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Warhammer Warhammer 40,000: Rogue Trader - turn-based Warhammer 40k RPG from Owlcat Games - Void Shadows DLC coming September 24th

REhorror

Educated
Joined
Dec 22, 2023
Messages
725
The eldars in Janus live comfortable lives far away from humans, they only get active because of Slaneeshi corruption, which is again not entirely humanity fault because Slaneesh is tied to the eldar's soul.
And who caused that Slaaneshi corruption? Could it have been Vistenza and her ancestors who have been actively corrupting the planet in order to expedite the plant growth to meet the agricultural demand of the protectorate? Or the fact that they are actively practicing heretic rituals and human sacrifice, worshipping Slaanesh? So yeah, of course the Eldar that have lived in recluse eventually decide to act when the humans on said planet are causing the entire planet to fall to corruption, with Flora and Fauna already being affected all over the planet.

There are no visible attempts of humans hunting the survivors of the Craftworld either, most don't even know the Craftworld is a thing. Meanwhile it is the Dark Eldar who go on and capture the survivors.
Yeah, no visible attempts, if we don't count the multiple occurrences of said very thing happening during Yrliet's companion quest. The one where you find empty Aeldari ships, that don't even have weapons, with no Aeldari left alive. Or the one where you have to barter with one of Incendia's captains to let the Aeldari go, only for them to being so scared that they fly off with a broken engine so they die anyway. Or the one where you save a bunch of survivors from a Drukhari attack, only for your very own crew to murder them despite them being under your protection. Yeah, no visible attempts of humans to kill Aeldari at all. There's multiple more beyond that, and pretending like humanity isn't actively hunting any xenos, including Eldar, is just being oblivious to established lore.

Yrliet should be grateful that she is helped by humanity at all, and not just help but essentially pick her up at her lowest, save her people and give them a future.
Why would she be grateful to all of humanity, when it was humans who caused Janus to fall to corruption, humans who initiated the destruction of Crudarach, it is humans who hunt down her kin even when they're being peaceful, and humans who want to kill her just for being a Xenos? She builds the loyalty and a certain respect with those who earn it, i.e. the Rogue Trader, and so do other Eldar. Both Muaran and the guy on Quetza Temer end up calling you Elantach instead of Mon-Keigh, showing their willingness to look at you as more than just a primal beast that destroys everything around them. Which is coincidentally exactly what humanity does, and why the Eldar dislike Humans so much, other than the constant warp insurgencies they cause because they can't keep their emotions in check.

For an enlightened and wise species, the Eldat must see how humanity is tolerating them instead of treating them like how they treat us.
Eldar treat humans pretty well, for their standards of course, and they actually feel that it is "wrong" to kill humans, something they do not feel when they kill other Xenos species. It is why Eldar actually engage in temporary alliances with Humans from time to time, and Eldar and Humans being neighbors doesn't always cause conflict. Humans treat Eldar much worse than the other way around, they're just self-righteous cunts, but they're not wrong to look down on Humanity.
Wait, it's humanity's fault now that Janus is corrupted? Oh please, it's ONE cult, the rest of the planet doesn't even know the Eldar or Slaneeshi exists. Not to mention, Slaneesh exists in the first place is due to the Eldar, now they are trying to pass that guilt into humanity.

The other parts, again, action of single captians or ships, where they are responding to Eldar intruding into their spaces. The Eldar would do the same to humanity, and worse as regular Eldar pirates also raid and destroy human's ships and planets with imputiny.

But let's flip that around, when one human planet goes bonk, how many humans actually can gain shelter in the Eldar's Craftworld? Hmmm?

Again, you are just making excuses for the Eldar's own selfishness and shortsightness, something that humanity doesn't actually suffer from. And this is why humanity prospers while the Eldar must now ally with humanity or face extinction.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,072
Wait, it's humanity's fault now that Janus is corrupted?
Uh... Yeah?

The planet is being corrupted by the Slaneesh-worshipping human governor (no matter what her reasons were) and what little pushback there is, is organized by the Eldar*, because most people won't stand up against an appointed official of the Imperium (even the player has the option to go full on Dogmatic and accuse the rebels of... being rebels who assault the established order, if you decide to blindly trust the governor instead of investigating the matter) or fail to see the signs of corruption. It takes the Rogue Trader himself to clean the house. Otherwise Janus would probably become a daemon world.

* With the Eldar merely playing one side against the other, because they aren't just helping humans to win over Slaneesh. They want to "win back" their world and "purify" Janus by weakening human forces as whole to the point it will be wiped clean by the remaining Eldar forces on the planet. At least that's how I understand it.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
725
Wait, it's humanity's fault now that Janus is corrupted?
Uh... Yeah?

The planet is being corrupted by the Slaneesh-worshipping human governor (no matter what her reasons were) and what little pushback there is, is organized by the Eldar*, because most people won't stand up against an appointed official of the Imperium (even the player has the option to go full on Dogmatic and accuse the rebels of... being rebels who assault the established order, if you decide to blindly trust the governor instead of investigating the matter) or fail to see the signs of corruption. It takes the Rogue Trader himself to clean the house. Otherwise Janus would probably become a daemon world.

* With the Eldar merely playing one side against the other, because they aren't just helping humans to win over Slaneesh. They want to "win back" their world and "purify" Janus by weakening human forces as whole to the point it will be wiped clean by the remaining Eldar forces on the planet. At least that's how I understand it.
Aksually, we don't know if the Slaneesh force in Janus originates from humanity, we just see that the cult got control of the governess.
And again, you don't quote the part where Slaneesh originates from the Eldar in the first place, if we utilise the Eldar's sins of the father's father logic, they would be all be put to the sword first.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,713
Location
London, UK
Strap Yourselves In
I remember someone asking about space battle nerfing. No, there are no plans on nerfing it.

Good. The space game is the best "sub-game" that Owlcat have done yet. (Colonies are pretty decent too.) The sub-games feel more of a piece than in previous games (I suppose that's partly because the setting of being on a spaceship is conducive to that).
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,856
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Lol just trust in the Emprah and double tap every xenos bitch you come across…. save yourself the headache.

Nut tf up Rogue Trader. Sheesh.

My Game :incline:-ed much since I loaded my save from Janus, killed the space westoids and did the same every time I encounter them.

Still why my dogmatic RT with imperium lore 200+ and inquisitorial interrogator at my side decided to:

Let Winterscale pass after he shouted blood for trader throne during combat, my only option to wipe both filthy xenos and heretics - labeled Heretic too.

:retarded:



Managed to batter thru chapter 4th with the help of toy box which helped to correct most of faulty scripts and quests which refused to complete despite being complete but Chapter 5 is now unplayable, even more with latest patches, I guess I will play this game year and half after release same as KG.

Pascal quests was great, best companion quest so far, Casisa romance truly :obviously: too.
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,484
Update 1.0.93 is live!

Lord Captains, update 1.0.93 is live!

Mac and both consoles are expected to receive the same patch within about ~24 hours.

This time we've addressed a few progression blocking bugs, including non-starting cutscenes, and fixed some incorrectly functioning abilities. We've also dealt with some desyncs in co-op, which should make your multiplayer games more comfortable.

Next update is expected roughly in a week and will focus on abilities and items, plus some QoL improvements.

Please be aware of possible plot spoilers in the description below!


System and stability
  • Fixed a crash caused in some cases by Strange Vitality talent;
  • [PS5 only] Fixed some reasons for excessive lag;
  • Fixed a case of crashing during loading the game;

Co-op
  • Fixed a bug that prevented co-op mode from launching and displayed an error upon trying to enter the lobby due to the specific properties of the user's avatar in the store;
  • Fixed desyncs at level up screen;

Narrative
  • In Act IV, during
    Marazhai event on the officer deck
    , the dialogue could begin before all the were dead - fixed;
  • After winning the second fight on the arena in Act III, dialogue sometimes would not start, blocking further playthrough - fixed;
  • Fixed a case of dialogue getting stuck in Marazhai's personal quest;
  • It was possible to enter Jae's personal quest zone on Footfall without her, causing the quest to get stuck. Fixed - it is now mandatory to bring Jae to her quest;
  • Fixed a broken option in the Blood Ties quest;
  • Fixed a bug potentially preventing the final romance event of Yrliet from starting;
  • Fixed multiple cases of cutscenes and dialogues not starting in Act IV;
  • In Jae romance, some scenes could play in wrong order under certain circumstances, breaking the narrative consistensy - fixed, they will now play in the right order;
  • Fixed a problem with Jae romance which could get the player stuck in black void after the scene;

Mechanics
  • Fixed cases when Characteristic Training didn't grant proper bonuses;
  • During Marazhai's event on the officer deck, some traps were non-disarmable - fixed;
  • Aurora
    in Act I final encounter wasn't shooting the second shuttle under certain circumstances - fixed;
  • Plasma Explosion (effect of overheating Plasma weapon) was not affecting the wearer of the plasma weapon - fixed, IT BURNS NOW;
  • Inscribed Soul Sanctioned Psyker talent did not work correctly - fixed;
  • Usage of Grand Strategist stratagem abilities, navigator ability Spot of Apathy, psyker pyromantic powers Inflame and Orchestrate Flames, psyker divination powers Precognition and Prophetic Intervention and triggering Perils of the Warp in range of melee enemies provoked attacks of opportunity. It was not intended, fixed;
  • Some AP cost decreasing talents could decrease AP below restrictions, making some abilities free - fixed;
  • Fixed a minor case of invisible loot container at Rykad Minoris;

UI
  • Fixed a case where exiting a new game menu and opening it again wouldn't refresh the choices;
  • "Continue" button in the main menu will no longer grey out for no apparent reason;

Items
  • Grenadier's cloak was causing grenades to do 0 damage - fixed, now works as intended;
  • Added +10 crit chance to Astartes Chainsword;
  • Gas Cloud Grenade now works as intended;
  • Hand of Offense now works as intended;

Space
  • Additional ship equipment was added to reputation level 0 for space vendors. Some existing items have had their reputation and PF requirements tweaked.
  • Added additional space exploration loot to some locations;

Localization
  • Fixed some typos;
  • Removed unexpected russian text in the combat log for other languages;


meh
 

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,362
Bubbles In Memoria
Has the game been patched yet? Or is it like 3-6 months left to go until it's in a decent state?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,513
Update 1.0.93 is live!

Lord Captains, update 1.0.93 is live!

Mac and both consoles are expected to receive the same patch within about ~24 hours.

This time we've addressed a few progression blocking bugs, including non-starting cutscenes, and fixed some incorrectly functioning abilities. We've also dealt with some desyncs in co-op, which should make your multiplayer games more comfortable.

Next update is expected roughly in a week and will focus on abilities and items, plus some QoL improvements.

Please be aware of possible plot spoilers in the description below!


System and stability
  • Fixed a crash caused in some cases by Strange Vitality talent;
  • [PS5 only] Fixed some reasons for excessive lag;
  • Fixed a case of crashing during loading the game;

Co-op
  • Fixed a bug that prevented co-op mode from launching and displayed an error upon trying to enter the lobby due to the specific properties of the user's avatar in the store;
  • Fixed desyncs at level up screen;

Narrative
  • In Act IV, during
    Marazhai event on the officer deck
    , the dialogue could begin before all the were dead - fixed;
  • After winning the second fight on the arena in Act III, dialogue sometimes would not start, blocking further playthrough - fixed;
  • Fixed a case of dialogue getting stuck in Marazhai's personal quest;
  • It was possible to enter Jae's personal quest zone on Footfall without her, causing the quest to get stuck. Fixed - it is now mandatory to bring Jae to her quest;
  • Fixed a broken option in the Blood Ties quest;
  • Fixed a bug potentially preventing the final romance event of Yrliet from starting;
  • Fixed multiple cases of cutscenes and dialogues not starting in Act IV;
  • In Jae romance, some scenes could play in wrong order under certain circumstances, breaking the narrative consistensy - fixed, they will now play in the right order;
  • Fixed a problem with Jae romance which could get the player stuck in black void after the scene;

Mechanics
  • Fixed cases when Characteristic Training didn't grant proper bonuses;
  • During Marazhai's event on the officer deck, some traps were non-disarmable - fixed;
  • Aurora
    in Act I final encounter wasn't shooting the second shuttle under certain circumstances - fixed;
  • Plasma Explosion (effect of overheating Plasma weapon) was not affecting the wearer of the plasma weapon - fixed, IT BURNS NOW;
  • Inscribed Soul Sanctioned Psyker talent did not work correctly - fixed;
  • Usage of Grand Strategist stratagem abilities, navigator ability Spot of Apathy, psyker pyromantic powers Inflame and Orchestrate Flames, psyker divination powers Precognition and Prophetic Intervention and triggering Perils of the Warp in range of melee enemies provoked attacks of opportunity. It was not intended, fixed;
  • Some AP cost decreasing talents could decrease AP below restrictions, making some abilities free - fixed;
  • Fixed a minor case of invisible loot container at Rykad Minoris;

UI
  • Fixed a case where exiting a new game menu and opening it again wouldn't refresh the choices;
  • "Continue" button in the main menu will no longer grey out for no apparent reason;

Items
  • Grenadier's cloak was causing grenades to do 0 damage - fixed, now works as intended;
  • Added +10 crit chance to Astartes Chainsword;
  • Gas Cloud Grenade now works as intended;
  • Hand of Offense now works as intended;

Space
  • Additional ship equipment was added to reputation level 0 for space vendors. Some existing items have had their reputation and PF requirements tweaked.
  • Added additional space exploration loot to some locations;

Localization
  • Fixed some typos;
  • Removed unexpected russian text in the combat log for other languages;


meh
Yea, it does look smaller than I expected, I guess they took more than 1 week of pause during their Christmas period or maybe they are testing more now when releasing patches so they are going to be smaller then before.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
725

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,072
Aksually, we don't know if the Slaneesh force in Janus originates from humanity, we just see that the cult got control of the governess.
And...? It's still your fault if you start to worship Chaos gods and fucking up the very fabric of reality as a result.

And again, you don't quote the part where Slaneesh originates from the Eldar in the first place, if we utilise the Eldar's sins of the father's father logic, they would be all be put to the sword first.
I don't need to quote it, because it doesn't matter. Eldars would be put to the sword for being xenos alone, so "utilizing sins of the father" is superfluous and irrelevant to the subject of people in power being Chaos cultists who are corrupting the planet.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
725
Aksually, we don't know if the Slaneesh force in Janus originates from humanity, we just see that the cult got control of the governess.
And...? It's still your fault if you start to worship Chaos gods and fucking up the very fabric of reality as a result.

And again, you don't quote the part where Slaneesh originates from the Eldar in the first place, if we utilise the Eldar's sins of the father's father logic, they would be all be put to the sword first.
I don't need to quote it, because it doesn't matter. Eldars would be put to the sword for being xenos alone, so "utilizing sins of the father" is superfluous and irrelevant to the subject of people in power being Chaos cultists who are corrupting the planet.
That's the Eldar. Eldar soul attracts Slaneesh regardless of humanity or not, in fact, it can be argued the human cultists there are just a way for Slaneesh to claim the Eldar.
Either ways, we don't KNOW if the Slaneeshi cult starts with human settlers of Janus.

And keep playing, by Act 4 and the last colony development, it sheds more light on the planet's dirty past.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,072
Either ways, we don't KNOW if the Slaneeshi cult starts with human settlers of Janus.
Again, it doesn't matter - what matters is what we do know the cult is responsible for corrupting Janus. So if you're asking whether it's humanity's fault now that Janus is corrupted, then the answer to that question is still "yes".

By the way, governess is not the same job as governor.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
725
Either ways, we don't KNOW if the Slaneeshi cult starts with human settlers of Janus.
Again, it doesn't matter - what matters is what we do know the cult is responsible for corrupting Janus. So if you're asking whether it's humanity's fault now that Janus is corrupted, then the answer to that question is still "yes".

By the way, governess is not the same job as governor.
Nope, Sherlock, because you don't know if the cult was started by human settlers.
Again, the governess learned it from someone else, and she herself did not know she was comitting heresy.

And even if it was started by human settlers, you can't blame the whole humanity for something the Rape God birthed by the Eldar did.

I shall not be tricked by this bag of guilt left by the Eldar murder-cults.
 
Last edited:

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,713
Location
London, UK
Strap Yourselves In
and she herself did not know she was comitting heresy.

That's rather the point, isn't it? That's why they have to be so strict with heresy, because people can slip into it without realizing, just by dipping their toes into something that seems innocent at first. That's partly why the whole scenario is so desperately grim and tragic: you think the IoM are "fascists" until you realize the Lovecraftian levels of horror they're up against.

With the lore, what the scenario reminds me of is the concept of "fitness peaks" when people talk about evolutionary biology. Yes, the empire is tired, rigid, sclerotic, authoritarian, unable to innovate, falling into decay, etc., but it's difficult to see what else it could be, because the empire is on a "fitness peak" where they at least have a bag of tricks that enables mankind to survive in an incredibly hostile universe, and while there may be higher fitness peaks over there on the horizon somewhere, there doesn't seem to be any way of getting to them without going down first (i.e. falling apart, to the tune of mass horror and megadeaths), so they're stuck where they are.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
725
and she herself did not know she was comitting heresy.

That's rather the point, isn't it? That's why they have to be so strict with heresy, because people can slip into it without realizing, just by dipping their toes into something that seems innocent at first. That's partly why the whole scenario is so desperately grim and tragic: you think the IoM are "fascists" until you realize the Lovecraftian levels of horror they're up against.

With the lore, what the scenario reminds me of is the concept of "fitness peaks" when people talk about evolutionary biology. Yes, the empire is tired, rigid, sclerotic, authoritarian, unable to innovate, falling into decay, etc., but it's difficult to see what else it could be, because the empire is on a "fitness peak" where they at least have a bag of tricks that enables mankind to survive in an incredibly hostile universe, and while there may be higher fitness peaks over there on the horizon somewhere, there doesn't seem to be any way of getting to them without going down first (i.e. falling apart, to the tune of mass horror and megadeaths), so they're stuck where they are.
Yep and some Chaos plague can turn you into Chaos, consent be damned.

This is why Chaos is so dangerous.

The only thing that can save you from Chaos is the faith power by the Emperor.

To fight against Chaos Gods, humanity found its own Guardian God, like Ork with Gork & Mork.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,713
Location
London, UK
Strap Yourselves In
and she herself did not know she was comitting heresy.

That's rather the point, isn't it? That's why they have to be so strict with heresy, because people can slip into it without realizing, just by dipping their toes into something that seems innocent at first. That's partly why the whole scenario is so desperately grim and tragic: you think the IoM are "fascists" until you realize the Lovecraftian levels of horror they're up against.

With the lore, what the scenario reminds me of is the concept of "fitness peaks" when people talk about evolutionary biology. Yes, the empire is tired, rigid, sclerotic, authoritarian, unable to innovate, falling into decay, etc., but it's difficult to see what else it could be, because the empire is on a "fitness peak" where they at least have a bag of tricks that enables mankind to survive in an incredibly hostile universe, and while there may be higher fitness peaks over there on the horizon somewhere, there doesn't seem to be any way of getting to them without going down first (i.e. falling apart, to the tune of mass horror and megadeaths), so they're stuck where they are.
Yep and some Chaos plague can turn you into Chaos, consent be damned.

This is why Chaos is so dangerous.

The only thing that can save you from Chaos is the faith power by the Emperor.

To fight against Chaos Gods, humanity found its own Guardian God, like Ork with Gork & Mork.

Of course one could think of some ways off where the Imperium is stuck - something like reaching out to the T'au and joining forces with them, or creating a similar Federation-like system of their own, or the Emperor being reincarnated somehow, or the Star Child scenario, etc.

But then that would mean the end of the Chaos gods, the end of hostilities between xenos, the end of war, and there would be no point to the franchise lol

And thus must our imaginary creations suffer for our amusement :)
 

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