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Underrail: The Incline Awakens

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,768
I really dislike Implosion. If your imploding something the DR should be irrelevant in my opinion.
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
44
Location
The Insitute
Implosion is only really good if you have ways to easily reduce DR. Otherwise its kind of pointless. I like it on Tchort for MT PK builds since plasmabeam and EK spam kinda sucks at dealing with tchort reliably. In my MT/PK ironman I used a blast cap on a crowbar and expose weakness to almost 1 shot Tchort with a double Implosion. Just ended up levelling melee to get enough for a high accuracy expose in the final levels of the build.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
26,574
Location
Reichskommissariat Russland ᛋᛋ
A popular strat is using implosion to oneshot high HP bosses with boosting dmg through contamination. Use breakdown or grounding, drop gas grenade under the guy's feet, wait for contamination to stack, then one (or double) implosion and he's gone
 

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,768
2aeu4x.png


Well, it's time to finally descend to the Depth Crevices. I've got enough drugs to start a narco empire, sets of armor for the environmental hazards, lots of vials and rod so i can make a lot of Super Soldier Drugs, all i gotta do is pick up my bio belt at the institute and get to the elevator
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
44
Location
The Insitute
2aeu4x.png


Well, it's time to finally descend to the Depth Crevices. I've got enough drugs to start a narco empire, sets of armor for the environmental hazards, lots of vials and rod so i can make a lot of Super Soldier Drugs, all i gotta do is pick up my bio belt at the institute and get to the elevator

Brother what is your headband, where is your neural overload filter.
 

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,768
2aeu4x.png


Well, it's time to finally descend to the Depth Crevices. I've got enough drugs to start a narco empire, sets of armor for the environmental hazards, lots of vials and rod so i can make a lot of Super Soldier Drugs, all i gotta do is pick up my bio belt at the institute and get to the elevator

Brother what is your headband, where is your neural overload filter.
It's on the inventory. The one i'm using is the regular one for higher crit chance and damage.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,839
Location
Frostfell
Guys, any maps with notes? I'm really trying to find Abandoned warehouse, Synesthete camp and Lurker base. The wiki mentions a lot of stuff like B12, B13. I have no clue where they are. The map in isometric view makes hard to figure out where I need to go to find such places. Any site where I can find where I need to go to find this places?
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
44
Location
The Insitute
Guys, any maps with notes? I'm really trying to find Abandoned warehouse, Synesthete camp and Lurker base. The wiki mentions a lot of stuff like B12, B13. I have no clue where they are. The map in isometric view makes hard to figure out where I need to go to find such places. Any site where I can find where I need to go to find this places?

Lurker base is in the underpassages, Synesthete camp is under Oculus, and there are many many abandoned warehouses.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,839
Location
Frostfell
Lurker base is in the underpassages, Synesthete camp is under Oculus, and there are many many abandoned warehouses.

Abandoned warehouse, I'm talking close to Rail Crossing. I found the abandoned train, the dark place full of crawlers, found lots of passages but no clue about it... The map is not helping to find it. The wiki mention B13 but no clue about where B13 is.
 

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,768
Guys, any maps with notes? I'm really trying to find Abandoned warehouse, Synesthete camp and Lurker base. The wiki mentions a lot of stuff like B12, B13. I have no clue where they are. The map in isometric view makes hard to figure out where I need to go to find such places. Any site where I can find where I need to go to find this places?
I gave you the location of the Lurker Camp and exact barrel where the mentor is, look a few posts behind

As for the Synesthete Camp, you'll find it where Oculus is, in the left part of the map there will be an interactable eye icon, which shows up a passage. You'll have to go down, and the map leads to the camp. Too bad this map is full of death crawlers, and i think they respawn too.
 

Eidein

Literate
Joined
Nov 1, 2024
Messages
44
Location
The Insitute
2aeu4x.png


Well, it's time to finally descend to the Depth Crevices. I've got enough drugs to start a narco empire, sets of armor for the environmental hazards, lots of vials and rod so i can make a lot of Super Soldier Drugs, all i gotta do is pick up my bio belt at the institute and get to the elevator

Brother what is your headband, where is your neural overload filter.
It's on the inventory. The one i'm using is the regular one for higher crit chance and damage.

Crit filter is just inferior to spell filter, pretty much always.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
26,574
Location
Reichskommissariat Russland ᛋᛋ
2aeu4x.png


Well, it's time to finally descend to the Depth Crevices. I've got enough drugs to start a narco empire, sets of armor for the environmental hazards, lots of vials and rod so i can make a lot of Super Soldier Drugs, all i gotta do is pick up my bio belt at the institute and get to the elevator
That's a lot of stuff, are you planning to live in Deep Caverns?
 

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,768
Crit filter is just inferior to spell filter, pretty much always.
It's a psychosis build, fewer casts, gotta make them crit

That's a lot of stuff, are you planning to live in Deep Caverns?
Planning on not to die. I forgot how AIDS Arke is, but i gotta pop my cherry finishing the game with a pure psi build
 

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