is better than screaming "ITZ TARDED AN YUR FUCKIN TARDED FER LIEKEN IT, SHITHOLE!" Call me crazy, but I dislike blathering, knee-jerk reactionaries.

What the fuck man, don't you know this is an elite forum for intelligent crpg fans?

The proper way of stating your opinions is to create a "My Impressions on Game X after Tutorial' topic. Preferable saying what would you prefer being done to your dick instead of playing it.
 

.Sigurd

Educated
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Dec 12, 2009
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huahuahua
Rhalle said:
I'm not totally sure why people hate level scaling so much-- I get it, but I don't really get it. Because I don't see how it's possible to have a truly open-world game in which your character can advance his skills and get stronger without scaling.

If the enemies don't scale, you might as well just have a linear game, since the difficulty of certain areas will inevitably push you to the same easy one so you can level up and get to the next area, where the difficulty would again push you to the same next zone or whatever.
Morrowind.
 
Joined
Jun 7, 2010
Messages
28
Cassidy said:
You forgot a small but very important detail. As long as it sells, it'll get worse and worse.
Incorrect. Game developers aren't greedy. They dream with this job from cradle to college, not thinking about money but making good games. The same applies for modders and others, of course.

Embrace the reality, Bethesda is not going after money, in their minds they're making great games and moving the genre forward. Period.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Luzur said:
mediocrepoet said:
I still have hopes that this series will recover... FO3 was a slight improvement over Oblivion in terms of how they implemented the system (e.g. level scaling, etc.) that seemed to be informed by some of the more popular mods for Oblivion.

So... here's hoping that they'll announce it and not some lame MMO or something.

they will prob announce that they will unite TES and Fallout into one game world and make a steampunk post apocalypse MMO with gunblades and furries.
Their latest fiction transformed Morrowind into a postapocalyptic wasteland already, so the basics are there.
 

Xor

Arcane
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Jan 21, 2008
Messages
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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Heartless Squall said:
Cassidy said:
You forgot a small but very important detail. As long as it sells, it'll get worse and worse.
Incorrect. Game developers aren't greedy. They dream with this job from cradle to college, not thinking about money but making good games. The same applies for modders and others, of course.

Embrace the reality, Bethesda is not going after money, in their minds they're making great games and moving the genre forward. Period.

But seriously, terrible alt.
 

Crispy

I feel... young!
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Strap Yourselves In
Bethesda's mission statement with the TES series is supposed to always have been:

- To create a wide-open, no restrictions world in which "if you see something, you can go there"

- To always begin anew, recreating the franchise with each iteration

- To push the boundaries of what's possible with a CRPG every time

Now, I think it's safe to say that they have accomplished relative success in each these goals with TES I - IV, yet obviously to varying degrees of competency and in width of reception.

Arena was by all means a groundbreaking game. It featured, IIRC, the largest explorable world to date in the industry, and blew people away with its open endedness.

Daggerfall was a rousing success, following successfully on Arena's formula, and had its story and lore fleshed out significantly.

Morrowind started pushing the technical aspects more, with a smaller gameworld, and fell short of many of its goals (see Vivec city). Still a great game, though.

Oblivion was Bethesda's Windows Vista. Pushed the tech quite a bit, but pissed everyone off in the process of losing its vision.

I think TES V might be a big surprise to many. As has been pointed out, Fallout 3 made improvements. You can make arguments as to its quality as an RPG, but this was their first venture into a serious non-fantasy and non-TES roleplaying game. I think they pulled it off well, and they're going to focus a lot of the things they learned with it (and with their former titles) back into what they do (did) best: get your sword, get your spells, we're goin' TES'ing again.

I look forward to it. Yes, I'm a fanboy, I admit it, but I think I'm also an objective one. If they combine the best of Daggerall and its huge, open world and better sandboxeyness along with Morrowind's quirkyness along with Oblivion's better tech and Fallout 3's polishing, how bad could it be?

On second thought, Codex, don't answer that.
 

Ruprekt

Scholar
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Jun 3, 2010
Messages
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Code:
Wait two years for mods.

Install mods.

Deinstall the crap mods.

Wait another year to forget which mods you installed.

Actually play the game 3 years later.

This is how I deal with Bethesda games.
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Code:
Pirate game

Install Game

Play game for 5 minutes and realize it's the same crap

Uninstall shit and play Fallout instead

This is how I deal with Bethseda games.
 

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