Timeslip
Timeslip Softworks
- Joined
- Aug 27, 2016
- Messages
- 910
Could you elaborate on what exactly is meant by environment types? Specifically, how will this affect gameplay?
Of course. In the demo, there are a few environment types: downtown, slum, china town, inner city park and apartment interior. This stretch goal isn't going to substantially change the gameplay, but if these are the only environments in the game, it's going to become visually monotonous. This is why we chose this as the first stretch - we could perhaps add a woodland on the outskirts of the city, or an industrial sector to add more visual variety.
Thanks! I notice I haven't added this detail on the actual KS, but I will update it tonight or tomorrow morning.Thank you for being the only kickstarter ever to name an original planned amount before hyping even more as a stretch goal.
("We'll add 2 more companions!" "Great, how the fuck many were there in the first place?")