Ok so my PO box idea was too much, I get it.Maybe this weekend I will torch it, along with T:TON. Too busy with work to get artistic with video ATM.
I'm at least thankful the collector's edition didn't have the skeleton on it, because I really hate that stupid skeleton.
I remember when the game was early in development, seeing that skeleton over and over and over and wondering, "why don't they show off the rest of the monsters?"
And then I realized the awful truth, of course: the skeleton is the only monster they have done.
T:TON
Could you be a little more specific?This game is okay with update 4 applied. I didn't hate my time, honestly had a bunch of fun messing with its systems. It's just that I spent all that time also mildly upset at how much better it all could've been if they didn't get shafted on the finance side of things and also did a better job at overall level design.
Well as far as immersive sims go, it has some decent systemic gameplay. Everything is a 3D physics object and you can mess around with them. Wooden objects catch fire with a nice fire propagation system, that sort of thing. You can do some fun builds (eg. with a high agility build you can *almost* fly) etc. It's basically an okay systemic sandbox. Sadly it's heavily let down by the level designs themselves not really letting you unleash the full potential of the systems all that often, though they did add some good side quests in Update 4 that kinda let you do that. And it's also p.bug-free at this point.Could you be a little more specific?This game is okay with update 4 applied. I didn't hate my time, honestly had a bunch of fun messing with its systems. It's just that I spent all that time also mildly upset at how much better it all could've been if they didn't get shafted on the finance side of things and also did a better job at overall level design.
Yup sounds like eating a Cinnamon bun smeared with Covid positive shit and say that the bun part wasn’t so badhaving fun by fucking around with a bad game doesn't make that game genuinely good
This game is okay with update 4 applied. I didn't hate my time, honestly had a bunch of fun messing with its systems. It's just that I spent all that time also mildly upset at how much better it all could've been if they didn't get shafted on the finance side of things and also did a better job at overall level design.
Is this a “spiritual successor” to Ultima Underworld? Is it Ultima Underworld 3? Or what?
Underworld Ascendant is a genuine part of the Underworld series. We have the rights to use all of the elements of the original Underworld games, except for the Ultima brand itself. The characters, monsters, settings, and stories from the original Underworld games are all available for us.
Interesting that the word "okay" is being treated as equal to "great", and negative criticisms treated as ringing endorsements. Derangement Syndrome. Yes, it's a fucked up game by a fucked up company.
This game is okay with update 4 applied. I didn't hate my time, honestly had a bunch of fun messing with its systems. It's just that I spent all that time also mildly upset at how much better it all could've been if they didn't get shafted on the finance side of things and also did a better job at overall level design.
Maybe another positive thing is that, after being aware that they released a big disappointment, they kept working and updating it alot.
I agree that doesn't mean it reached anywhere the status of "solid good game" but at least proves some commitment.
It was plain to see that they were fucked when I realized their senior producer literally couldn't spell. Small thing maybe, but give me a break, your senior producer can't spell?
Director of Operations
Company Name OtherSide Entertainment
Dates Employed Jan 2021 – Present
Employment Duration 1 mo
Looks like they're slowly staffing up Boston studio.