Jezal_k23
Guest
In the Junkyard, currently wary to do missions for anyone because it'll probably lock me out of the other faction. I guess I'll have to choose one, or maybe I'll find a way to find the drill part on my own.
Yeah I do as well. You open it up and when you try and click on the screen it tabs you back to your desktop right? I just ignored it.I have a weird issue where I have to alt tab the game repeatedly until it works every time I open it. Does this happen to anyone else?
Dodge and evasion is essential, BUT, you need to make sure that you're getting the right feats with it and using the correct armor. You can't use armors with high armor penalties. You need to make sure your armor penalty stays as close to 0 as possible. This is where crafting comes in, or, you could alternatively get a unique item from a quest that's really good throughout the whole game. There is a feat you can get that lowers your armor penalty by 15% and gives you a bonus if you're at 0 penalty; I recommend getting it if you're going to be leveling dodge and evasion. And yes, you always max dodge and evasion.Dodge/evasion seem essential though, when do I stop leveling them up?
It sucks sometimes having to reload a fight cause you fucked up that one grenade throw, but I made due. You can level it until your throwing ability isn't shit if you want, but it never really bothered me enough to bother in my skill point hungry builds.Not having throwing skills has been pretty bad for me in particular.
If you want to craft some of the best armors in the game in regards to dodge and evasion, you'll need really high tailoring. This is an example of some OP ass armor with really high quality.I can't do anything with most items I encounter, and I might want to change that. Should I Maybe invest in biology, chemistry or tailoring at some point?
Eh, you'll get into some tough situations where you have to cheese. Save often and save in different slots, because it's entirely possible to get caught in an unwinnable situation. Its almost happened to me before. Of course, your build might not be viable. Usually you know by the time you hit Depot A, but sometimes it takes getting to the Foundry or Rail Crossing and facing the Ironheads to realize you're fucked. If that's the case, don't hesitate to restart. It depends on you, but I usually just rage quit a game if I have to restart; but something about Underrail is so fun and unique that I don't get that vibe at all and actually want to restart sometimes just to try a new build.The game has been pretty hard (exploring Junkyard Depot A now) but it has not been impossible, but I'm still fairly sure I'm screwing up the build becase I've had to be a kinda cheesy with some of the most fucked up battles (like leaving the level to heal and going back... I feel bad about it).
Yeah, putting points in both guns and melee is basically never a good idea. They need different stats and different feats so they don't work together at all. It's much simpler to just pick one weapon type and stick with it.Wish I had gone guns/throwing instead of guns/melee really.
You definitely want mechanics and tailoring at the very least, since crafted guns/armour are a huge upgrade over the regular stuff. Electronics is really good too, especially if you're using a weapon type that benefits from smart modules (and you probably are). Chemistry and biology aren't vital but they're still good. Crafting is really really powerful in this game.Maybe invest in biology, chemistry or tailoring at some point?
I feel I should point out that infused leather got nerfed, so you can't make boots this good anymore. But it's still good so take tailoring anyway.If you want to craft some of the best armors in the game in regards to dodge and evasion, you'll need really high tailoring. This is an example of some OP ass armor with really high quality.
Ah must've missed it. Thanks for pointing it out.I feel I should point out that infused leather got nerfed, so you can't make boots this good anymore.
Fucking told you.The game is a black hole. It's 4am and I had to force myself to quit. I seriously need to sleep now.
Also crafted shields are way better than store shields.Yeah, putting points in both guns and melee is basically never a good idea. They need different stats and different feats so they don't work together at all. It's much simpler to just pick one weapon type and stick with it.Wish I had gone guns/throwing instead of guns/melee really.
You definitely want mechanics and tailoring at the very least, since crafted guns/armour are a huge upgrade over the regular stuff. Electronics is really good too, especially if you're using a weapon type that benefits from smart modules (and you probably are). Chemistry and biology aren't vital but they're still good. Crafting is really really powerful in this game.Maybe invest in biology, chemistry or tailoring at some point?
I feel I should point out that infused leather got nerfed, so you can't make boots this good anymore. But it's still good so take tailoring anyway.If you want to craft some of the best armors in the game in regards to dodge and evasion, you'll need really high tailoring. This is an example of some OP ass armor with really high quality.
Crafting guns is really important, and so is having a high perception; as well as using the right bullets.I'm consistently disappointed with the damage/chance to hit that I get from my guns, but at least the traps are awesome.
I got caught in that exact area actually; took a bunch of reloads to finally get it. And the stalkers are done really well, better than a lot of fucking horror games. Caltrops are your best friends when it comes to hordes of enemies, as they really help with kiting. Sprint is an awesome feat for that as well.Currently trying to kill a death stalker but it's nearly impossible currently.
Your SMG is broken and has lowered chance to hit. But chance ot hit tends to be a bit low in the early game in general and death stalkers have really high evasion. Try installing gun mods that increase it (laser sight, standard scope, compensator, etc.), try to light up dark areas with flares/molotovs (or better yet, craft/find/buy night vision goggles, ranged build's best friend). You can also bring the death stalker's evasion to 0 if you manage to lure him in a bear trap or immobilize him by any other means.My chance to hit is 40% or below too with all my weapons so I'll just give up on this guy.
Dodge and evasion is essential.[/QUOTE]Dodge/evasion seem essential though, when do I stop leveling them up?
There are other ways to solve it. That is all I will say.Wanted to solve the Buzzer's shop crisis via hacking the auto turrets but I found no working security console. The quest seems to lack this option, guess I'll just have to try and kill them or something.
There are other ways to solve the problem too.There is a way to turn on the turrets, I had just missed it. I shouldn't doubt the game.
There is a way to turn on the turrets, I had just missed it. I shouldn't doubt the game.