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KickStarter Underworld Ascendant is a disaster

ortucis

Prophet
Joined
Apr 22, 2009
Messages
2,015
Read the Positive Steam Reviews and see if you can find one without the word "potential". They all acknowledge the game is a piece of shit but they talk about how there's potential for something good as though the game was still in early concept stages or something.

Majority of PC gamers these days :

EARLY ACCESS Game? - "Hurr, this is unfinished, needs more, what a disaster. 1/10"

RELEASED ALPHA Game? - "I know it's broken. But this has potential to be a classic. 10/10"

:deadtroll:
 
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Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,817
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
Not at all equivalent. Trials of the Luremaster was made because people couldn't get enough of Icewind Dale. Nobody wants more of UWA or whatever else OtherSide can pull from their asses.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,729
Although BIS even in their dying days had more resources/talent available than the clowns that did this abomination.
Black Isle was still fine when they were developing Trials. Torn's cancellation (the same month Trials was released) and Black Isle's First Layoffs Ever was the first sign of death.
 

BEvers

I'm forever blowing
Joined
Aug 14, 2018
Messages
808
They're revising the game world into a cohesive dungeon, addressing one of the biggest pre-release complaints about the game:

Jan 22 Weekly Update

Hi everyone!


This week, we continue to work on improvements to the game for Update 2, coming early February.


Some of these improvements include:
  • Making the Abyss one cohesive dungeon

  • Streamlining the first level of the game to include runic spell-casting and adding more narrative context to Marcaul

  • Continued improvements to AI

  • Improved main quest system

  • Improved Doom Counter and faction favor system

  • Adding in quicksave key bindings

& more that we're still working on.

We look forward to sharing Update 2 with you all!

Cheers,

The OtherSide Team

https://steamcommunity.com/games/692840/announcements/detail/1715210107925693422

Untitled.png
 

Eggs is eggs

Learned
Joined
Mar 12, 2015
Messages
256
What's the financial situation like for the company? I guess they expect people to keep buying it as they are working on it? Were they running out of cash and forced to release it as a beta to generate more revenue?
 

glass blackbird

Learned
Patron
Joined
Apr 9, 2015
Messages
664
PC RPG Website of the Year, 2015
They're revising the game world into a cohesive dungeon, addressing one of the biggest pre-release complaints about the game:

Jan 22 Weekly Update

Hi everyone!


This week, we continue to work on improvements to the game for Update 2, coming early February.


Some of these improvements include:
  • Making the Abyss one cohesive dungeon

  • Streamlining the first level of the game to include runic spell-casting and adding more narrative context to Marcaul

  • Continued improvements to AI

  • Improved main quest system

  • Improved Doom Counter and faction favor system

  • Adding in quicksave key bindings

& more that we're still working on.

We look forward to sharing Update 2 with you all!

Cheers,

The OtherSide Team

https://steamcommunity.com/games/692840/announcements/detail/1715210107925693422

Untitled.png

well, i said the only way to fix the game would be to totally remake it, so i guess if they actually do that then good for them, but they already burned all those fuckin bridges. nobody gonna buy underworld ever again
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,439
Well, there’s a niche of some that don’t know or held off but not enough to recoup a loss. Never know though, enough people on say gog buy it for $0.99-4.99 and they might nickel and dime to breaking even.
 

ShaggyMoose

Savant
Joined
Aug 26, 2017
Messages
614
Location
Australia
"Making the Abyss one cohesive dungeon"

Absolutely, without doubt, this means they are implementing the Grand Staircase. You heard it here first.
 

Nyast

Cipher
Joined
Jan 12, 2014
Messages
609
Good move, but just too late. Plus, it's only half of the problem. An interconnected empty dungeon is still uninteresting. They'd have to fill it with content ( NPCs you can talk to, quests, more varied items / puzzles etc.. ) for this game to even start becoming interesting.
 

Max Heap

Arcane
Joined
Jul 21, 2011
Messages
617
I dropped this thing from my harddrive.
Even with the grand staircase I'm not sure if I would reinstall it.
Technically that means a complete rework of the quest system.

If it's done well, that means you are sent from one floor to the other, finishing various quests at once, before returning to Marcaul.
If it's done badly, that means you have to run that stair case up and down everytime you take a new quest.

Knowing their original release I believe I already know where this is going.
 

OndrejSc

Royal Mystic
Patron
Joined
Apr 1, 2014
Messages
9,146
Location
Central Europe
PC RPG Website of the Year, 2015
This has to be the most elaborate troling in the history of gayming. In secret, they have been working on the REAL game, but need more time before releasing.
 

FireKing

Reginus Maximus
Patron
Joined
Jul 3, 2018
Messages
92
Location
Fire Kingdom
Grab the Codex by the pussy Insert Title Here
Cant wait till Warren Spector shits the bed

Was he even involved with development of the game? They mentioned him as a "creative advisor" which probably means he sent them a few emails with some ideas and that's it.
Exactly, it's the same with Richard Garriott's Shroud of the Crapatar. Was he ever truly involved? Funnily, he went from CEO to now Creative Director. I suppose Creative Director must mean you don't have to do shit but utilize my name to creatively direct more money to your vaporware.
 

Glic2000

Educated
Joined
Nov 16, 2018
Messages
80
I'm pretty sure they just plastered Warren Spector's face on the UA kickstarter to give it someone recognizable, not because he actually worked on the game.

And yes, I think the only reason they're still patching UA is because of the impending console release.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,439
Cant wait till Warren Spector shits the bed

Was he even involved with development of the game? They mentioned him as a "creative advisor" which probably means he sent them a few emails with some ideas and that's it.
Exactly, it's the same with Richard Garriott's Shroud of the Crapatar. Was he ever truly involved? Funnily, he went from CEO to now Creative Director. I suppose Creative Director must mean you don't have to do shit but utilize my name to creatively direct more money to your vaporware.

But of course!
6sfGK1Nchx-6.png
 
Joined
Feb 28, 2011
Messages
4,164
Location
Chicago, IL, Kwa
I'm pretty sure they just plastered Warren Spector's face on the UA kickstarter to give it someone recognizable, not because he actually worked on the game.

And yes, I think the only reason they're still patching UA is because of the impending console release.
...?

Warren didn’t join OS until development began on SS3. I don’t recall him being mentioned in the KS.
 

Doctor Sbaitso

SO, TELL ME ABOUT YOUR PROBLEMS.
Patron
Joined
Oct 22, 2013
Messages
3,351
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Grab the Codex by the pussy Serpent in the Staglands
He did pitch videos. At this point I think they will scramble to fix the game in the hopes of raising "at least they fixed it up, so maybe their heart is in the right place" sentiment prior to SS3.
 

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