Leningradiensis
Novice
- Joined
- Dec 9, 2014
- Messages
- 17
The new screenshots look really good. Seems like the tile sets have been adjusted for a darker look. Very good indeed.
He could always go back to real-time.not unless there are significant changes to the release version, which is doubtful.The funny thing is that he moment it is released, the Codex will suddenly realise that it was shit all along....
like every other RPG evah...
2) It turns out that many Fallout fans prefer a vertical rather than horizontal expansion of the Fallout combat formula. In other words, they don't want party-based combat, they want single character combat but WITH MAGIC POWERS and other abilities.
The genius of Underrail is that it realized two things:
1) It turns out that many Fallout fans like the "Vault" aspect of Fallout more than they like the "irradiated desert wasteland" aspect of Fallout.
2) It turns out that many Fallout fans prefer a vertical rather than horizontal expansion of the Fallout combat formula. In other words, they don't want party-based combat, they want single character combat but WITH MAGIC POWERS and other abilities.
The genius of Underrail is that it realized two things:
1) It turns out that many Fallout fans like the "Vault" aspect of Fallout more than they like the "irradiated desert wasteland" aspect of Fallout.
2) It turns out that many Fallout fans prefer a vertical rather than horizontal expansion of the Fallout combat formula. In other words, they don't want party-based combat, they want single character combat but WITH MAGIC POWERS and other abilities.
It's unnecessary reductionism though. The game is great because of the mechanics, the atmosphere and its uniqueness. I couldn't give a piss if it was topside, bottomside, outside or upside down...if the aforementioned qualities are there, then I'm interested. And this game has those things in spades. Crafting, characters, intrigue, artwork, level design, exploration. It's all there.
Mechanics, atmosphere and uniqueness.
Fallout with powers.
Fallout with powers.
No, you fucking retard. The combat, crafting, exploration, leveling, and questing are little-to-nothing like Fallout. And if you think you don't want to turn this into a discussion, amplify that a few notches and that's where I'm at.
The genius of Underrail is that it realized two things:
1) It turns out that many Fallout fans like the "Vault" aspect of Fallout more than they like the "irradiated desert wasteland" aspect of Fallout.
2) It turns out that many Fallout fans prefer a vertical rather than horizontal expansion of the Fallout combat formula. In other words, they don't want party-based combat, they want single character combat but WITH MAGIC POWERS and other abilities.
and you're interpreting that as an attack.
When the game will be released? I have early access version, but i'm waiting for the whole thing.
Maybe we just liked Fallout and this game is basically Fallout with tighter mechanics.The genius of Underrail is that it realized two things:
1) It turns out that many Fallout fans like the "Vault" aspect of Fallout more than they like the "irradiated desert wasteland" aspect of Fallout.
2) It turns out that many Fallout fans prefer a vertical rather than horizontal expansion of the Fallout combat formula. In other words, they don't want party-based combat, they want single character combat but WITH MAGIC POWERS and other abilities.