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WARSAW RISING: City of Heroes - turn-based tactical RPG on WW2 Warsaw Uprising - now a free game

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
http://www.warsawthegame.com




https://af.gog.com/game/warsaw?as=1649904300



Developed by Pixelated Milk, the Polish developer made JRPG-like Regalia: Of Men and Monarchs.

ss_48c0fb56425bcf58d4c3102938b78e5df9551e6f.1920x1080.jpg


OWN THE CITY
Use everything at your disposal to help a team of accidental heroes survive the onslaught in their home city and overcome tremendous odds stacked against them.

Embarking on missions of varying difficulty take on the Nazi oppressors from the confines of your unit’s hideout. Draft heroes from every field of life – young and old, men and women, soldiers and civilians and stand your ground against the enemy that took away their homes and families.

MAIN FEATURES
  • Turn-based tactical rpg with characters of varying classes, and with skill and resource management in immersive WW2 setting
  • A deep tactical combat system with multitude of complementing skills, weapons and character abilities
  • Character stories and backgrounds delivered through gameplay as well as numerous historical and fictional events happening under specific game’s circumstances
  • Incredible replay value due to non-linear gameplay

THIS IS YOUR FIGHT
Command squads with recruits of Underground Army, scouts, survived civilians, criminals and accidental allies, in their heroic dash to regain control of the city. As a member of Secret Army stand up to your duty and attempt to fullfill orders by setting out on patrols, combat missions and special assignments. Negotiate with encountered individuals and teams to join your forces. Wipe out enemy patrols, realise orders and attempt to salvage any supplies you can find.

c1.png



Fight against overwhelming Nazi forces using skills, smarts, and urban warfare tactics as your only means of opposing the ruthless and well-armed units of the enemy. Engage in relentless battles in turn-based combat, using cover, flanking and complementing skills to get the upper hand. Leverage your heroes’ unique attributes in fighting the enemy.

c2.png



Retrieve weapons, ammunition and collect resources as you explore the ruined streets. Familiarise with a wide range of historically-accurate weapons, uniforms and items, to adequately equip insurgents for their scouts. Manage your unit with required supplies to provide for all of their needs.

c3.png



Fall back to shelter after the fight, regroup, heal and restock your team members. Keep developing the heroes’ skills and attributes while you plan for the next move.

c4.png

Gamespot interview: https://www.gamespot.com/articles/new-ww2-strategy-game-offers-a-harrowing-look-at-p/1100-6465202/

New WW2 Strategy Game Offers A Harrowing Look At Poland's Ill-Fated 1944 Uprising

World War II was a global tragedy. There was no victory without a substantial defeat of one kind or another, and for countries like Poland that got caught in the crossfire, nearly all was lost before the dust settled. Warsaw is an upcoming strategy game that looks at one of the darkest chapters in Poland's WWII story. It won't have a happy ending--developer Pixelated Milk doesn't want to rewrite history. Instead, it wants to shine a light on the heroes that did everything they could to take back their embattled homeland, while also recognizing the ramifications of attempting the impossible.

Pixelated Milk says Warsaw will focus on a substantial cast of rebels--heroes that must bear the weight of their plight while simultaneously trying to stand tall in battle. Judging by the short clips and teasers we've seen, combat bears a strong resemblance to Darkest Dungeon--a game the team doesn't shy away from acknowledging as an inspiration. "No coincidences here," they say.

"The art style was chiefly inspired by the works of Mike Mignola and his awesome Hellboy series. One of the goals of the artwork was to reflect the innate seriousness of the topic without compromising the overall visual accessibility, and we felt that drawing upon Mignola’s art would help achieve that."

Outside of battle you will manage your squad and monitor the ongoing efforts in various city districts, carefully dedicating your attention to where it's needed most. "As districts provide valuable resources for the Uprising," says Pixelated Milk, "it is up to player to decide what is and what isn't worth saving.

"The game is divided into three major parts/segments: the squad's hideout, the city patrols, and the resulting combat in enemy encounters. We believe most of the time will be spent during the combat encounters but each undertaken mission presents opportunities to delve deeper into the everyday reality of the Uprising through interspersed events and mini-adventures."

The resistance fighters you meet will come from different walks of life, and with different connections to the Uprising. "For example," Pixelated Milk explains, "we have Kazimierz, the street-hustling vendor who considers the Uprising bad for business, but feels roped into active participation due to his unsafe connections with the Polish underground. On the other end of the spectrum, we have Krzysztof, a hothead youth who has joined the fight for idealistic reasons, but the same idealistic fervor makes him hard to work with within the organization. At the end of the day, none of these people are heroes--or villains--but just that: people."

They may not start out heroes, but at one point or another they will have to fight. Diving into the finer details of combat, Pixelated Milk says "the game’s four primary combat mechanics revolve around balancing activations, stamina, positioning, and ammunition. Across all the weapon classes--all based on weapons historically used--there are quite a lot of different weapon-specific skills that add to the mix. So with enough time, practice, and getting to know which characters, weapons, and skills work best you will have a better chance to face the challenges ahead."

Because every fighter is a key character with a backstory and a unique skill set, when they die in battle, you'll lose not only a close ally, but every advantage they brought to your squad. And according to the developer, side quests "may also present dangers--risks that may be mitigated with successful skill checks... or exacerbated dramatically on failure.

"Warsaw is an attempt to create something unorthodox about a topic that traditionally does not translate very well into a video game format, and one that remains rather obscure to the world outside our home country of Poland." Fear and loss are cited as key themes, but so too are camaraderie and devotion. If the cinematic teaser above is anything to go by, Warsaw won't pull any punches when they all come to a head.

Pixelated Milk's Warsaw is heading to PC, PS4, and Switch later this year, and will be publicly playable for the first time at PAX East from March 28-31. To keep up with the game's ongoing development, keep an eye on the official @warsawthegame Twitter account.
 
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HarveyBirdman

Liturgist
Joined
Jan 5, 2019
Messages
1,048
Something about that trailer felt very poor in taste.

>Warsaw is an attempt to create something unorthodox about a topic that traditionally does not translate very well into a video game format,

Uh, no, it translates extremely well into a video game format. Take historical figures, do accurate biographies, fill the game with real history, and make the gameplay good. Making it "unorthadox" feels like you're trying to turn this into a masturbatory high school philosophy project on the shoulders of something real, tragic, and heroic. 2008 Newgrounds flash animation and a corny pop track for moody teenagers don't paint this project in a very promising light.
 
Last edited:

Chippy

Arcane
Patron
Joined
May 5, 2018
Messages
6,241
Steve gets a Kidney but I don't even get a tag.
I watched a film on Netflix the other day: Hurricane. It told the (largely untold in the UK) story of the Polish fighter pilots who fought heroically in WW2 for the British and how they were treated by both the army and government after the war. Great film, great people.
:hero:
 

karoliner

Arcane
Vatnik
Joined
Oct 31, 2016
Messages
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Location
Most skilled black nation
The cartoony artstyle makes me think they are gonna shit all over history, it will most certainly not mention the Dirlewanger Brigade.

After the door of the building was blown off we saw a daycare-full of small children, around 500; all with small hands in the air. Even Dirlewanger's own people called him a butcher; he ordered to kill them all. The shots were fired, but he requested his men to save the ammo and finish them off with rifle-butts and bayonets. Blood and brain matter flowed in streams down the stairs
 

HarveyBirdman

Liturgist
Joined
Jan 5, 2019
Messages
1,048
Why make a game out of of one the most tragic stories of WW2?
Fun fact: a lot of polish freedom fighters were later killed by Russians.
No problem with making a game out of it. Games can be educational, or can have artistic value. How often do you see movies or books about things like this? Often.

But judging from the trailer, the devs are apparently tackling the game from a very strange and tone deaf vantage. Hopefully it was just really bad direction for the trailer, and the game will be worth it.
 
Unwanted

a Goat

Unwanted
Dumbfuck Edgy Vatnik
Joined
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Messages
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Location
Albania
I hope they learned something about game design from their previous attempt because they have no business sense at all.
Regalia is good game tho. This thing looks like darkest dungeon clone, is this going to be the new grimrock clone thing?
 

Lord_Potato

Arcane
Glory to Ukraine
Joined
Nov 24, 2017
Messages
10,900
Location
Free City of Warsaw
If they want to keep it realistic, they need not bother with the victory screen/cinematic. There was no chance for victory and there should not be any in this game. Just complete obliteration or unconditional surrender (the city and the civilian population gets butchered anyway).
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
From the interview above:

Warsaw is an upcoming strategy game that looks at one of the darkest chapters in Poland's WWII story. It won't have a happy ending--developer Pixelated Milk doesn't want to rewrite history. Instead, it wants to shine a light on the heroes that did everything they could to take back their embattled homeland, while also recognizing the ramifications of attempting the impossible.
 

Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,737
Location
Perched on a tree
Regalia is good game tho.

Really ?
I played it for an hour or so a while back, the gameplay was neither good not bad, a kind or average tactical clone but the story was insufferable and there was too much of it.
 

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