I'm honored.Fez said:I'll just add in another thanks for the great work with this, Drog. I've been following this with interest.
They give me 0 reaction while other animals 15 or 25.Drog Black Tooth said:No, they're not. But they give me 30 reaction, not 50 like other animals. There may be another problem with them, but I'm not sure what it is.- Two cows near Wit's shed in Caladon are hostile. (Maybe because of my 100 percent evil alignment?)
Do you have a reaction lowering background or wear some reaction lowering items (barbarian clothes, the Bangellian Scourge, etc)?Ander Vinz said:They give me 0 reaction while other animals 15 or 25.Drog Black Tooth said:No, they're not. But they give me 30 reaction, not 50 like other animals. There may be another problem with them, but I'm not sure what it is.- Two cows near Wit's shed in Caladon are hostile. (Maybe because of my 100 percent evil alignment?)
Yeah, I have "Sold your soul" background.Drog Black Tooth said:Do you have a reaction lowering background or wear some reaction lowering items (barbarian clothes, the Bangellian Scourge, etc)?
Well, it works this way. Animals always act aloof (ignore race and beauty reaction modifiers), and their reaction base is always 50. But when you wear reaction changing items or have a reaction changing background it affects aloof creatures. E.g. if my character wears a smoking jacket then chickens give him 70 reaction. In your case, all animals should give you 30 reaction (because of -20 penalty). But there's still something wrong about those cows, one of my characters received 30 reaction, but another got 50 like usual, and my characters didn't have any reaction changing backgrounds or items.Ander Vinz said:Yeah, I have "Sold your soul" background.Drog Black Tooth said:Do you have a reaction lowering background or wear some reaction lowering items (barbarian clothes, the Bangellian Scourge, etc)?
I remembered something. Does Torian mention his former home and his ancestral sword in Kree? There's a dialogue and sound clips for it.Good work with Virgil's dialoges! [And overall too]
This just reminded me that Torian Kel's remark upon appearing in Kree isn't voiced while his other dialoges are.
When you first arrive there he tells [without voiceover] that this in fact was his home and you can ask him standart "What do you know of this place?". That's all.I remembered something. Does Torian mention his former home and his ancestral sword in Kree? There's a dialogue and sound clips for it.
{1}{[Torian is looking around, somewhat dazedly.] This was my home, I am certain of it.}{[Torian is looking around, somewhat dazedly.] This was my home, I am certain of it.}{}{1}{}{}Ander Vinz said:When you first arrive there he tells [without voiceover] that this in fact was his home and you can ask him standart "What do you know of this place?". That's all.I remembered something. Does Torian mention his former home and his ancestral sword in Kree? There's a dialogue and sound clips for it.
I'll check the whole place.Drog Black Tooth said:{1}{[Torian is looking around, somewhat dazedly.] This was my home, I am certain of it.}{[Torian is looking around, somewhat dazedly.] This was my home, I am certain of it.}{}{1}{}{}
{2}{How can you be sure?}{}{5}{}{0}{fl 10}
{3}{How you know?}{}{-4}{}{0}{fl 10}
{10}{There is a feeling when one is home, even after hundreds of years, it seems. There is no doubt, this is my home...[he looks around, shaking his head]. It has been so long, but I had still hoped that the ancestral sword would still be here. But alas, everything is gone.}{There is a feeling when one is home, even after hundreds of years, it seems. There is no doubt, this is my home...[he looks around, shaking his head]. It has been so long, but I had still hoped that the ancestral sword would still be here. But alas, everything is gone.}{}{2}{}{}
Because there are lemon trees and potato plants in the main module.Shambelle said:Multi-Herbalists (I don't think there is one in the arcanum module) can sell lemons and potatoes but not Herbalists.
And nobody else sells them.
At any smith.Shambelle said:And a fun fact is that, the bladed boomerang ( grenades being special, the only throwing technological weapon) is nowhere available to buy...
Because there are lemon trees and potato plants in the main module.
At any smith.
Yes, I checked and they don't get respawned. I guess, I'll make them respawnable then.Shambelle said:Because there are lemon trees and potato plants in the main module.
I know of them but I don't think they refresh their inventories everyday like every shop.
No idea. It should work if installed to the same folder. What changes you don't see? Try running the supplied CleanCache.bat again.RK47 said:Hmm I reinstalled Arcanum updated to 1.074
Downloaded the mod pack and unpacked it to the same directory. Doesn't seem to be any changes although there are some new files in there. Must I load a different file or something?
Elendil said:After visiting the dark elves, and returning to Caladon, when I go to speak to Alexander at the Panarii Church my intelligence drops to 1??
Anyone else experienced this?