Nobody understands my great ideas! *foot stomp* *pout*
From where is this image?
clearly a crime scene or maybe typical brazilian living roomFrom where is this image?
Fix it for you.clearly a crime scene or maybe typical venezuelan living roomFrom where is this image?
You might be surprised, but this doesn't sound interesting or fun. It sounds gimmicky and repetitive.
what a newb, there's a lot of nutrients in blood and with all the sanctions those fleshy bodies wouldn't go to waste like thatFix it for you.clearly a crime scene or maybe typical venezuelan living roomFrom where is this image?
It doesn't look like normal Brazilian crime scene, the crack in the wall is too high.what a newb, there's a lot of nutrients in blood and with all the sanctions those fleshy bodies wouldn't go to waste like thatFix it for you.clearly a crime scene or maybe typical venezuelan living roomFrom where is this image?
third world construction methodsIt doesn't look like normal Brazilian crime scene, the crack in the wall is too high.what a newb, there's a lot of nutrients in blood and with all the sanctions those fleshy bodies wouldn't go to waste like thatFix it for you.clearly a crime scene or maybe typical venezuelan living roomFrom where is this image?
Ahhhh first worlders,your butthurt and envy of high celling construction is noted!third world construction methodsIt doesn't look like normal Brazilian crime scene, the crack in the wall is too high.what a newb, there's a lot of nutrients in blood and with all the sanctions those fleshy bodies wouldn't go to waste like thatFix it for you.clearly a crime scene or maybe typical venezuelan living roomFrom where is this image?
how can one even comment in this thread without a true understanding of shitholeness, I ask
I just hope that this time around we get fully customizable characters. It doesn't need to be as detailed as something like Saints Row 2, but something semi-decent would go a long way. I already have an idea of how I want my Malkavian womanizer to look like
Hey Fluent, don't despair, I agree that GTA5 style open world could enrich almost any game, VTMB as well. People are conformists here, shit, they think FNV, MotB and Alpha Protocol are good games, and Dark Souls is a bad series, can you believe that?I thought this was where smart RPG people hung out but <IMG> oh no you're all retarded </IMG>
L.A. Noire was aware of its shortcomings, so it gave you the option for your partner to drive you around, which teleported you instantly to where you needed to be.I never played any of the GTA games, but I played L.A. Noire. And while my first impression of a whole city available to explore was great, I soon noticed that 90% of it was only scenery with nothing to do and it only took much longer than e.g. in Bloodlines to reach the areas that indeed mattered. So it indeed became repetitive very fast...
Nobody understands my great ideas! *foot stomp* *pout*
There's no reason to continue talking to people who have zero imagination.
So yea I have quite a bit of experience with Brazilian like stuff, the crack in the wall is too high for natural stuff.
L.A. Noire was aware of its shortcomings, so it gave you the option for your partner to drive you around, which teleported you instantly to where you needed to be.
I was more wondering about the light that shines at the painting, that looks like lamp nearly under roof angled to the side. But the body is likely hanged on its cable and the building doesn't have that many lights.So yea I have quite a bit of experience with Brazilian like stuff, the crack in the wall is too high for natural stuff.
Speaking of natural stuff, you noticed the feet dangling from even higher ?