Citizen
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Sure they can't, movies too
Tarkovsky
Considering his praise of the game's visuals, audio, and immersion, it would seem to contradict his later assertion that videogames can't be art.RogerEbert said:"Cosmology of Kyoto" for Mac US$98 Azuma Lander International: +1 (415) 928 7914, fax +1 (415) 362 6879.
"The Cosmology of Kyoto" CD-ROM comes with a bare minimum of instructions, informing me in a few words how to move within the images. No goal is established and no points are scored; the game never informs me what the object is, although it discreetly tracks the levels of karma and cash I have attained and keeps an inventory of my possessions. The disc comes packaged with a large fold-out map showing the streets and principal buildings of Kyoto - circa 900, when, as Heiankyo, it was the capital of Japan. I begin to wander the streets.
The richness is almost overwhelming; there is the sense that the resources of this game are limitless and that no two players would have the same experience. I have been exploring the ancient city in spare moments for two weeks now, and doubt that I have even begun to scratch the surface. This is the most beguiling computer game I have encountered, a seamless blend of information, adventure, humor, and imagination - the gruesome side-by-side with the divine.
In this medieval Kyoto, people exist alongside ghosts, demons, and goblins. On my travels I have met - and interacted with - a dog eating entrails, long-winded old farts, tradespeople (who offered me medicines, dried fish, cloth, rice cakes, amulets, and a chance to lose money on a cock fight), a monk leading a prayer meeting, kids playing ball in the streets (one is beheaded by a passerby), a friendly guide dog, a maiden with an obscenely phallic tongue, and a gambler who taught me a dice game.
The graphics are hauntingly effective, using a wide-screen landscape format. The individual characters are drawn with vivid facial characteristics, a cross between the cartoons of medieval Japanese art and the exaggerations of modern Japanimation. The speaking voices are filled with personality, often taunting, teasing, or sexy. There is the sense, illusory but seductive, that one could wander this world indefinitely. This is a wonderful game.
Is "The Longing" art? Because that's part of that game. Is Beckett's Books? Because you put back together famous works of literature there.If a well written book is art, would a video game where you read the book be art?
Well written books aren't art anymore than a stop sign is art because stop is spelled correctly.If a well written book is art, would a video game where you read the book be art?
"Having once made the statement above, I have declined all opportunities to enlarge upon it or defend it. That seemed to be a fool's errand, especially given the volume of messages I receive urging me to play this game or that and recant the error of my ways. Nevertheless, I remain convinced that in principle, video games cannot be art. Perhaps it is foolish of me to say "never," because never, as Rick Wakeman informs us, is a long, long time. Let me just say that no video gamer now living will survive long enough to experience the medium as an art form."
-Roger Ebert
https://www.rogerebert.com/roger-ebert/video-games-can-never-be-art
Do you guys think he's wrong? If so, why?
If it's art, they have to teach about it in public schools and being a "videogames teacher" would be pretty fun. I don't know if most Codexers would be a good fit for the job, however."Having once made the statement above, I have declined all opportunities to enlarge upon it or defend it. That seemed to be a fool's errand, especially given the volume of messages I receive urging me to play this game or that and recant the error of my ways. Nevertheless, I remain convinced that in principle, video games cannot be art. Perhaps it is foolish of me to say "never," because never, as Rick Wakeman informs us, is a long, long time. Let me just say that no video gamer now living will survive long enough to experience the medium as an art form."
-Roger Ebert
https://www.rogerebert.com/roger-ebert/video-games-can-never-be-art
Do you guys think he's wrong? If so, why?
I have better question...
WHO THE FUCK CARES IF IT'S ART OR NOT?!
If it's art, they have to teach about it in public schools and being a "videogames teacher" would be pretty fun. I don't know if most Codexers would be a good fit for the job, however."Having once made the statement above, I have declined all opportunities to enlarge upon it or defend it. That seemed to be a fool's errand, especially given the volume of messages I receive urging me to play this game or that and recant the error of my ways. Nevertheless, I remain convinced that in principle, video games cannot be art. Perhaps it is foolish of me to say "never," because never, as Rick Wakeman informs us, is a long, long time. Let me just say that no video gamer now living will survive long enough to experience the medium as an art form."
-Roger Ebert
https://www.rogerebert.com/roger-ebert/video-games-can-never-be-art
Do you guys think he's wrong? If so, why?
I have better question...
WHO THE FUCK CARES IF IT'S ART OR NOT?!
This and the audio visual side of games. Though I don't care whether games are "considered art" or not. For me it would be better if games were considered a somewhat niche hobby and normies left games alone :3Level design is an artform. Interactive storytelling is an artform (like hiding some critical information in a secret area of the level, able to be missed).
Thief is a work of art.
Who the fuck cares? This is art to some retards.
Not just to you. This is one of the oldest, if not the oldest definition of the term.To me, art = craftsmanship, skill.
No.This is "art" in most traditional understandings of the concept
A video game with good writing is art. Escape from the Pit is a lot like Jules VerneIf a well written book is art, would a video game where you read the book be art?
As far as games not being as well written as literature or as well directed as cinema (or now TV), of course not, why would they be? Those fields are more prestigious and therefore attract top shelf people with those skillsets.