Tuco Benedicto Pacifico
Arcane
I'm not even joking or trying to be hyperbolically negative here: to me, this genuinely looks worse than what Hardsuit Labs showed years ago.
No. Rogue Trader is already out.Is there a single upcoming RPG that doesn't look like shit?
Palworld, looks great!Is there a single upcoming RPG that doesn't look like shit?
Probably they just couldn't possibly humor the idea of returning all those sweet initial pre-orders. Worked out great for them right? What an embarrassment.However, I'm impressed that they're still trying to release it.
Palworld, looks great!Is there a single upcoming RPG that doesn't look like shit?
I wanted to write something funny here, but I think it's like kicking a disabled child.
We all see what came of it. I think that people working in this company feel ashamed and Paradox is slowly coming to the fact that they couldn't cope with this project. However, I'm impressed that they're still trying to release it. Maybe it's a simple psychological principle that the more effort we put into something, the harder it is to let go. However, while individuals can be justified, why does it take place in a rational, profit-maximizing company?
Pride or stupidity, I won't judge.
My guess is that they just wanted to dish out something fast after the HSL fiasco, and deemed that the best way to maximize profit is not sink much more time and money in the IP, and profit off its popularity by doing the bare minimum.
Probably they just couldn't possible humor the idea of returning all those initial pre-orders. Worked out great for them right? What an embarrassment.However, I'm impressed that they're still trying to release it.
Btw steam is burying this, unlike sterilized YT:
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etc
Mystic Land: The Search for Maphaldo is looking great.Is there a single upcoming RPG that doesn't look like shit?
I wanted to write something funny here, but I think it's like kicking a disabled child.
We all see what came of it. I think that people working in this company feel ashamed and Paradox is slowly coming to the fact that they couldn't cope with this project. However, I'm impressed that they're still trying to release it. Maybe it's a simple psychological principle that the more effort we put into something, the harder it is to let go. However, while individuals can be justified, why does it take place in a rational, profit-maximizing company?
Pride or stupidity, I won't judge.
My guess is that they just wanted to dish out something fast after the HSL fiasco, and deemed that the best way to maximize profit is not sink much more time and money in the IP, and profit off its popularity by doing the bare minimum.
They probably thought so, but also, if you look at it more broadly, there is irrationality in their rationality. They thought, "We spent so much money! Let's spend some more and put it on the market, so it will pay off partially." The problem is that this game in this state won't return enough money to make such an effort.
So they should either simply cancel it and sell the brand to someone else, which would save Paradox face, or, which is very risky, spend as much money as they did on HSL to create a game that meets expectations and creates the brand they wanted.
A cowardly solution will neither achieve success nor reduce costs.
There's an "ability tree," they're throwing the VtM system out the window.So we now have an actual XP bar, but for what? Do we have disciplines and skills like the first game. That’s a very fucking strange choice if not. I find it telling more of the menus weren’t explored. That would be a huge departure from the pen and paper version which I’m shocked WOD would allow.
I think so - the production of this game started when there was a revival of interest in paper RPG games thanks to D&D. But now the trend is ending again, and even Hasbro is feeling it, much less other tabletop game companies.
That’s just really bizarre to me, and makes me hope it’s not all combat abilities as that wasn’t the selling point of the old game. Swansong was far from perfect but at least attempted to adapt the system.There's an "ability tree," they're throwing the VtM system out the window.So we now have an actual XP bar, but for what? Do we have disciplines and skills like the first game. That’s a very fucking strange choice if not. I find it telling more of the menus weren’t explored. That would be a huge departure from the pen and paper version which I’m shocked WOD would allow.
I think so - the production of this game started when there was a revival of interest in paper RPG games thanks to D&D. But now the trend is ending again, and even Hasbro is feeling it, much less other tabletop game companies.
BG3 just dropped last year and sold a bazillion copies.
Tabletop D&D is wildly popular, more than it ever has been in its history.
I'm not sure what you mean by interest dying, these are boon times my friend, and people are thirsty for more. There are literally people selling 5e anime settings on kickstarter and becoming millionaires.
A sterilized, castrated VtmB - exactly what you can expect in the year of our Lord 2024. I dunno why everybody is disappointed.
I think so - the production of this game started when there was a revival of interest in paper RPG games thanks to D&D. But now the trend is ending again, and even Hasbro is feeling it, much less other tabletop game companies.
BG3 just dropped last year and sold a bazillion copies.
Tabletop D&D is wildly popular, more than it ever has been in its history.
I'm not sure what you mean by interest dying, these are boon times my friend, and people are thirsty for more. There are literally people selling 5e anime settings on kickstarter and becoming millionaires.
I think you have an outdated and therefore slightly distorted view of the situation.
Paper RPGs are not doing as well as they used to be, and certainly not Hasbro (one of many articles: https://www.polygon.com/23728470/dnd-dungeons-dragons-6e-5e-changes) . Besides, the entire team at Wizards associated with Baldur's Gate 3 has been fired.
The success of this game is solely due to Larian.
An accident that won't happen again soon.
I think so - the production of this game started when there was a revival of interest in paper RPG games thanks to D&D. But now the trend is ending again, and even Hasbro is feeling it, much less other tabletop game companies.
BG3 just dropped last year and sold a bazillion copies.
Tabletop D&D is wildly popular, more than it ever has been in its history.
I'm not sure what you mean by interest dying, these are boon times my friend, and people are thirsty for more. There are literally people selling 5e anime settings on kickstarter and becoming millionaires.
I think you have an outdated and therefore slightly distorted view of the situation.
Paper RPGs are not doing as well as they used to be, and certainly not Hasbro (one of many articles: https://www.polygon.com/23728470/dnd-dungeons-dragons-6e-5e-changes) . Besides, the entire team at Wizards associated with Baldur's Gate 3 has been fired.
The success of this game is solely due to Larian.
An accident that won't happen again soon.
Wizards seem to have a branding problem and business-related issues, that's not exactly new.
That doesn't correlate to waning interest in the hobby, even D&D itself. After all, people already have the rule books and it doesn't take rocket science to build your own homebrew stuff.
I haven't seen anything that points to a lack of interest in tabletop RPGs or cRPGs. In fact, I think there's a certain market segment (including on this very forum itself) that is ravenous for competent cRPGs without modern soapboxing and made for intelligent adults.