Eli_Havelock
Learned
- Joined
- Dec 22, 2019
- Messages
- 672
T:TON
Toilet flush the box into a spin in blue water, dub with O-Zone - Dragostea Din Tei.
Torment: Ty-D-Bol of Numa Numa
T:TON
Could you be a little more specific?This game is okay with update 4 applied. I didn't hate my time, honestly had a bunch of fun messing with its systems. It's just that I spent all that time also mildly upset at how much better it all could've been if they didn't get shafted on the finance side of things and also did a better job at overall level design.
Well as far as immersive sims go, it has some decent systemic gameplay. Everything is a 3D physics object and you can mess around with them. Wooden objects catch fire with a nice fire propagation system, that sort of thing. You can do some fun builds (eg. with a high agility build you can *almost* fly) etc. It's basically an okay systemic sandbox. Sadly it's heavily let down by the level designs themselves not really letting you unleash the full potential of the systems all that often, though they did add some good side quests in Update 4 that kinda let you do that. And it's also p.bug-free at this point.Could you be a little more specific?This game is okay with update 4 applied. I didn't hate my time, honestly had a bunch of fun messing with its systems. It's just that I spent all that time also mildly upset at how much better it all could've been if they didn't get shafted on the finance side of things and also did a better job at overall level design.
Yup sounds like eating a Cinnamon bun smeared with Covid positive shit and say that the bun part wasn’t so badhaving fun by fucking around with a bad game doesn't make that game genuinely good
This game is okay with update 4 applied. I didn't hate my time, honestly had a bunch of fun messing with its systems. It's just that I spent all that time also mildly upset at how much better it all could've been if they didn't get shafted on the finance side of things and also did a better job at overall level design.
Is this a “spiritual successor” to Ultima Underworld? Is it Ultima Underworld 3? Or what?
Underworld Ascendant is a genuine part of the Underworld series. We have the rights to use all of the elements of the original Underworld games, except for the Ultima brand itself. The characters, monsters, settings, and stories from the original Underworld games are all available for us.
Interesting that the word "okay" is being treated as equal to "great", and negative criticisms treated as ringing endorsements. Derangement Syndrome. Yes, it's a fucked up game by a fucked up company.
This game is okay with update 4 applied. I didn't hate my time, honestly had a bunch of fun messing with its systems. It's just that I spent all that time also mildly upset at how much better it all could've been if they didn't get shafted on the finance side of things and also did a better job at overall level design.
Maybe another positive thing is that, after being aware that they released a big disappointment, they kept working and updating it alot.
I agree that doesn't mean it reached anywhere the status of "solid good game" but at least proves some commitment.
It was plain to see that they were fucked when I realized their senior producer literally couldn't spell. Small thing maybe, but give me a break, your senior producer can't spell?
Director of Operations
Company Name OtherSide Entertainment
Dates Employed Jan 2021 – Present
Employment Duration 1 mo
Looks like they're slowly staffing up Boston studio.
Probably more like money from selling System Shock 3 (and possibly 4) to Tencent.
Don't Nightdive own the rights to the Shock games? I think OSE were just reeled in to develop it.
It always gave me an impression that NDS licensed the sequel(s) to OSE on pretty generous (maybe naive) terms, fewer obligations and restrictions on OSE's side. I'd imagine they were pretty excited about the idea of a sequel made by ex-LGS guys.
From SKicker:
When it was with Otherside, it was essentially with the original creators. So we were more or less leaving that up to them. We were supposed to get builds and marketing materials before they went out in the public but they never really got that far. So we never really got to review anything. But it was my belief that if development had continued we would have. But in terms of us getting to actually dictate what was in that game, again it was like, well the original developers are are working on it so we should let them do what they do best.
Audio Director
Company Name OtherSide Entertainment (Full-time)
Dates Employed Jan 2021 – Present
Employment Duration 1 mo