Doc Sportello
Scholar
- Joined
- Aug 30, 2023
- Messages
- 61
Why only 6 more?Only 6 more games to go, thank god!
Why only 6 more?Only 6 more games to go, thank god!
Nope, it's a PS1 game after all.RE2 is looking good, btw. Does it support 3D sound?
I also recall Tim Sweeney suggesting the vague possibility of open sourcing the first Unreal Engine, I believe that was way back in 2015. I think it's more of a case that he was unwilling to audit his code to ensure it was compliant, and/or seeing little purpose in doing so. Unlike John Carmack, he was never passionate about Free Software as an ideal or as a necessity. Carmack saw his fans modifying Doom as a reason to ensure his engines were as clean and open as possible, Sweeney just sees those types as customers that should be paying him. Is it any wonder that he would sell out to the Chinese?.Deus Ex keeps getting more annoying to run. Hopefully this will support it eventually.
One of the Epic heads actually mentioned open source UE1 as a possibility years ago since unlike UE2+ it wasn't dependent upon middleware. Sadly the company is too Chinese at this point to give the code up.
Sweeney talks big about standing up to closed platforms but when it actually comes to investing in open platforms he always has convenient excuses. I'd treat any comments and promises of his on the matter as 100% bullshit.I also recall Tim Sweeney suggesting the vague possibility of open sourcing the first Unreal Engine, I believe that was way back in 2015. I think it's more of a case that he was unwilling to audit his code to ensure it was compliant, and/or seeing little purpose in doing so. Unlike John Carmack, he was never passionate about Free Software as an ideal or as a necessity. Carmack saw his fans modifying Doom as a reason to ensure his engines were as clean and open as possible, Sweeney just sees those types as customers that should be paying him. Is it any wonder that he would sell out to the Chinese?.
TFix 1.27b is up;
- reconstructed resources and mods to accommodate the new mod manager, mods now can be enabled/disabled with ease, also the TFix RESBASE is now set up as a mod that can be paused to ensure compatibility with improperly set up fan missions.
- the FMdml folder now contains all fm fixes from Jax64's repo. can also be paused in the mod manager.
- carry body mod is now integrated.
- few more fixed resources and map fixes.
- hdmod is much less pain in the neck to manage (pay extra attention to the TFix install instructions).
If using EP2 or NecroAge, make sure to download the latest versions. if you were using the wip TFix versions, delete the MODS folder before patching with 1.27b just to be sure.
New features:
- Allows for increasing the default universe update rate of 16 FPS. This is why ship movement appears choppy in the classic Homeworld games. Supported values are 32 or 64 FPS; higher settings are possible but may cause instability or bugs.
- Unlocks selection of any resolution your system supports in the in-game video options. No need to edit the registry anymore!
- Bundles a new Direct3D9 renderer with better performance, compatibility, and fixes for issues in the original D3D renderer.
- High-detail mode: renders objects at maximum detail and removes active effects cap.
- Configurable autosave interval for SP/MP games.
Bug fixes:
- DirectSound audio is now properly supported by the game engine, providing lower latency.
- Fixed OpenGL renderer being unavailable on newer operating systems (NT4 compatibility fix is no longer needed).
- Fixed current music track not being saved/loaded properly in SP games.
- Fixed F12 key not responding to keypresses after the first one (bound to military parade by default).
- Fixed ship textures randomly reverting to point instead of bilinear filtering, causing them to look pixelated.
- Fixed command ships damaging themselves when firing at certain angles.
- Add .ini option NoCompiledVertexArrays to fix graphical corruption in OpenGL for some AMD Radeon users.
- Add .ini option DisableEqualizer to fix a rare audio bug causing loud distortions for some users.
- Mission 17 no longer reduces the available texture memory pool for ships, and they should display at full detail.
it would be too damning to modern slop if audiences could see what unreal achieved with a fraction of the hardwareSweeney pulled all the old Unreal games from digital sale because reasons. Fuck that clown