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Game News Warhammer 40,000: Rogue Trader 1.3 Update

Infinitron

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Tags: Owlcat Games; Warhammer 40,000: Rogue Trader

https://roguetrader.owlcat.games/news/en/45



Abelard, introduce the third gargantuan update 1.3 to the players!

This major update contains over 1000 changes, focusing on QoL improvements, new content and bugfixes to make all aspects of your experience better!

For your convenience, we’ve combined the smaller ones together into broader categories.

Highlights:
  • Co-op mode is now available on consoles! Explore the Koronus Expanse together.
  • Multiple new cutscenes and a major rework of some old cutscenes;
  • Major increase in availability of conviction points;
  • A lot of new voiceover, including companion banter, voiced cutscenes, etc. Fixed problems with many voiced lines and pronunciations;
  • Many narrative updates on colony events and a rich selection of new rewards for them;
  • Multiple encounters have been redesigned and made significantly more challenging based on community feedback;
  • Rebalance of equipment and loot tables in Act I-II for better progression;
  • 12 new Force swords were added to the game;
  • Over 20 other new items were added to loot, rewards and vendors;
  • Updated character models for Heinrix, Abelard, Kibellah and Argenta to better match their portraits;
  • A lot of updates to French and German localization as well as consistency pass on abilities and tutorials for all localizations;
  • You can now rotate the Grand Strategist zones using the R key ("▢" on PS5, and "X" on Xbox);
  • Demons summoned by Uralon can now properly attack and use their abilities;
  • Many items previously unavailable to Yrliet and Marazhai can now be worn by them;
  • And a lot more!
Note that https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/ always contains up-to-date information on known issues and the roadmap of upcoming patches.

The Emperor protects!​
 

Lord of Riva

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Jan 16, 2018
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Strap Yourselves In Pathfinder: Wrath
The issue with the game is that it is merely decent, even if the gameplay is fixed I will probably never replay it.
Wotr was better imho.
 

Cheesedragon117

Educated
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Sep 13, 2023
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Kinda weird/interesting that these guys have apparently not figured out that releasing potentially-good but ultimately-unfinished games stopped being cute and cheeky like ten years ago.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,439
ZOMG FINALLY you can rotate Grand Strategist zones!!!!!
Too late for me. I got my 2nd run to end of Act 4 with one GS character. And it is irritating and too slow to setup zones each battle and then move them during battles. If I replay again I am going to not be using GS again just like in my first run.
 

gurugeorge

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Strap Yourselves In
ZOMG FINALLY you can rotate Grand Strategist zones!!!!!
Too late for me. I got my 2nd run to end of Act 4 with one GS character. And it is irritating and too slow to setup zones each battle and then move them during battles. If I replay again I am going to not be using GS again just like in my first run.
I dunno, ithink the zones are quite powerful and do make gs a must-have somewhere in the team, so this is an important qol tweak for me.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,439
ZOMG FINALLY you can rotate Grand Strategist zones!!!!!
Too late for me. I got my 2nd run to end of Act 4 with one GS character. And it is irritating and too slow to setup zones each battle and then move them during battles. If I replay again I am going to not be using GS again just like in my first run.
I dunno, ithink the zones are quite powerful and do make gs a must-have somewhere in the team, so this is an important qol tweak for me.
They are powerful but too irritating to use in this combat that is already too irritating and full of short duration buffs. I've done my 1st play without GS, it is not needed. Especially now that they added that item that gives the character ability to always act first in combat, even before GS. You get it during Act 4.
 

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