Superb.Colony ship is definitely a-go. All aboard!
No skipping. I'll need 6-8 months to flesh out the setting and write a few starting areas (aka preproduction), so we can't start working right away even if we wanted to. The crawler requires very little proproduction so it makes sense to do it first.
Colony ship is definitely a-go. All aboard!
I did my part and was afraid this'd get largely ignored by anyone outside of this place then promptly die in obscurity after a week tops.Colony ship is definitely a-go. All aboard!
I'm quite eager to share them because I've been working on the setting (fucking love it, it's pure poetry and writes itself) and design for a while, but I'm overloaded with emails and posts (it's like a zerg rush) at the moment.Speaking of pre-production work... I'm quite eager to find out what your design ideas for the colony ship game are VD, do you intend to significantly deviate from AoD's already established gameplay formula (heavy emphasis on text adventures, punishing, yet fair combat system etc.) in favour of different gameplay systems, do your priorities and ambitions lie elsewhere this time?
Eventually. I don't have GoG or GG numbers yet, but we're doing well on Steam so far, better than expected.By the way, is it possible for you to provide the sales breakdown per distribution platform (at some point in the future) or are there NDAs in place you've been forced to adhere to?
Yeah, I loved a bunch of the kickstarter campaigns, but in AoD's case I bought it early access and talked two others into buying it as well. This might have ended up eclipsing a normal midrange KS donation once the cost of rewards were taken into account.Not planned at the moment. We won't take it to KS without a playable build and if we have a playable build, Early Access is a much more straightforward way, without stupid tiers, stretch "goals", and upselling.
No. Well, we're planning to add more content but that's different.This might have been asked and answered, stuff is moving fast. So you will have to excuse me. But are you planning any expansions? (Now with the success I mean)
This might have been asked and answered, stuff is moving fast. So you will have to excuse me. But are you planning any expansions? (Now with the success I mean)
Don't forget SCL coming out in a few days.
Not planned at the moment. We won't take it to KS without a playable build and if we have a playable build, Early Access is a much more straightforward way, without stupid tiers, stretch "goals", and upselling.
... but... but then you can actually offer a boxed edition...!!!Not planned at the moment. We won't take it to KS without a playable build and if we have a playable build, Early Access is a much more straightforward way, without stupid tiers, stretch "goals", and upselling.