Bros, playing this game again reminds of 2 things:
a) How fun it is just to try and survive, even if you solve this after just a few hours of struggle
b) How many bad design decisions are packed into this game. I mean, to cut a tree you use timbercraft skill, then chose from a menu. To pull twigs off of a tree, you use a different skill and pull stuff from a menu. To make a temporary shelter, you use the m-menu. TO carve up a carcass for meat, you use the e-menu. It's all crazy arbitrary and shit. The crafting system and all that is fine, it's just all the key commands, menus and sub-menus that are insane.
Seriously, I wish someone would steal all of the good ideas from this game and make a superior survival game with a better interface, more item and creature variety, and just more stuff in general. It's a fun game, and I even like the look of the game (well, not the larpy photos, but who gives a fuck about that stuff, and anyway the dev is an amateur primitive woodcrafts and hunting enthusiast, and he could probably kill an elk with a javelin in RL if he had to, so he's a bro). I just wish there was more to it and the menus and commands weren't quite so fuxxored.
I suppose currently there's Don't Starve on the horizon, but it sort of looks like lightweight URW to me.