whocares
Savant
- Joined
- Nov 8, 2016
- Messages
- 111
Good news for me is that's pretty much exactly how I figured it worked. I wasn't sure about per-model damage cap, but I had a suspicion that that was a thing. Which indirectly means that there are after all anti-tank unitz .
But what this breakdown also confirms is that with all the situational damage reduction bonuses, it's really not feasible to know at a glance how much damage something will do. Without being a math savant you just have to trust the previews. And that's clumsy and at least for me prone to causing misclicks. And a big one - the preview doesn't help for active skills like nades that you can't even activate without standing adjacent to your target. So in the end a lot of it boils down to just building units and upgrades that seem good and praying to the Emperor that they actually are.
But what this breakdown also confirms is that with all the situational damage reduction bonuses, it's really not feasible to know at a glance how much damage something will do. Without being a math savant you just have to trust the previews. And that's clumsy and at least for me prone to causing misclicks. And a big one - the preview doesn't help for active skills like nades that you can't even activate without standing adjacent to your target. So in the end a lot of it boils down to just building units and upgrades that seem good and praying to the Emperor that they actually are.
Another acolyte understands the treacherous danger of the Eldar. Good.x 5 Sisters = 10.02 total damage. The Fire Dragons are burnt to a crisp, as befits such loathesome xenos.